Post: ~ How to rush with the AUG HBAR ~
06-09-2010, 07:21 PM #1
Serenity_
kids with guns
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No funny picture just yet, I can't find one! :(

Right, I've been making tactic guides, assault rifle guides, sub machine guides, so I thought enough of it. I've decided to make a light machine gun guide, but not a classic one like 'just attach FMJ and shoot through walls. I'm going to make this AUG HBAR guide a rushing guide.

So yeah, as always I will accept positive feedback, and constructive criticism, but not negative feedback, thanks.

Enjoy the guide.

[multipage=Pros and Cons]
Pros and Cons

First time I have integrated this type, or way, if you like, of rating the guns, but anyway, hope it gets the point across not only quicker, but easier. The pros will be denoted by +. Where as the cons will be denoted by -.

+ High damage
+ Assault rifle on drugs
+ Fast reload
+ Most mobile of LMGs
+ Iron sights provide ease of use

- Rips through ammo
- Incredibly ugly
- Small ammo for an LMG
- Recoil goes a bit crazy sometimes

Discussions/Points of view are welcome on these. Just keep it clean, I tried to be as unbiased as possible, so live with it, bee hatches.

[multipage=Killstreaks]
Killstreaks

To maximise rapage ratings when using this gun, you want to have the right killstreaks equipped. I choose UAV, Predator, and Harrier. Sticking to the default 3,5,7 killstreaks.

The reason behind this is the fact that when you pick up that easy UAV, you can get a lot of kills from then on, especially with your harriers, and they are not even hard to get.

Predators and Harrier often tend to get multi-kills, which fairly prop up your kill tally, which again, is the purpose of rushing.

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[Multipage=Perks]
Perks

Straight down to business here, only listing useful perks, so don't give me the whole perk isn't there business.

Marathon; We all know it's almost the ideal perk for rushing, but isn't at all vital to rush, you don't need to have a constant sprint to be able to rush, however we all know it is a great perk for rushing.

Bling; Can be useful, if the player really is more comfortable with two attachments, for instance a silencer with acog, but I wouldn't recommend it for rushing.

Scavenger; Again, if you tear through ammo, which the AUG HBAR may have a tendency to do so, use scavenger. I don't feel it would be needed, I've only really wished I used it about 2 or 3 times, not vital.

Sleight of Hand; Best perk for this gun, you need a fast reload on this gun, if your rushing you want to have a constant fire up, therefore fast reload is vital, not to mention the faster ADS is very useful too.

Stopping Power; Very useful, not really good for rushing, takes the AUG HBAR to a 2 hit kill, due to the increase to 59 damage per shot. I would use if you are a whore who has never used a different perk than this.

Lightweight; Now we're talking, rushing with 7% faster speed? Yes please. We all know this is the ultimate rushing perk, faster movement, also the pro perk combined with sleight of hand pro, rapes. Almost instant aim down sight, again, yes please.

Steady Aim; Makes your hip-fire a lot more accurate, which makes an LMG a lot more versatile, for this reason, the only perk 3 I would use, although the others are not completely out of the equation, I just don't feel they have necessary points to go over.

[multipage=Attachments]
Attachments

Foregrip; Reduced recoil, increased accuracy, great attachment, however, only pays off at longish range, for this reason, I would keep away from it, most of the time.

Red Dot Sight; Reduces the muzzle flash, as it is so highly mounted on the gun, again, useful if you hate muzzle flash. As with stopping power, use this if you have never used a different attachment on a gun.

Holographic Sight; Same as the red dot sight, really it is, I don't care what you say. If you can better your game by using this holographic sight, I don't know what you do, it's no different.

Silencer; Surprisingly good, still a 3 hit kill, again, reduced muzzle flash, keeps you unseen, good attachment if you like to stealth rush, like a little ninja fly raping mong thing.

Heartbeat Sensor; Don't use, very rare you will find anyone not using ninja nowadays, so it has no respectable use, I would avoid it to be honest.

