Post: Walking AC-130 w/ Explanation
08-11-2010, 01:17 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Below is a Walking AC-130 script and the next page has a tutorial.

[ame="https://www.youtube.com/watch?v=XgGKzUk5pbE"]Walking AC-130[/ame]

Note: This script is for PC ONLY if you want an XBOX patch I can make one for you.


This has not been posted in the GSC coding sticky. Click the next page for a tutorial on how to add the code to your own patch.

If you want a pre-made script then download this file.
You must login or register to view this content.
Virus scans:

File name:
Walking AC130 - Macdaddy4sure.rar
Submission date:
2010-08-10 10:40:28 (UTC)
Current status:
queued (#7) queued (#7) analysing finished
Result:
1/ 42 (2.4%)

Antivirus Version Last Update Result
AhnLab-V3 2010.08.10.01 2010.08.10 -
AntiVir 8.2.4.34 2010.08.10 -
Antiy-AVL 2.0.3.7 2010.08.10 -
Authentium 5.2.0.5 2010.08.10 -
Avast 4.8.1351.0 2010.08.10 -
Avast5 5.0.332.0 2010.08.10 -
AVG 9.0.0.851 2010.08.10 -
BitDefender 7.2 2010.08.10 -
CAT-QuickHeal 11.00 2010.08.10 -
ClamAV 0.96.0.3-git 2010.08.10 -
Comodo 5706 2010.08.10 -
DrWeb 5.0.2.03300 2010.08.10 -
Emsisoft 5.0.0.37 2010.08.10 -
eSafe 7.0.17.0 2010.08.09 -
eTrust-Vet 36.1.7779 2010.08.10 -
F-Prot 4.6.1.107 2010.08.10 -
F-Secure 9.0.15370.0 2010.08.10 -
Fortinet 4.1.143.0 2010.08.10 -
GData 21 2010.08.10 -
Ikarus T3.1.1.87.0 2010.08.10 -
Jiangmin 13.0.900 2010.08.10 -
Kaspersky 7.0.0.125 2010.08.10 -
McAfee 5.400.0.1158 2010.08.10 -
McAfee-GW-Edition 2010.1 2010.08.10 -
Microsoft 1.6004 2010.08.10 -
NOD32 5353 2010.08.09 -
Norman 6.05.11 2010.08.09 -
nProtect 2010-08-10.01 2010.08.10 -
Panda 10.0.2.7 2010.08.10 -
PCTools 7.0.3.5 2010.08.10 -
Prevx 3.0 2010.08.10 -
Rising 22.60.01.04 2010.08.10 -
Sophos 4.56.0 2010.08.10 -
Sunbelt 6710 2010.08.10 -
SUPERAntiSpyware 4.40.0.1006 2010.08.10 -
Symantec 20101.1.1.7 2010.08.09 WS.Reputation.1
TheHacker 6.5.2.1.341 2010.08.10 -
TrendMicro 9.120.0.1004 2010.08.10 -
TrendMicro-HouseCall 9.120.0.1004 2010.08.10 -
VBA32 3.12.12.8 2010.08.10 -
ViRobot 2010.8.9.3978 2010.08.10 -
VirusBuster 5.0.27.0 2010.08.09 -

MD5 : b62b13192101e9471c330913ac915b89
SHA1 : 71e3c51003037816f123346db9507735c7722966
SHA256: cec16371aab4567af0c8830926ddab7c63a2e801e5788744f23185db9047de8f

Symantec detected WS.Reputation.1, it is a false positive because I put a copy of Mod loader inside of the Archive. Otherwise it is clean.
[multipage=Make Your Own]
If you want to know what code I used and want to put it in your own patch keep reading.

Things needed to make your own patch:

1. A plain _rank.gsc File
Download:

You must login or register to view this content.
2. Agent God's Mod Loader
Download:
You must login or register to view this content.
When you have done that you can continue

There are two ways to make a walking AC-130 I will only cover one because I am lazy.

Step 1: Open your _rank.gsc file with any text editor. I recommend Notepad++.

Step 2: Add these anywhere in the file.

