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Treyarch didn’t draw anything from Modern Warfare 2 for Black Ops, because it started development a year before Infinity Ward’s game came out.
That’s according to company head Mark Lamia, who told CVG that in terms of development the two games are very much separate.
When asked how Black Ops will go about topping Infinity Ward’s game, Lamia replied: “We started Black Ops a year before Modern Warfare 2 came out. So we didn’t ask ourselves that question because they were making their game and we make our game. We’re two totally different developments, two totally different creatives.
“What we did think was we’re going to make a Call of Duty game and people expect another great experience,” he added. “We obviously had a lot of confidence that Infinity Ward would make a great game but that game hadn’t come out yet so we couldn’t draw anything from it and weren’t going to.”
“It was all about what we wanted to create and what that was is something new and fresh – give players some variety, give people a reason to come back to Call of Duty and get some new experiences.”
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