Post: [RELEASE] IVI40A3Fusionz's All or Nothing v1.0
05-12-2012, 06:54 PM #1
IVI40A3Fusionz
Former Gaming Squad Member
(adsbygoogle = window.adsbygoogle || []).push({}); Just something i made in a few minutes, no point in keeping it to myself, it's something new to Black Ops and this sections starting to get boring as no one is releasing as all people want are 1.13 mods however they are very boring and 1.02 GSC beats it by miles, anyway here's the release and i hope you like it.

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Video:


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Script:
    
AllorNothing()
{
self endon("death");
self endon("disconnect");
self ClearPerks();
self thread doWelcome("Welcome, "+self.name+"!", "All or Nothing v1.0", "Created By IVI40A3Fusionz", (0,1,0), "rank_prestige15", 7);
self TakeAllWeapons();
wait .001;
self GiveWeapon( "knife_mp" );
self GiveWeapon("m1911_mp");
self SwitchToWeapon("m1911_mp");
self SetWeaponAmmoStock( "m1911_mp", 0 );
self SetWeaponAmmoClip( "m1911_mp", 0);
self.pers["kills"] = 0;
self thread MonitorKills();
self thread doKills();
self thread MonitorWeapons();
}
MonitorKills()
{
self endon("death");
self endon("Kills");
for(;Winky Winky
{
if(self.pers["kills"]==1)
{
self thread doWelcome("1 Point Streak", "---------------", "Scavenger", (0,1,0), "rank_prestige15", 7);
self setPerk("specialty_scavenger");
self notify("Kills");
}
else if(self.pers["kills"]==3)
{
self thread doWelcome("3 Point Streak", "---------------", "Sleight of Hand", (0,1,0), "rank_prestige15", 7);
self setPerk("specialty_fastreload");
self notify("Kills");
}
else if(self.pers["kills"]==5)
{
self thread doWelcome("5 Point Streak", "---------------", "Steady Aim", (0,1,0), "rank_prestige15", 7);
self setPerk("specialty_bulletaccuracy");
self notify("Kills");
}
else if(self.pers["kills"]==7)
{
self thread doWelcome("7 Point Streak", "---------------", "All Perks", (0,1,0), "rank_prestige15", 7);
self thread AllPerks();
self notify("Kills");
}
wait .1;
}
}
doKills()
{
self endon("death");
self.PreviousKills = self.pers["kills"];
for(;Winky Winky
{
if(self.pers["kills"] > self.PreviousKills)
{
self.PreviousKills = self.pers["kills"];
self thread MonitorKills();
}
wait .1;
}
}
MonitorWeapons()
{
for(;Winky Winky
{
CurrentWeapon=self GetCurrentWeapon();
if(CurrentWeapon!="m1911_mp" && CurrentWeapon!="none")
{
self ClearPerks();
self TakeAllWeapons();
wait .0001;
self GiveWeapon( "knife_mp" );
self GiveWeapon("m1911_mp");
self SwitchToWeapon("m1911_mp");
self SetWeaponAmmoStock( "m1911_mp", 0 );
self SetWeaponAmmoClip( "m1911_mp", 0);
}
wait .001;
}
}
AllPerks()
{
self ClearPerks();
self.Perks = strTok("specialty_bulletaccuracy;specialty_movefaster;spec ialty_holdbreath;specialty_fastreload;specialty_gp sjammer;specialty_detectexplosive;specialty_bullet penetration;specialty_quieter;specialty_pistoldeat h;specialty_gas_mask;specialty_twoattach;specialty _scavenger;specialty_longersprint;specialty_flakja cket;specialty_killstreak", ";");
for(i=0;i<self.Perks.size;i++)
{
self setPerk(self.Perks[i]);
wait .01;
}
}
doWelcome(Text1, Text2, Text3, Glow, Icon, Duration)
{
Welcome=spawnstruct();
Welcome.titleText=Text1;
Welcome.notifyText=Text2;
Welcome.notifyText2=Text3;
Welcome.iconName=Icon;
Welcome.glowColor=Glow;
Welcome.duration=Duration;
Welcome.font="default";
self maps\mp\gametypes\_hud_message::NotifyMessage(Welc ome);
}
AddBots()
{
for(i=0;i<17;i++)
{
wait .1;
Bots[i]=AddTestClient();
wait .14;
Bots[i].pers["isBot"] = true;
Bots[i] thread maps\mp\gametypes\_bot::bot_spawn_think("autoassign");
}
}


Swap your onPlayerSpawed() inside the _missions.gsc for this one:
    
onPlayerSpawed()
{
self endon("disconnect");
if(self GetEntityNumber()==0)self thread AddBots();
for(;Winky Winky
{
self waittill ( "spawned_player" );
self thread AllorNothing();
}
}
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The following 10 users say thank you to IVI40A3Fusionz for this useful post:

247Yamato, EternalHabit, J, Mano257, User23434, Pixie Lott, Taylor, ZeiiKeN, ZMK-iNFiNiTY
05-12-2012, 07:00 PM #2
Ps3TheOnE
youtube.com/user/Ps3The0nE1
this is the 1.13 patch :wtf:

The following user groaned Ps3TheOnE for this awful post:

Taylor
05-12-2012, 07:05 PM #3
Qalar
Big Daddy
Originally posted by Ps3TheOnE View Post
this is the 1.13 patch :wtf:


does this work online ???
05-12-2012, 07:08 PM #4
Nice Work!
You're such a good modder!
I record it later Smile
05-12-2012, 07:10 PM #5
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by TheLop96 View Post
does this work online ???


