Post: Treyarch QS
08-01-2010, 08:52 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); so I'm reading a lot that Treyarch apparently frowns on quickscoping? I don't see any problem with it, being that it's one of the few things in MW2 that takes some amount of skill, other than OMA toobs which takes none. On a side note, it seems to me like Treyarch is maybe putting too much thought into the whole online aspect of the game. Why combine perks and all that nonsense? Its worked for CoD4, W@W, and MW2, so why change it? If anything I think it may be worse as far as secondaries go if they plan on only having pistols and launchers. My look on it is 80% players using launchers and the other 20 using pistols :\
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08-04-2010, 09:30 PM #11
Originally posted by emaan View Post
Its a game, there are marksman, snipers and then there are quickscopers. Snipers are used for killing and if people want to scope halfway or even dragscope, thats there buisness. Me being a quickscoper Winky Winky


Please tell the fellow members of your race to stop slagging off intelligent people for playing properly.

Regards, humanity.
08-04-2010, 09:34 PM #12
emaan
Bounty hunter
Originally posted by At
Please tell the fellow members of your race to stop slagging off intelligent people for playing properly.

Regards, humanity.


Whats that marksman? BOOM, quickscoped. Dont be mad cuz you get quickscoped on xbox errday. Mechanics of the game bud, zoom in..lock on target..SHOOT..bolt action. Quickscopers are a hybrid of a sniper and a rusher. Dont be mad.
08-04-2010, 09:44 PM #13
Booshykins
Tech Enthusiast
Originally posted by thomk79 View Post
because handguns and shotguns are to powerful, treyarch want a fair game you need skill to play. dont say shotguns aren't to powerful have you seen the spas-12's range?!


Shotgun bullets don't just go three feet and drop. xD
There's a difference between over-powering a weapon and adding a sense of realism.

If anything, handguns aren't powerful enough. It takes two hits to the head to kill someone with a handgun in the game, and that's a bit odd. Shotguns, however, I do agree that they are quite powerful, but people rarely survive shotgun blasts in real life. >_< And there are shotguns that shoot 60 feet, and then there's the ones that shoot 60 yards.

I think IW did a fine job with those guns, but they couldv'e been a little more realistic with the handguns and main guns. Shotguns and sniper rifles were done just fine, though. The Intervention might be a bit over-the-top, but then again, snipers are usually a 1 to two hit kill in real life as well.

I understand where you all are coming from though. 'It's supposed to be a video game, not real life', and I do agree that it doesn't have to be as realistic as it sometimes is, but I don't agree that anything is over-powered.

When you're in war, you don't scream into the mic calling someone a 'gay ****ing noob-tuber', you're dead.

As for quick-scoping, I'm not like 'well it's gay' or anything, but it is kinda exaggerating. xD I doubt snipers do that in real life. Haha.
08-04-2010, 09:47 PM #14
Quickscope if you want, hell who am I to dictate how people play the game, but it is kind of retarded and I hate people who slag others off for using anything other than the intervention, and who look down their sights for more than half a second
08-04-2010, 09:51 PM #15
Booshykins
Tech Enthusiast
Originally posted by At
Quickscope if you want, hell who am I to dictate how people play the game, but it is kind of retarded and I hate people who slag others off for using anything other than the intervention, and who look down their sights for more than half a second


I agree with this, kinda, I hate getting told by a guy who's halfway across the country from me that I 'fail at life' because I hard-scope.

Well, you fail at life because you take a game about war (which may I add you'd probably not last a day in) too seriously. War isn't a joke to begin with.
08-04-2010, 09:55 PM #16
.Robot
Banned
The perks did not work on MW2. They were to over-powered
08-04-2010, 10:14 PM #17
Originally posted by Untoten View Post
I agree with this, kinda, I hate getting told by a guy who's halfway across the country from me that I 'fail at life' because I hard-scope.

Well, you fail at life because you take a game about war (which may I add you'd probably not last a day in) too seriously. War isn't a joke to begin with.


Wow you really know how to insult people without knowing them. I think in a good ol' war he would survive pretty long. Take WW2 for example when the allies encountered germany the people (well the men...) in civil who had guns ****ing went for it and showed those allies that being a german means you can fight. And I doubt it wouldn't be otherwise here a man is a man and as long as he knows how to handle a gun he is a dangerous threat to anyone. And I DO know where I am coming from.

Now lets talk about your realism so there are these shotguns... well has Infinity Ward stated what Ammunition is in that ****ing shotguns? NO? Ah yes its ****ing unrealistic... they are all supposed to have Buckshoot shells and they really don't do that kinda stuff. And well that little cute massive balls that come out there don't just drop yes thats true but they're less powerfull a lot less powerfull... meaning non lethal. Snipers... hm sniper in that game aren't realistic at all. You always shoot at people aiming for the middle? What is this Kindergarten? If he's further away than the point F the scope is actually made for you have to aim higher if he is nearer you aim lower you need to shoot in front of him when hes running and stuff... BUT NOTHING OF THIS IS IN THE GAME. I'm long enough in shooting club to know that this actually is a matter of fact for all kinds of guns just that snipers are the only that really see over the whole map... Ok what was next ah uh yeah... Noob tubes... Lets make it realistic all arms cost money in Call of Duty the Create A Class system was for me the thing that says you have X amount of money. In MW you needed one perk (a sacrifice something) to attach that launcher. The first perk mostly consisted of material things such as grenades so that makes sense. Why isn't this in MW2? I mean cmon... a Stinger costs about 90.000$ and its worth a Shotgun with unrealistic buckshot shells? I think I've proven my point here. Stuff like quickscoping needs to disappear. Realism is a good thing but its a game and so there is a simple rule. You add as much realism as you can as long as you can balance it in game so that it lives up to a GAME! CoD 4 showed that it will probably live forever just like CS because it was very balanced and worked and was a lot more realistic than most of its genre comrades together at the same time.
08-04-2010, 10:58 PM #18
Booshykins
Tech Enthusiast
Originally posted by Ayon
Wow you really know how to insult people without knowing them. I think in a good ol' war he would survive pretty long. Take WW2 for example when the allies encountered germany the people (well the men...) in civil who had guns ****ing went for it and showed those allies that being a german means you can fight. And I doubt it wouldn't be otherwise here a man is a man and as long as he knows how to handle a gun he is a dangerous threat to anyone. And I DO know where I am coming from. --- Lolwut? You do realize most of these guys were 17-18+, not those 14 year olds you encounter on the Internet.