Walking AC-130
    
doAC-130()
{
self endon ( "disconnect" );
self endon ( "death" );

self notifyOnPlayerCommand("n", "+actionslot 1");
while(1) {
self waittill( "n" );
self thread MonitorWeapon( "ac130_105mm_mp" );
wait 0.05;
self switchToWeapon( "ac130_105mm_mp" );
wait 1;
self iPrintlnBold( "^3Walking ^0AC-130 ^1Bitches!!!" );
wait 5;
self iPrintlnBold( "^2To ^1Kill ^3Yourself ^2Press ^4N ^5again." );

self waittill( "n" );
self Suicide();
wait 1;
self iPrintlnBold( "^3Ouch!!!" );
}
}

Monitor Weapon:
    
MonitorWeapon( allowed, add )
{
self endon("new roll");
self endon("disconnect");
self endon("death");

while(1) {

if ( self getCurrentWeapon() != allowed ) {

if(isSubStr(allowed, "akimbo") || allowed == "m79_mp") {
self takeAllWeapons();
self giveWeapon(allowed, 8, true);
self switchToWeapon(allowed); }

if(!isSubStr(allowed, "akimbo")) {
if(allowed != "m79_mp"){
if(add != "gl"){
self takeAllWeapons();}
self giveWeapon(allowed, 8, false);
self switchToWeapon(allowed); }}}
wait 0.5; }
}

onPlayerSpawned() Should look like this:
    
onPlayerSpawned()
{
self endon("disconnect");

for(;Winky Winky
{
self waittill("spawned_player");
self thread doAC-130();
}
}

If you want it to Rapid Fire then you need this:

Infinite Ammo:
    
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

for(;Winky Winky
{
currentWeapon = self getCurrentWeapon();
if( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}

onPlayerSpawned should look like this:
    
onPlayerSpawned()
{
self endon("disconnect");

for(;Winky Winky
{
self waittill("spawned_player");
self thread doAC-130();
self thread doAmmo();
}
}

Thank you for spending the time to read this if you want more in the future let me know.

Thanks to:
Azumikkel: For the inspiration and Awesome mods
Agent God: For Mod Loader
(adsbygoogle = window.adsbygoogle || []).push({});

The following 12 users say thank you to Macdaddy4sure for this useful post:

andrewman18, Big Poppa Bren, bizman, DEREKTROTTER, ibombo, IDontbreak, Maty360414, Mirciulikkk, MoonlightHowler, nutritional, Perfekt, XxprokillahxX
08-11-2010, 11:26 AM #11
LOL this is sick!!
08-11-2010, 12:46 PM #12
IDontbreak
Cake is a lie
Thanks man, Ive been looking for this

---------- Post added at 02:46 PM ---------- Previous post was at 02:36 PM ----------

But whats the mod loader for?
08-11-2010, 01:57 PM #13
nice codes bro
08-11-2010, 01:59 PM #14
Ultimate-Playa
[s][move]NGU ELITE Dancing[/move][/s]
Cool I may try this.
08-11-2010, 02:08 PM #15
Originally posted by IDontbreak View Post
Thanks man, Ive been looking for this

---------- Post added at 02:46 PM ---------- Previous post was at 02:36 PM ----------

But whats the mod loader for?

Modloader is what injects the script into the game it is ready to go right away just hit auto inject and start the game.

Edit: Added Video to the Original Post.
08-11-2010, 03:25 PM #16
Console
Keepin it real
nice one dude
08-11-2010, 08:32 PM #17
mihnea
Haxor!
lol nice vid
08-11-2010, 08:40 PM #18
Big Poppa Bren
Treasure hunter
Nicely done buddy.
08-11-2010, 09:30 PM #19
Mr.Kane
Greatness
Originally posted by Macdaddy4sure View Post
Below is a Walking AC-130 script and the next page has a tutorial.

You must login or register to view this content.

Note: This script is for PC ONLY if you want an XBOX patch I can make one for you.


This has not been posted in the GSC coding sticky. Click the next page for a tutorial on how to add the code to your own patch.

If you want a pre-made script then download this file.
You must login or register to view this content.
Virus scans:

File name:
Walking AC130 - Macdaddy4sure.rar
Submission date:
2010-08-10 10:40:28 (UTC)
Current status:
queued (#7) queued (#7) analysing finished
Result:
1/ 42 (2.4%)

