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Honestly, yeah I think they do.
They took out so many things that people who have skill and previous experience with Cod usually use. For starters, they took out the double tap Y (or Triangle for PS3) trick when you're reloading to make it so you aren't reloading anymore. Why take that out? Cod's controls are supposed to feel free and make you feel like you can do anything.
Next, they made listening to other players' footsteps almost impossible, even if you have an expensive gaming headset. If you spend the money to buy an expensive product for gaming, then you should get your money's worth. Also, the almost silent footsteps make Ninja an almost useless perk.
Treyarch also made it so that Challenges don't unlock anything (except pro perks...). This allows people who have no skill whatsoever to buy the best attachments and camo for their gun. If this isn't "noob friendly", then what is? People should have to earn everything. It's not fair that people with real skill can't show off their gun. And if they think "Oh we just want to prevent boosting", that's stupid becuase they already have a really uptight banning system (thanks Treyarch?).
Drop Shotting. We all know dive to prone was made only to help stop drop shotting. Drop shotting is a technique used by many experienced Cod players. Treyarch added dive to prone to stop these people from using their skill because they think it is "unfair". Well. . . if they are trying to make a VIDEO GAME realistic :carling:, it would make sense to keep this in right? It seems that they are trying to make a game more and more realistic. Well in a real war, if I see people, I'm dropping straight to the ground.
Next on my list is. . . quick scoping. Yeah. Quickscoping has been in Call of Duty ever since day one. It is the thing that people could do in private matches for hours and hours. People learned how to quickscope, they practiced, they practiced even more, and they got good enough to use it in a real game. It was great; it was a part of Cod. But. . . Treyarch on the other hand thinks it would make new players have a disadvantage (. . . umm all new players have a disadvantage). They took out Sleight of Hand pro for snipers. . . and they should have stopped there and maybe give snipers an exclusive Sleight of Hand Pro perk. They also think people who can't do it (JD_2020) would have a disadvantage. Well. . . to be honest, quickscoping is a skill that builds up over time. Also, quickscopers actually have a disadvantage. If they miss the first shot, they're dead. If they get a hit marker, they're dead. If the other guy has last stand, they're probably dead. Treyarch should leave huge decisions about quickscoping to Infinity Ward, the better developing company of the two.
So overall, Treyarch took many tricks and tactics out of their game used by many people with skill to make the game easier for people who are new to Call of Duty. Now before you guys comment and say "go play a different Cod", well I am. I'm playing Cod4. I only made this thread to stick up for people who have been playing this game for a damn long time (since Cod4 and under). At least Infinity Ward knows it's a video game and not real life. I think it's funny that Treyarch has Nazi Zombies and a guy who was "programmed" in their game, and they are trying to be realistic. Treyarch just doesn't like people who have skill. What do you guys think?