Now lets talk about your realism so there are these shotguns... well has Infinity Ward stated what Ammunition is in that ****ing shotguns? NO? Ah yes its ****ing unrealistic... they are all supposed to have Buckshoot shells and they really don't do that kinda stuff. And well that little cute massive balls that come out there don't just drop yes thats true but they're less powerfull a lot less powerfull... meaning non lethal. --- They're not all supposed to have Buckshot shells... And I don't think there is a gun that CAN'T shoot at least 50-60 yards. Take it I'm referring to weapons used in war. Also, every bullet is lethal. You can kill someone with a rubber bullet. And could you rephrase/revise this so I can actually read it without having trouble seeing what you mean? There's a new invention, it's called a comma. It helps me see that the whole thing isn't just a cluster**** of words.

Snipers... hm sniper in that game aren't realistic at all. You always shoot at people aiming for the middle? What is this Kindergarten? If he's further away than the point F the scope is actually made for you have to aim higher if he is nearer you aim lower you need to shoot in front of him when hes running and stuff... BUT NOTHING OF THIS IS IN THE GAME. I'm long enough in shooting club to know that this actually is a matter of fact for all kinds of guns just that snipers are the only that really see over the whole map... --- Never said they were realistic, I just said chances are when you get shot by a sniper bullet (depending on the rifle, of course), chances are you'll probably die. And I lead bullets all the time when my targets are running, so the whole 'you need to shoot in front of him when hes running and stuff... BUT NOTHING OF THIS IS IN THE GAME' is bullshit, because like I said, I do that all the time. xD

Ok what was next ah uh yeah... Noob tubes... Lets make it realistic all arms cost money in Call of Duty the Create A Class system was for me the thing that says you have X amount of money. In MW you needed one perk (a sacrifice something) to attach that launcher. The first perk mostly consisted of material things such as grenades so that makes sense. Why isn't this in MW2? I mean cmon... a Stinger costs about 90.000$ and its worth a Shotgun with unrealistic buckshot shells? I think I've proven my point here. Stuff like quickscoping needs to disappear. Realism is a good thing but its a game and so there is a simple rule. You add as much realism as you can as long as you can balance it in game so that it lives up to a GAME! CoD 4 showed that it will probably live forever just like CS because it was very balanced and worked and was a lot more realistic than most of its genre comrades together at the same time.


I think you misunderstood my post, I wasn't insulting the guy, I was agreeing with the guy. I was referring to the asshole online that thinks he's amazing because he can 'quickscope' in an unrealistic video game. Learn to comprehend, and don't jump to conclusions.

And usually these 'men' as you call them are 14-16 year old jackass kids who know nothing about war or fighting.

Your whole post is out of order and you haven't proven a point at all. Mainly because you didn't even address the things I was talking about, you went off on your own little rant.

Shotguns can shoot 50-60 yards and still be lethal, I'm positive of that.

DICE did the snipers right, with how you have to aim and take location into account, but they made the bullets a bit weak. IW made the bullets right, but didn't make the aiming more realistic. Now, I don't see how I'm wrong there. If you would have the aiming of BF:BC2, and the damage of the bullets from Call of Duty (sniper-wise), it would be pretty damn realistic.
08-04-2010, 11:25 PM #19
Originally posted by Untoten View Post
I think you misunderstood my post, I wasn't insulting the guy, I was agreeing with the guy. I was referring to the asshole online that thinks he's amazing because he can 'quickscope' in an unrealistic video game. Learn to comprehend, and don't jump to conclusions.

And usually these 'men' as you call them are 14-16 year old jackass kids who know nothing about war or fighting.

Your whole post is out of order and you haven't proven a point at all. Mainly because you didn't even address the things I was talking about, you went of on your own little rant.

Shotguns can shoot 50-60 yards and still be lethal, I'm positive of that.

DICE did the snipers right, with how you have to aim and take location into account, but they made the bullets a bit weak. IW made the bullets right, but didn't make the aiming more realistic. Now, I don't see how I'm wrong there. If you would have the aiming of BF:BC2, and the damage of the bullets from Call of Duty (sniper-wise), it would be pretty damn realistic.


Shotguns can yes... but with slug ammunition. But definately not with buckshoot shells. And these "kids" you are referring to might have misunderstood why there are age limitations on the games ^^. I hope you understand that I am talking about people that are actually old enough to play that game.

About the rant? I don't think so I pretty much covered everything of yours.

About comprehending wrong... well why don't you get an easier to understand style of writing?

And yes I've proven my point no matter why you see in this posting, you might read between the lines while I actually thought you would read the lines themselves.

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