No this is GSC and will only work on 1.02 + depending if you have the checks patched.
05-12-2012, 07:14 PM #6
Pixie Lott
Keep it MeLLo
Originally posted by IVI40A3Fusionz View Post
Just something i made in a few minutes, no point in keeping it to myself, it's something new to Black Ops and this sections starting to get boring as no one is releasing as all people want are 1.13 mods however they are very boring and 1.02 GSC beats it by miles, anyway here's the release and i hope you like it.

Be Sure To Check Out Project Reborn v2.0!
You must login or register to view this content.

Video:
- If anyone can record it for me it will be much appreciated!

Download:
You must login or register to view this content.

Script:
    
AllorNothing()
{
self endon("death");
self endon("disconnect");
self ClearPerks();
self thread doWelcome("Welcome, "+self.name+"!", "All or Nothing v1.0", "Created By IVI40A3Fusionz", (0,1,0), "rank_prestige15", 7);
self TakeAllWeapons();
wait .001;
self GiveWeapon( "knife_mp" );
self GiveWeapon("m1911_mp");
self SwitchToWeapon("m1911_mp");
self SetWeaponAmmoStock( "m1911_mp", 0 );
self SetWeaponAmmoClip( "m1911_mp", 0);
self.pers["kills"] = 0;
self thread MonitorKills();
self thread doKills();
self thread MonitorWeapons();
}
MonitorKills()
{
self endon("death");
self endon("Kills");
for(;Winky Winky
{
if(self.pers["kills"]==1)
{
self thread doWelcome("1 Point Streak", "---------------", "Scavenger", (0,1,0), "rank_prestige15", 7);
self setPerk("specialty_scavenger");
self notify("Kills");
}
else if(self.pers["kills"]==3)
{
self thread doWelcome("3 Point Streak", "---------------", "Sleight of Hand", (0,1,0), "rank_prestige15", 7);
self setPerk("specialty_fastreload");
self notify("Kills");
}
else if(self.pers["kills"]==5)
{
self thread doWelcome("5 Point Streak", "---------------", "Steady Aim", (0,1,0), "rank_prestige15", 7);
self setPerk("specialty_bulletaccuracy");
self notify("Kills");
}
else if(self.pers["kills"]==7)
{
self thread doWelcome("7 Point Streak", "---------------", "All Perks", (0,1,0), "rank_prestige15", 7);
self thread AllPerks();
self notify("Kills");
}
wait .1;
}
}
doKills()
{
self endon("death");
self.PreviousKills = self.pers["kills"];
for(;Winky Winky
{
if(self.pers["kills"] > self.PreviousKills)
{
self.PreviousKills = self.pers["kills"];
self thread MonitorKills();
}
wait .1;
}
}
MonitorWeapons()
{
for(;Winky Winky
{
CurrentWeapon=self GetCurrentWeapon();
if(CurrentWeapon!="m1911_mp" && CurrentWeapon!="none")
{
self ClearPerks();
self TakeAllWeapons();
wait .0001;
self GiveWeapon( "knife_mp" );
self GiveWeapon("m1911_mp");
self SwitchToWeapon("m1911_mp");
self SetWeaponAmmoStock( "m1911_mp", 0 );
self SetWeaponAmmoClip( "m1911_mp", 0);
}
wait .001;
}
}
AllPerks()
{
self ClearPerks();
self.Perks = strTok("specialty_bulletaccuracy;specialty_movefaster;specialty_holdbreath;specialty_fastreload;specialty_gpsjammer;specialty_detectexplosive;specialty_bulletpenetration;specialty_quieter;specialty_pistoldeath;specialty_gas_mask;specialty_twoattach;specialty_scavenger;specialty_longersprint;specialty_flakjacket;specialty_killstreak", ";");
for(i=0;i<self.Perks.size;i++)
{
self setPerk(self.Perks[i]);
wait .01;
}
}
doWelcome(Text1, Text2, Text3, Glow, Icon, Duration)
{
Welcome=spawnstruct();
Welcome.titleText=Text1;
Welcome.notifyText=Text2;
Welcome.notifyText2=Text3;
Welcome.iconName=Icon;
Welcome.glowColor=Glow;
Welcome.duration=Duration;
Welcome.font="default";
self maps\mp\gametypes\_hud_message::NotifyMessage(Welcome);
}
AddBots()
{
for(i=0;i<17;i++)
{
wait .1;
Bots[i]=AddTestClient();
wait .14;
Bots[i].pers["isBot"] = true;
Bots[i] thread maps\mp\gametypes\_bot::bot_spawn_think("autoassign");
}
}


Swap your onPlayerSpawed() inside the _missions.gsc for this one:
    
onPlayerSpawed()
{
self endon("disconnect");
if(self GetEntityNumber()==0)self thread AddBots();
for(;Winky Winky
{
self waittill ( "spawned_player" );
self thread AllorNothing();
}
}


I will record it now :y:
05-12-2012, 07:15 PM #7
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Pixie
I will record it now :y:


I will love you if you do :wub:.
05-12-2012, 07:20 PM #8
Ps3TheOnE
youtube.com/user/Ps3The0nE1
Originally posted by TheLop96 View Post
does this work online ???



na only asks is the patch 1.13 :lol:
05-12-2012, 07:45 PM #9
Pixie Lott
Keep it MeLLo
Originally posted by IVI40A3Fusionz View Post
I will love you if you do :wub:.


problem... It freezes my PS3 when i click on multiplayer
05-12-2012, 07:46 PM #10
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Pixie
problem... It freezes my PS3 when i click on multiplayer


You got the 1.02 Update on and the MP 1.02 EBOOT on?

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