ACOG Scope; Works miracles with grip attached, but otherwise it... fails. I've never liked ACOG scope, but if your so attached to it, use it.

Extended Mags; Increases the magazine from 42 to 68, making it the most holy attachment, most people want this one, it ups it's LMG status.

FMJ; Works well on Highrise and Terminal, maps with thin cover, because it keeps the two hit kill factor, good attachment.

[multipage=How to Rush]
How to Rush

So, that's how to equip yourself to rush, but now you'll be curious how to actually rush.

There's many tactics to rushing, firstly, I will talk about the weird variant that tends to work well with LMGs is the camp rush, basically, when you spawn/start the game, rush to a building, or cover. When you make the cover safely, camp, maybe lay down a claymore. Get a few kills, draw the enemy in toward you, then when they become consistent, move on, get in behind them, using the building you were previously in as a decoy. This works well to get quick killstreaks.

The other way would be to end other peoples killstreaks, just go crazy, run into enemy territory and unleash hell on them, kill everyone you see, constantly move, never stay still, this will make it hard for the enemy to keep track of you. This works well when the players on the other team aren't as up to scratch as your team, you can really devastate with this gun.

[multipage=Conclusion]
To Conclude..

Thanks for reading, hope you picked up a few tips and hints from this guide, I look forward to hearing your feedback.

As always, expect more guides, a lot more.

Sam out.
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The following 7 users say thank you to Serenity_ for this useful post:

+sT Iridion, Acidic Rayne, BORIShasNIPPLES, I-knife-like-OJ, oSoo JDM -, SpiritX987, xflam3dx
06-12-2010, 11:28 AM #20
ashbash
Space Ninja
good guide, nice layout.

A few comments:

Silencers Ruin LMG's, the advantage of LMG's is that they have no damage drop off at any range(unlike assault rifles). LMG's are the only automatic weapons with which you can get a 2 hit kill at maximum range, adding a silencer is pointless because it just takes away the weapons main advantage.

The difference between red dot sight and holographic is holographic has a larger reticule so its easier to rapidly get shots on target. In other words its better for close quarters and rushing.
The Red dot sight is better for long range and defensive play, although to be honest i find the iron sights more than good enough to use.

Lightweight is a 7% speed increase, stopping power is a 40% bullet damage increase. Taking into account the LMG is so slow anyway a 7% increase is not worth it over stopping power. Taking into account the average 20% accuracy stopping power saves you 4 bullets per kill.

ACOG's effectiveness is massively reduced on LMG's because they already have maximum range, the only benefit of ACOG on an LMG is enhanced zoom.

The best 2 attachments are Grip and FMJ, grip makes the gun have barely any recoil, FMJ allows it to absolutely eat through cover. the Clip is already large, the situations in which extanded mags would be useful are limited especially as there are more than enough bullets to effectively kill an entire team.
06-12-2010, 11:42 AM #21
Not a bad guide at all mate , but yes - assaults are better at rushing ;P
06-12-2010, 05:54 PM #22
Serenity_
kids with guns
Thanks for the feedback Smile
06-12-2010, 06:28 PM #23
+sT Iridion
Gym leader
Originally posted by 70NOPRESTIGE View Post
Not a bad guide at all mate , but yes - assaults are better at rushing ;P


The AUG IS an assault rifle :confused:
06-12-2010, 07:06 PM #24
X Lash
Samurai Poster
Originally posted by sT
The AUG is an assault rifle btw Winky Winky going to try it as i never used it unless i picked it up ._.


No, it is an LMG on the game.
06-12-2010, 07:14 PM #25
Interesting guide. I never really thought of using the AUG for rushing... It might be worth a try.
06-14-2010, 10:58 AM #26
gola
OVER 9000!
nice write up, not a fan of the aug though
06-14-2010, 04:57 PM #27
troostorie09
Save Point
add me guys @ troostorie09
06-14-2010, 05:00 PM #28
Nice guide! =D

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