Post: Walking AC-130 w/ Explanation
08-11-2010, 01:17 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Below is a Walking AC-130 script and the next page has a tutorial.

[ame="https://www.youtube.com/watch?v=XgGKzUk5pbE"]Walking AC-130[/ame]

Note: This script is for PC ONLY if you want an XBOX patch I can make one for you.


This has not been posted in the GSC coding sticky. Click the next page for a tutorial on how to add the code to your own patch.

If you want a pre-made script then download this file.
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Virus scans:

File name:
Walking AC130 - Macdaddy4sure.rar
Submission date:
2010-08-10 10:40:28 (UTC)
Current status:
queued (#7) queued (#7) analysing finished
Result:
1/ 42 (2.4%)

Antivirus Version Last Update Result
AhnLab-V3 2010.08.10.01 2010.08.10 -
AntiVir 8.2.4.34 2010.08.10 -
Antiy-AVL 2.0.3.7 2010.08.10 -
Authentium 5.2.0.5 2010.08.10 -
Avast 4.8.1351.0 2010.08.10 -
Avast5 5.0.332.0 2010.08.10 -
AVG 9.0.0.851 2010.08.10 -
BitDefender 7.2 2010.08.10 -
CAT-QuickHeal 11.00 2010.08.10 -
ClamAV 0.96.0.3-git 2010.08.10 -
Comodo 5706 2010.08.10 -
DrWeb 5.0.2.03300 2010.08.10 -
Emsisoft 5.0.0.37 2010.08.10 -
eSafe 7.0.17.0 2010.08.09 -
eTrust-Vet 36.1.7779 2010.08.10 -
F-Prot 4.6.1.107 2010.08.10 -
F-Secure 9.0.15370.0 2010.08.10 -
Fortinet 4.1.143.0 2010.08.10 -
GData 21 2010.08.10 -
Ikarus T3.1.1.87.0 2010.08.10 -
Jiangmin 13.0.900 2010.08.10 -
Kaspersky 7.0.0.125 2010.08.10 -
McAfee 5.400.0.1158 2010.08.10 -
McAfee-GW-Edition 2010.1 2010.08.10 -
Microsoft 1.6004 2010.08.10 -
NOD32 5353 2010.08.09 -
Norman 6.05.11 2010.08.09 -
nProtect 2010-08-10.01 2010.08.10 -
Panda 10.0.2.7 2010.08.10 -
PCTools 7.0.3.5 2010.08.10 -
Prevx 3.0 2010.08.10 -
Rising 22.60.01.04 2010.08.10 -
Sophos 4.56.0 2010.08.10 -
Sunbelt 6710 2010.08.10 -
SUPERAntiSpyware 4.40.0.1006 2010.08.10 -
Symantec 20101.1.1.7 2010.08.09 WS.Reputation.1
TheHacker 6.5.2.1.341 2010.08.10 -
TrendMicro 9.120.0.1004 2010.08.10 -
TrendMicro-HouseCall 9.120.0.1004 2010.08.10 -
VBA32 3.12.12.8 2010.08.10 -
ViRobot 2010.8.9.3978 2010.08.10 -
VirusBuster 5.0.27.0 2010.08.09 -

MD5 : b62b13192101e9471c330913ac915b89
SHA1 : 71e3c51003037816f123346db9507735c7722966
SHA256: cec16371aab4567af0c8830926ddab7c63a2e801e5788744f23185db9047de8f

Symantec detected WS.Reputation.1, it is a false positive because I put a copy of Mod loader inside of the Archive. Otherwise it is clean.
[multipage=Make Your Own]
If you want to know what code I used and want to put it in your own patch keep reading.

Things needed to make your own patch:

1. A plain _rank.gsc File
Download:

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2. Agent God's Mod Loader
Download:
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When you have done that you can continue

There are two ways to make a walking AC-130 I will only cover one because I am lazy.

Step 1: Open your _rank.gsc file with any text editor. I recommend Notepad++.

Step 2: Add these anywhere in the file.

