Post: Black Ops .ff 'Decrypter' and 'Encrypter'
12-20-2010, 11:38 PM #1
gola
OVER 9000!
(adsbygoogle = window.adsbygoogle || []).push({}); A video of me using the patch_mp.ff I extracted using this..

[ame]https://www.youtube.com/watch?v=csYY7rYuAVc[/ame]

UPDATED DOWNLOAD LINK
Download link for program:You must login or register to view this content.


Notepad++: You must login or register to view this content.

If you don't have the .ffs or can't get them but want to have a look at the coding I have the TU3(latest) versions here: You must login or register to view this content.

Disclaimer: This will only work if you do EXACTLY as the tutorial says, if not you'll get a million different errors.
Tutorial:

Step-One

First open the Fast crypt tool program. Click File then click import and search for your TU3, Patch_mp. Now open the patch and it will ask you to name a new zone file, name it "Patch_mp". It'll ask you, do you want to open it now, Click no. Close the program.

Step-Two
In the Config folder that comes with the Fast Crypt tool there should be a file called "Patch_mp.ini", double click it. Clear all text in the file and replace the text with this.

[Scripts]
maps/mp/gametypes/_missions.gsc 562017



Step-Three
Open Fast crypt Tool again. Click file and then open and open your Patch_mp.zone file that you've created before.
Click on maps/mp/gametypes/_mission.gsc and then click edit and then click Extract and put it on your Desktop don't rename it to anything else.

Step-Four
Open Notepad++ and open the file "maps/mp/gamestype/_mission.gsc" and do whatever you have to do and save the file.

Step-Five
In Fast Crypt tool click edit and click inject and then open your "maps/mp/gamestype/_mission.gsc" file. Then in Fast crypt tool. Click file export and name the file as Patch_mp.ff.


There you have it that's how you simply mod you Patch_mp.ff file with Fast crypt tool it's as easy as that.
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked gola for this useful post:

Chance Mott
12-23-2010, 03:55 AM #83
*SCHAOS*
ILLUMINATUS
Originally posted by Dutch View Post
Dude that sounds awsome, but you are the only one who doesnt want money lol.

---------- Post added at 09:43 PM ---------- Previous post was at 09:33 PM ----------



AIM or skype? I will work with you and share with you. The only reason I dont post is because of leechers. I was one of the first to figure out mw2 lobbies with JB and then tut's were posted after I posted what I was doing. THen lobbies were hosted by everyone and mw2 was over.


You must login or register to view this content.

The following 2 users say thank you to *SCHAOS* for this useful post:

edo526, CHAOZ
12-23-2010, 04:04 AM #84
Rath
Today Will Be Different
Originally posted by SCHAOS
You must login or register to view this content.


I just lol'd so hard xD

He does seem to run his mouth a lot... :confused:
12-23-2010, 06:05 AM #85
Ritztro
I am a Game Developer
Originally posted by SCHAOS
You must login or register to view this content.


Dude I didnt say that much lol. We just figured out what everyone already knew. Oh well lol
12-23-2010, 10:00 AM #86
TheMagicN
Vault dweller
Originally posted by hunter12 View Post
pshhhhh challenge lobbies!? Yeah right, its all about texture modding,
and xmodel editing : D The black ops xmodel's still work with the asset viewer so you no what that means? I will be able to port EVERY WaW weapon in the game, AND my own custom weapons! Look at you over here talkin bout challenge lobbies xD jk :p

can you also port over perks and attachments?
MP40 - Dual mags - Juggernaut :evil:
12-23-2010, 02:02 PM #87
maoz11
Do a barrel roll!
xbox will always be first at hacking:(
12-23-2010, 06:54 PM #88
hunter12
Retired, done with gaming
Originally posted by TheMagicN View Post
can you also port over perks and attachments?
MP40 - Dual mags - Juggernaut :evil:


No not perks, just models. Its going to be hard getting
them into gameplay, might have to bind them to a button Eek
12-23-2010, 07:35 PM #89
Originally posted by hunter12 View Post
pshhhhh challenge lobbies!? Yeah right, its all about texture modding,
and xmodel editing : D The black ops xmodel's still work with the asset viewer so you no what that means? I will be able to port EVERY WaW weapon in the game, AND my own custom weapons! Look at you over here talkin bout challenge lobbies xD jk :p


forget challenge lobbies we want waw weapons back ayaya
12-23-2010, 08:05 PM #90
CHAOZ
Banned
Originally posted by Boydeyyy View Post
Advertising. Removed.


the girl in your sig is indeed not sexy.

:puke:
12-23-2010, 11:50 PM #91
juddylovespizza
I'VE GOT JUNGLE FEVER
Originally posted by hunter12 View Post
No not perks, just models. Its going to be hard getting
them into gameplay, might have to bind them to a button Eek


could you have the mp40 in multiplayer

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo