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Heres an idea I think would be cool for this game.
Like in MW2 there was FMJ, this increased penetration damage.
I think CODBO should have different ammo unlocks in this order.
100 kills:FMJ
200 kills:Tracer rounds ( This would be good for pointing out armored people/vehicals on the radar)
300 kills: armor piercing (due to the rumors of an armor system, as-well as taking out those pesty choppers)
400 kills: HE (high explosive) < Mainly for shotguns