Post: Black Ops GSC Rip (Campaign / Zombies / Multiplayer)
04-07-2012, 02:58 PM #1
DEREKTROTTER
You're Goddamn Right
(adsbygoogle = window.adsbygoogle || []).push({}); Some may find this useful for referencing...

Here is a summary of the main rawfiles content:

545 GSC scripts (Campaign / Zombies / Multiplayer)
6434 Xanims (SP + MP mixed)
6551 Xmodels
1154 weapons (after full convert, SP + MP mixed)
13271 Materials
253 Destructible Definitions (Destructible models)
over 4000 Fxs
88 GDT stock files
111 Physics files


Download: You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 4 users say thank you to DEREKTROTTER for this useful post:

Alexis Rhodes, BriceC, Cien, D3cH
04-07-2012, 03:33 PM #2
Gurvier_Singh
Bounty hunter
Originally posted by DEREKTROTTER View Post
Some may find this useful for referencing...

Here is a summary of the main rawfiles content:

545 GSC scripts (Campaign / Zombies / Multiplayer)
6434 Xanims (SP + MP mixed)
6551 Xmodels
1154 weapons (after full convert, SP + MP mixed)
13271 Materials
253 Destructible Definitions (Destructible models)
over 4000 Fxs
88 GDT stock files
111 Physics files


Download: You must login or register to view this content.

Hi Mate, I was wondering if you could help me with something, you know how you can add cardicons on mw2 on a mod menu, what is the checkerboard cardicon? thanks
04-07-2012, 04:42 PM #3
caleb01
Little One
Derek your sooo awsome:happycry:...Just wondering, but how do you figure all this stuff out? In other words how do you modify a patch from start to finish? I plan on getting good at C++ after I get a good grasp on Unity 3d game development with Uniscript and C#, so I want to know how you get all these files and decrypt them or whatever, so that if I ever get good at C++ I can contribute too.
04-07-2012, 04:52 PM #4
D3cH
Zombie Cakes Maker
Thanks! Zombies GSC will help me for CoD5 modding! :p
04-07-2012, 08:58 PM #5
Originally posted by DEREKTROTTER View Post
Some may find this useful for referencing...

Here is a summary of the main rawfiles content:

545 GSC scripts (Campaign / Zombies / Multiplayer)
6434 Xanims (SP + MP mixed)
6551 Xmodels
1154 weapons (after full convert, SP + MP mixed)
13271 Materials
253 Destructible Definitions (Destructible models)
over 4000 Fxs
88 GDT stock files
111 Physics files


Download: You must login or register to view this content.


how did you get hold of the bo compile tool, it was removed awhile ago?

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo