Post: Thoughts on Hardline Pro + Timed Valkyrie Rockets
09-19-2010, 06:28 PM #1
3ptO
version 3.0
(adsbygoogle = window.adsbygoogle || []).push({}); In the November Issue of Official Xbox Magazine it was confirmed that Hardline Pro allows you to try again when it comes down to Care Packages. When opening a Care Package it briefly states, "Hold X for Valkyrie OR Double Tap to Try Again". Most users saw this as only being useful if your using the Care Package killstreak.

That wasn't a care package you seen in the video showing evidence of Double Tap for Hardline Pro...

If you ever watched the full video he obtained Valkyrie Rockets as a killstreak which was unlocked at 7 kills (killstreaks do not stack, no arguing). The player marked the drop zone for the Valkyrie Rockets,
the rockets are delivered in Care Package w/ two rockets (more realistic feel).
^The Rockets are timed, if you notice the green bar to the right symbolizes fuel.
In my opinion this makes two rockets, balanced.

Back to my point,
Hardline Pro will not be used only for Care Packages but any killstreak that's dropped in, how exactly?
We don't know yet.

Proof of Valkyrie Rockets,
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Confirmation of Timed Rockets,
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Fionn
09-20-2010, 08:40 PM #20
3ptO
version 3.0
Originally posted by Undercovermc View Post
So, you admit that they basically made a pro perk that helps you get something better from an already unbalanced killstreak? It's a useful killstreak for people who aren't very good at the game, but I suppose that's the precedent that MW2 has set for the COD franchise. You may be an advocate of Treyarch, but they're not flawless.


You say they've made the game for players less skilled?
That's why stopping power was removed.
That's why juggernaut was left out, thankfully.
That's why OMA, Danger Close, Commando, etc. were removed.
That's why recoil was returned to a realistic level.
That's why killstreaks no longer earn you killstreaks.
That's also why killstreaks do not stack.
...There's too much to say lol.
09-20-2010, 08:50 PM #21
The care package could be instantly stronger due to NO killstreak adding to other killstreaks which eliminates the main problem with care packages before (they did not add to the killstreak).

Unlike the rest of everyone posting, I am more afraid of my teammates using this than the enemy. If my teammates are in the corners of the map screwing around waiting for their 1st care package to drop than waiting for their 2nd care package to drop leaves the our team as a unit a lot weaker and lets the other team push in (I am going to get sick of taking the opposing team on by myself).

It mainly depends on the chances of getting certain killstreaks in the package. Chopper, Pav, and AC130 were fairly common in care packages and I wonder if that will remain the same or decrease. Also, it greatly depends on map design. In MW2, some maps were so freaking big that I could drop care packages all day and no one would come by.

A rage quit moment can occur when the enemy gets this random 11 kill streak going and you say "wtf how did they get that" and your teammate goes "well i was back here waiting for my 2nd care package to drop and they killed me and stole it".
09-21-2010, 03:38 AM #22
Drug Dealer
THE DEALER
Heat seeking missiles were fun as hell in 007 Night Fire (gamecube). I'll be greatly anticipating this. Can't wait.

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