Originally posted by The1TheOnly
thats P2P gaming for you, dedicated servers woule be much better
P2P does not have to be like this....
Truth is that you can get just as good results on P2P as ded servers.
It how you do it depends on how the P2P works for example.
COD host base
Killzone 2 used a client group which when stable gave results just as good as servers.
Problem is due to CODs MM if people wanted to wait longer you get better games. Now the problem is due to the host system delays go up and down all the time.
How do you fix it that quite hard....short of moving to a higher pop area with most players. Nothing much you can do. Even that may not work......
Side note net speed means jack when different clients have different speeds. For example you may be able to connect to google at full speed. But guy 100 miles away at 4Mb due to the route it takes.
Another problem may be your settings for your network. DMZ or port forward your PS3.