According To: news.softpedia.com/news/Call-of-Duty-Black-Ops-Plagued-by-Lag-and-Glitches-on-PC-165732.shtml version of Black Ops Call of Duty for PC is Serious lag Issues and glitches. No matter what kind of configuration on your PC Sease have mid-range or high-end, the game has performance issues resulting in the screen freezes or has low FPS are you in single player or online. No Matter What kind of configuration on your PC Sease Have mid-range or high-end, the game has Resulting Performance Issues in the screen freezes or you have low FPS are you in single player or online.
[ame="
https://www.youtube.com/watch?v=I0KCwPK9sE8"]YouTube - Black Ops Lag[/ame]
According to
several players, this problem occurs because BLACK OPS drains too much processor power, coming at times to 100% load, resulting in these problems. According To Several players, this problem Occurs Because BLACK OPS drains too much processor power, coming at times to 100% load, Resulting In These problems.
Such is the case the next player that has a processor with dual gtx i7 480: Such is the case the next Play that has a processor with dual gtx i7 480:
[ame="
https://www.youtube.com/watch?v=dpbWJ7wQtHs"]YouTube - CO

Black Ops FPS Mulitplayer Issue[/ame]
Now with the version of Black Ops Call of Duty for PS3 is totally more radical problems through:
https://www.eurogamer.net / articles / digitalfoundry-call-of-duty-black-ops-faceoff and
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Has been able to publicize that there are major problems here is the summarize: Now with the version of Black Ops Call of Duty for PS3 is totally more radical Problems through:
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Been Able to publicize That There Are Problems here is the best summarize:
- The low resolution of the PS3 is more than other games of COD from 1024x600 to 960x544, the 360 version rather goes up to 1040x608 resolution. - The low resolution of the PS3 is More Than Other games of COD from 1024x600 to 960x544, the 360 version goes up to 1040x608 Rather resolution.
- The version of the 360 has significantly better performance because the PS3 version's framerate will drop to 20FPS even during the cutscenes! - The version of the 360 has Significantly Better Performance Because the PS3 version's framerate will drop to 20FPS Even During The cutscenes!
- The version of the 360 has higher resolution and better shadow shadow filter. - The version of the 360 have High Resolution and Better shadow shadow filter.
- Bugs in the graphics appear on both versions of the game (PS3 and Xbox 360) but the PS3 is more frequent. - Bugs in the graphics Appear On Both versions of the game (PS3 and Xbox 360) But the PS3 is more frequent.
- In 3D mode for both version down the frames per second faster but the 360 version keeps caudros for second best while the PS3's FPS down to less than 20FPS! - In 3D mode for Both version down the frames per second faster But the 360 version Keeps caudros for second best while the PS3's FPS down to less Than 20FPS!
- Although Modern Warfare 2 supports online multiplayer splitscreen with 2 separate accounts for both Xbox360 and PS3, Black Ops only in the ps3 you can create a guest account while the Xbox 360 if you can put 2 different accounts. - Supports Although Modern Warfare 2 online multiplayer splitscreen with 2 separate accounts for Both Xbox 360 and PS3, Black Ops only in the ps3 you CAN create a guest account while the Xbox 360 if You Can put 2 different accounts.
- At the same time it is reported that the PS3 version makes the screen freeze. - At the Same Time It Is Reported That Makes the PS3 version the screen freeze.
Now for those who now ask because if Infinity Ward could make Modern Warfare 2 play almost exactly the same for both PS3 and Xbox 360 because Treyarch did the same with Black Ops? Now For Those Who now ask if Infinity Ward Because Could Make Modern Warfare 2 play Almost Exactly the Same for Both PS3 and Xbox 360 Because Treyarch did the Same with Black Ops?
The answer is simple, Infinity Ward used the graphics engine for Call of Duty 4 updates and improvements to optimize it better and the graphics engine performance was almost identical between the PS3 and Xbox 360, while Treyarch use the graphics engine of World at War where they tried to optimize it for Black Ops but could not. The answer is simple, Infinity Ward Used the graphics engine for Call of Duty 4 updates and Improvements to optimize it Better engine performance and the graphics Almost identical WAS Between the PS3 and Xbox 360, while Treyarch using the graphics engine of World at War Where They tried to optimize it for Black Ops But Could not.
Now you will say but if both Infinity Ward and Activision and Treyarch are under will not use the same graphics engine? Now you will say But if Both Infinity Ward and Activision and Treyarch Are under Will Not Use The Same graphics engine?
For reality is that Infinity Ward created the graphics engine so with IP-based Infinity Ward Quake 4 game engine, so Infinity Ward Treyarch only gave part of its graphics engine and Treyarch will optimize it had to take care of to your liking, but due to the recent separation of the founding members of Infinity Ward, Treyarch decided to use the graphics engine of World at War but in the end it was that Black Ops have problems in other versions and it is clear the difference between developers who are Infinity Ward and Treyarch. That is reality for Infinity Ward created the graphics engine so with IP-based Infinity Ward Quake 4 game engine, so Infinity Ward Treyarch Gave only part of STI graphics engine and Treyarch will optimize it Had to take care of to your liking, But due to Recent the separation of the founding members of Infinity Ward, Treyarch Decided to use the graphics engine of World at War But in the end It Was That Black Ops Have Problems In Other versions and it is clear the Difference between developers Who are Infinity Ward and Treyarch .