Originally posted by Izzit
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Your k/d will prove nothing.
Last I checked it proves how many more kills than deaths you have and doesn't have anything to do with backing out of games?
Originally posted by another user
I understand backing out of laggy games because nobody wants play in a game where you keep teleporting to different places. However, NONE of the games that I played to tonight were lagging at all. I played for 1 1/2 hours and in that time span I finished 2 full games. Every other game the host backed out causing a connection to new host. Sometimes it would be several times in one game.
Talk to someone with a bandwidth of 300kbs per second and two bars every match
Originally posted by another user
People need to learn to accept defeat. Do you like it when you get a gunship and the entire team backs out causing the enemies to forfeit? NO. So be courteous when you are the one on the receiving end of a gunship.
This is good, because people love to get spawn raped by choppers
Originally posted by another user
Treyarch can help eliminate this problem by doing the following:
1. Remove Deaths from combat record/ leaderboards (this would get rid of k/d ratio)
2. Remove Losses from combat record/ leaderboards (this would get rid of w/l ratio)
3. Make it where if you back out of game you cannot play in another game for 1 hour
/facepalm K/Ds and good win loss ratios are the reason why people play this game. As for the 1 hour thing, no. On Halo it doesnt let you play for 15 minutes if you back out of too many games, not an hour ban for 1 back out
I wouldn't come back around these parts because you dont have the best understanding of how things work