Post: 1.05 EBOOT.BIN Decrypting in progress
01-13-2011, 12:09 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); To everyone i am currently decrypting EBOOT.BIN for black ops using cygwin and im gonna work on it,
If i have success i will update my progress,
Feel free on asking any questions or suggestions to me because i still need the communitys help,
Thanks.
(adsbygoogle = window.adsbygoogle || []).push({});
01-14-2011, 02:07 AM #74
Ritztro
I am a Game Developer
Originally posted by SCHAOS
I dont think it will work without the keys....Ive been working on this since CFW came out...


But what about npdrming an eboot? And then changing the version number within the eboot.
01-14-2011, 02:10 AM #75
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by Dutch View Post
But what about npdrming an eboot? And then changing the version number within the eboot.

just changing the version number will still not let u connect to other people. i remember this from back when i was trying to get blackops .iso run on 3.41 via backup manager, but then Treyarch released a patch which screwed it.
01-14-2011, 02:11 AM #76
Ritztro
I am a Game Developer
Originally posted by niccrx View Post
just changing the version number will still not let u connect to other people. i remember this from back when i was trying to get blackops .iso run on 3.41 via backup manager, but then Treyarch released a patch which screwed it.


Oh well then we cant do anything till we find the npdrm key...
01-14-2011, 02:14 AM #77
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by Dutch View Post
Oh well then we cant do anything till we find the npdrm key...


LOL unless people bypass.
01-14-2011, 02:21 AM #78
Ritztro
I am a Game Developer
Originally posted by niccrx View Post
LOL unless people bypass.


Ya.. But that is very unrealistic... If you really want modded zombies. Get a debug 1.02. Mod the eboot.bin. Unself it with the latest tools. Then make self npdrm... Then copy it and make it the t5_ps3f.self... Then transfer the patch back on and bypass...

There's a tut for ya..
01-14-2011, 02:24 AM #79
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by Dutch View Post
Ya.. But that is very unrealistic... If you really want modded zombies. Get a debug 1.02. Mod the eboot.bin. Unself it with the latest tools. Then make self npdrm... Then copy it and make it the t5_ps3f.self... Then transfer the patch back on and bypass...

There's a tut for ya..


LOL i allready know that :P
01-14-2011, 04:04 AM #80
Ritztro
I am a Game Developer
Originally posted by niccrx View Post
LOL i allready know that :P


Ok, then do you have a bypassed lobby?
01-14-2011, 04:22 AM #81
Pauliinho14
Error… Cat invasion!
Originally posted by Dutch View Post
Ya.. But that is very unrealistic... If you really want modded zombies. Get a debug 1.02. Mod the eboot.bin. Unself it with the latest tools. Then make self npdrm... Then copy it and make it the t5_ps3f.self... Then transfer the patch back on and bypass...

There's a tut for ya..


Got it working, i think the only way of getting this online would be with the debug 1.05 or with the decrypted 1.05
01-14-2011, 04:28 AM #82
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by Dutch View Post
Ok, then do you have a bypassed lobby?


i know how to do it just cba to doo it..

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo