Post: Guys why dont we start at part 1
07-19-2010, 11:48 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Okk so none of u probably want to BUT. Hunter started with WAW and has said there aint a checksum so why shouldnt we all try that??? then u can get used to decryption and actually test if it works?? Dont flame but i havnt seen many people trying it so try re-trace Hunters steps and we could come across something!!!!!

Just remember to de compress the WAW patch u need to have knowledge of zlib headers

If your with me quote otherwise dont bother replying..

EDIT: this is from brendanj9554

Originally posted by another user
Just to add. Ppl who are trying to modded the pkg file itself are waisting there time.

I have found out a few things will looking into all the files.

1 method I head off is putting a custom fastfile within the pkg. Fixing checksum and then sending it to the ps3 via proxy. Nobody has got it to work sussesfully because.........

It's the game discs itself that creates the header for the fastfile. Xbox and ps3 headers ate different because the platforms are different and how they handle files. When ppl do finally unpack the .pkg (I have done this so not a theory) they will not find a single file that starts iwff..... This is because the disc adds the header to the fastfiles as they ate installed to the hdd.

So ppl trying to send a modded pkg (that's write protected by the way) will 100% off the time get a fail on install.
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07-19-2010, 02:08 PM #29
Mirciulikkk
Climbing up the ladder
Originally posted by fisher42uk View Post

I hope your taking the piss


An what does that mean?
07-19-2010, 02:10 PM #30
fisher42uk
Little One
Originally posted by Mirciulikkk View Post
An what does that mean?


1) There are no challenges in COD4 so a challenge lobby is impossible
2) COD 4 is so easy to hack, all you need to do it edit your save data and you can change jump height, have god mode etc...
07-19-2010, 02:10 PM #31
DARNY
Big Boy
That is a good thing to do but the unknown didn't start with waw
07-19-2010, 02:13 PM #32
fightinillini94
Climbing up the ladder
Originally posted by fisher42uk View Post
1) There are no challenges in COD4 so a challenge lobby is impossible
2) COD 4 is so easy to hack, all you need to do it edit your save data and you can change jump height, have god mode etc...


Lol yes there are challenges in cod4. Do you want me to post the gsc code to complete all challenges in cod4?
07-19-2010, 02:14 PM #33
fisher42uk
Little One
Originally posted by fightinillini94 View Post
Lol yes there are challenges in cod4. Do you want me to post the gsc code to complete all challenges in cod4?



Good point thought he meant emblems and titles as thats all people seem to be after
07-19-2010, 02:19 PM #34
divybc
Former Staff
Originally posted by fightinillini94 View Post
Lol yes there are challenges in cod4. Do you want me to post the gsc code to complete all challenges in cod4?


yes bro can you post the codes 4 that
started a new account with nothing on it
07-19-2010, 02:21 PM #35
Mirciulikkk
Climbing up the ladder
Originally posted by fisher42uk View Post
1) There are no challenges in COD4 so a challenge lobby is impossible
2) COD 4 is so easy to hack, all you need to do it edit your save data and you can change jump height, have god mode etc...


1) And how do you get camos/attachments?
2) I know... Not Happy or Sad
07-19-2010, 02:28 PM #36
fightinillini94
Climbing up the ladder
Originally posted by Xx View Post
yes bro can you post the codes 4 that
started a new account with nothing on it


    UnlockChallenges() 
{ self iPrintlnBold("^2 Completing all challenges please wait");
setDvar( "onlinegame", "1" );
self.challengeData = [];
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier"+i+".csv";

for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ )
{
refString = tableLookup( tableName, 0, idx, 7 );


level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) );
level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) );
level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) );
self setStat( level.challengeInfo[refString]["stateid"] , 255);
self setStat( level.challengeInfo[refString]["statid"] , level.challengeInfo[refstring]["maxval"]);
wait 0.01;


}

}
self iPrintlnBold("^4All challenges Completed");
}
07-19-2010, 02:31 PM #37
Mirciulikkk
Climbing up the ladder
Originally posted by fightinillini94 View Post
    UnlockChallenges() 
{ self iPrintlnBold("^2 Completing all challenges please wait");
setDvar( "onlinegame", "1" );
self.challengeData = [];
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier"+i+".csv";

for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ )
{
refString = tableLookup( tableName, 0, idx, 7 );


level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) );
level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) );
level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) );
self setStat( level.challengeInfo[refString]["stateid"] , 255);
self setStat( level.challengeInfo[refString]["statid"] , level.challengeInfo[refstring]["maxval"]);
wait 0.01;


}

}
self iPrintlnBold("^4All challenges Completed");
}


Thanks... But we must put this into the patch, not in the savegame... Thanks for the effort tho.

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