Post: Kill Streak As A Weapon
03-09-2010, 08:08 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This is what i found in my patch_mp.ff

_giveWeapon(weapon,variant,dualWieldOverRide )
{* * * * if(!isDefined(variant))* * * * * * * * variant =0
if(isSubstr(weapon,"_akimbo")||isDefined(dualWieldOverRide)&&dualWieldOverRide ==true)* * * * * * * * selfgiveWeapon(weapon,variant,true);
* * * * else* * * * * * * * selfgiveWeapon(weapon,variant,false);

What does it do, is it like a command... i think to use it its _giveWeapon( golddeserteagle, wut the heck???

i just want to know
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03-09-2010, 08:11 PM #2
shiver
chaos personified
The code for permanent gold deagle is not even close to that.
03-09-2010, 09:07 PM #3
Fail -------.-------
03-09-2010, 09:11 PM #4
selfgiveWeapon(weapon,variant,true);

seems like if you edit that to a weapon that's what ya get? mess around and see
03-09-2010, 09:18 PM #5
shiver
chaos personified
Originally posted by keggster1010200 View Post
selfgiveWeapon(weapon,variant,true);

seems like if you edit that to a weapon that's what ya get? mess around and see


Not close.

Hint: it does have to do with a function and the player.
03-09-2010, 09:29 PM #6
ohhh your looking for the gold deagle lol i no that ahah and i don't even have an xbox let alone jtag but i'm pretty sure i know what the code is for the gold deagle
03-09-2010, 09:32 PM #7
I ahev the code for the Deagle in my thread.
03-09-2010, 09:51 PM #8
shiver
chaos personified
Not to stick it permanently you don't Winky Winky

It is posted in premium, but I had it long before that.
03-09-2010, 09:51 PM #9
yeah its like self _giveWeapon("deserteaglegold_mp", 0); something like that ... its just off the top of my head i think theres a false in there too though idk lol just off the top of my head

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