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Hey guys xMaJiCzX here. recently i have been trying too mod cod4 and cod6 and i just downloadd ff Viewer and i found some intresting stuff.
this is the first code i found and i have edited a little
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
level.ac130_use_duration = 10000; <<< NOTICE i change from 40 too 10000 i think thats how long you get in it
level.ac130_num_flares = 2;
makeDvarServerInfo( "ui_ac130usetime", level.ac130_use_duration );
precacheShader( "black" );
precacheString( &"AC130_HUD_THERMAL_WHOT" );
precacheString( &"AC130_HUD_THERMAL_BHOT" );
precacheString( &"AC130_HUD_AGL" );
precacheString( &"MP_CIVILIAN_AIR_TRAFFIC" );
precacheMenu( "ac130timer" );
precacheModel( "vehicle_ac130_coop" );
precacheItem("ac130_25mm_mp");
precacheItem("ac130_40mm_mp");
precacheItem("ac130_105mm_mp");
PrecacheMiniMapIcon( "compass_objpoint_ac130_friendly" );
PrecacheMiniMapIcon( "compass_objpoint_ac130_enemy" );
precacheShellShock("ac130")
ok and thats the first code theres lot more in it but thats the intresting stuff
there are killstreak files within there that might be of use such as
AC130
Airstrike
Helicopter
airdrop
.. and heres another file
level.scoreInfo = [70]; <<< NOTICE i changed this from 0 to 70
level.xpScale = getDvarInt( "scr_xpscale" );
level.rankTable = [70]; << NOTICE I changed this from 0 to 70
precacheShader("Blue"); Notice I changed this from white to blue
precacheString( &"RANK_PLAYER_WAS_PROMOTED_N" );
precacheString( &"RANK_PLAYER_WAS_PROMOTED" );
precacheString( &"RANK_PROMOTED" );
precacheString( &"MP_PLUS" );
precacheString( &"RANK_ROMANI" );
precacheString( &"RANK_ROMANII" );
precacheString( &"RANK_ROMANIII" );
if ( level.teamBased )
{
<Notice> this is how many points you get for the diffrent kills
registerScoreInfo( "kill", 2100000 );
registerScoreInfo( "headshot", 50000 );
registerScoreInfo( "assist", 400000 );
registerScoreInfo( "suicide", 10);
registerScoreInfo( "teamkill", 10000 );
}
else
{
registerScoreInfo( "kill", 5000 ); <Not too sure about this one>
registerScoreInfo( "headshot", 5000 );
registerScoreInfo( "assist", 0 );
registerScoreInfo( "suicide", 0 );
registerScoreInfo( "teamkill", 0 );
}
registerScoreInfo( "win", 790 );
registerScoreInfo( "loss", 0.5 );
registerScoreInfo( "tie", 0.75 );
registerScoreInfo( "capture", 3000 );
registerScoreInfo( "defend", 300 );
registerScoreInfo( "challenge", 25000 ); <Notice> i changed thatfrom 2500 too 25000> it could be the ammount of points you get for challenge
level.maxRank = int(tableLookup( "mp/rankTable.csv", 0, "maxrank", 70 )); i changed this
level.maxPrestige = int(tableLookup( "mp/rankIconTable.csv", 0, "maxprestige", 9 ));
and there's more but if you want me too post the rest just say i hope this gives people an idea of whats in patch_mp.ff (people that have not seen it already)