Walking AC-130
    
doAC-130()
{
self endon ( "disconnect" );
self endon ( "death" );

self notifyOnPlayerCommand("n", "+actionslot 1");
while(1) {
self waittill( "n" );
self thread MonitorWeapon( "ac130_105mm_mp" );
wait 0.05;
self switchToWeapon( "ac130_105mm_mp" );
wait 1;
self iPrintlnBold( "^3Walking ^0AC-130 ^1Bitches!!!" );
wait 5;
self iPrintlnBold( "^2To ^1Kill ^3Yourself ^2Press ^4N ^5again." );

self waittill( "n" );
self Suicide();
wait 1;
self iPrintlnBold( "^3Ouch!!!" );
}
}

Monitor Weapon:
    
MonitorWeapon( allowed, add )
{
self endon("new roll");
self endon("disconnect");
self endon("death");

while(1) {

if ( self getCurrentWeapon() != allowed ) {

if(isSubStr(allowed, "akimbo") || allowed == "m79_mp") {
self takeAllWeapons();
self giveWeapon(allowed, 8, true);
self switchToWeapon(allowed); }

if(!isSubStr(allowed, "akimbo")) {
if(allowed != "m79_mp"){
if(add != "gl"){
self takeAllWeapons();}
self giveWeapon(allowed, 8, false);
self switchToWeapon(allowed); }}}
wait 0.5; }
}

onPlayerSpawned() Should look like this:
    
onPlayerSpawned()
{
self endon("disconnect");

for(;Winky Winky
{
self waittill("spawned_player");
self thread doAC-130();
}
}

If you want it to Rapid Fire then you need this:

Infinite Ammo:
    
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

for(;Winky Winky
{
currentWeapon = self getCurrentWeapon();
if( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}

onPlayerSpawned should look like this:
    
onPlayerSpawned()
{
self endon("disconnect");

for(;Winky Winky
{
self waittill("spawned_player");
self thread doAC-130();
self thread doAmmo();
}
}

Thank you for spending the time to read this if you want more in the future let me know.

Thanks to:
Azumikkel: For the inspiration and Awesome mods
Agent God: For Mod Loader
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The following 12 users say thank you to Macdaddy4sure for this useful post:

andrewman18, Big Poppa Bren, bizman, DEREKTROTTER, ibombo, IDontbreak, Maty360414, Mirciulikkk, MoonlightHowler, nutritional, Perfekt, XxprokillahxX
08-11-2010, 01:19 AM #2
andrewman18
< ^ > < ^ >
Nice!!! Im gonna go do this.
08-11-2010, 01:26 AM #3
DEREKTROTTER
You're Goddamn Right
nicely layed out Smile +rep

i think we should have a PC sub-section though. The PC players are growing Smile
08-11-2010, 01:45 AM #4
exTacy Angel
Auto 4 Theft?
k im gonna verify this be back soon
08-11-2010, 01:56 AM #5
Originally posted by HoppingZombie View Post
k im gonna verify this be back soon

It should not be very difficult. If you run into problems let me know.
08-11-2010, 02:00 AM #6
Originally posted by Macdaddy4sure View Post
It should not be very difficult. If you run into problems let me know.


Thanks man helps alot... do u know the dvar/script for red boxes around people?? im thinking its this: self ThermalVisionFOFOverlayOn();

but im not really sure.. sorry for offtopic
08-11-2010, 02:08 AM #7
Originally posted by XxprokillahxX View Post
Thanks man helps alot... do u know the dvar/script for red boxes around people?? im thinking its this: self ThermalVisionFOFOverlayOn();

but im not really sure.. sorry for offtopic

Here you go from one of my mods...
    
doWallhack()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "5", "+actionslot 2" );
for(;Winky Winky

{
// Wallhack On
self waittill ( "5" );
self ThermalVisionFOFOverlayOn();
self iPrintlnBold("Wallhack Activated!");
self playSound("claymore_activated");
self waittill ( "5" );
// Wallhack Off
self ThermalVisionFOFOverlayOff();
self iPrintlnBold("Wallhack De-Activated!");
self playSound("claymore_activated");

}
}
08-11-2010, 02:14 AM #8
Originally posted by Macdaddy4sure View Post
Here you go from one of my mods...
    
doWallhack()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "5", "+actionslot 2" );
for(;Winky Winky

{
// Wallhack On
self waittill ( "5" );
self ThermalVisionFOFOverlayOn();
self iPrintlnBold("Wallhack Activated!");
self playSound("claymore_activated");
self waittill ( "5" );
// Wallhack Off
self ThermalVisionFOFOverlayOff();
self iPrintlnBold("Wallhack De-Activated!");
self playSound("claymore_activated");

}
}


thanks mate once again great help Smile +rep
08-11-2010, 11:17 AM #9
nice too bad i already coded 1 but didnt release lol... ask me for it.
me and u cud be a good team in modding
08-11-2010, 11:22 AM #10
SoLDieRDaP
TuRKiSH PoWeR
Originally posted by Uncle
nicely layed out Smile +rep

i think we should have a PC sub-section though. The PC players are growing Smile


I believe this is the section you are looking for

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The following user thanked SoLDieRDaP for this useful post:

Xxxslayeriiixxx

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