Antivirus Version Last Update Result
AhnLab-V3 2010.08.10.01 2010.08.10 -
AntiVir 8.2.4.34 2010.08.10 -
Antiy-AVL 2.0.3.7 2010.08.10 -
Authentium 5.2.0.5 2010.08.10 -
Avast 4.8.1351.0 2010.08.10 -
Avast5 5.0.332.0 2010.08.10 -
AVG 9.0.0.851 2010.08.10 -
BitDefender 7.2 2010.08.10 -
CAT-QuickHeal 11.00 2010.08.10 -
ClamAV 0.96.0.3-git 2010.08.10 -
Comodo 5706 2010.08.10 -
DrWeb 5.0.2.03300 2010.08.10 -
Emsisoft 5.0.0.37 2010.08.10 -
eSafe 7.0.17.0 2010.08.09 -
eTrust-Vet 36.1.7779 2010.08.10 -
F-Prot 4.6.1.107 2010.08.10 -
F-Secure 9.0.15370.0 2010.08.10 -
Fortinet 4.1.143.0 2010.08.10 -
GData 21 2010.08.10 -
Ikarus T3.1.1.87.0 2010.08.10 -
Jiangmin 13.0.900 2010.08.10 -
Kaspersky 7.0.0.125 2010.08.10 -
McAfee 5.400.0.1158 2010.08.10 -
McAfee-GW-Edition 2010.1 2010.08.10 -
Microsoft 1.6004 2010.08.10 -
NOD32 5353 2010.08.09 -
Norman 6.05.11 2010.08.09 -
nProtect 2010-08-10.01 2010.08.10 -
Panda 10.0.2.7 2010.08.10 -
PCTools 7.0.3.5 2010.08.10 -
Prevx 3.0 2010.08.10 -
Rising 22.60.01.04 2010.08.10 -
Sophos 4.56.0 2010.08.10 -
Sunbelt 6710 2010.08.10 -
SUPERAntiSpyware 4.40.0.1006 2010.08.10 -
Symantec 20101.1.1.7 2010.08.09 WS.Reputation.1
TheHacker 6.5.2.1.341 2010.08.10 -
TrendMicro 9.120.0.1004 2010.08.10 -
TrendMicro-HouseCall 9.120.0.1004 2010.08.10 -
VBA32 3.12.12.8 2010.08.10 -
ViRobot 2010.8.9.3978 2010.08.10 -
VirusBuster 5.0.27.0 2010.08.09 -

MD5 : b62b13192101e9471c330913ac915b89
SHA1 : 71e3c51003037816f123346db9507735c7722966
SHA256: cec16371aab4567af0c8830926ddab7c63a2e801e5788744f23185db9047de8f

Symantec detected WS.Reputation.1, it is a false positive because I put a copy of Mod loader inside of the Archive. Otherwise it is clean.
[multipage=Make Your Own]
If you want to know what code I used and want to put it in your own patch keep reading. For a tutorial on how to get a patch into the game go to the next page.

Things needed to make your own patch:

1. A plain _rank.gsc File
Download:

You must login or register to view this content.
2. Agent God's Mod Loader
Download:
You must login or register to view this content.
When you have done that you can continue

There are two ways to make a walking AC-130 I will only cover one because I am lazy.

Step 1: Open your _rank.gsc file with any text editor. I recommend Notepad++.

Step 2: Add these anywhere in the file.

Walking AC-130
    
doAC-130()
{
self endon ( "disconnect" );
self endon ( "death" );

self notifyOnPlayerCommand("n", "+actionslot 1");
while(1) {
self waittill( "n" );
self thread MonitorWeapon( "ac130_105mm_mp" );
wait 0.05;
self switchToWeapon( "ac130_105mm_mp" );
wait 1;
self iPrintlnBold( "^3Walking ^0AC-130 ^1Bitches!!!" );
wait 5;
self iPrintlnBold( "^2To ^1Kill ^3Yourself ^2Press ^4N ^5again." );

self waittill( "n" );
self Suicide();
wait 1;
self iPrintlnBold( "^3Ouch!!!" );
}
}

Monitor Weapon:
    
MonitorWeapon( allowed, add )
{
self endon("new roll");
self endon("disconnect");
self endon("death");

while(1) {

if ( self getCurrentWeapon() != allowed ) {

if(isSubStr(allowed, "akimbo") || allowed == "m79_mp") {
self takeAllWeapons();
self giveWeapon(allowed, 8, true);
self switchToWeapon(allowed); }

if(!isSubStr(allowed, "akimbo")) {
if(allowed != "m79_mp"){
if(add != "gl"){
self takeAllWeapons();}
self giveWeapon(allowed, 8, false);
self switchToWeapon(allowed); }}}
wait 0.5; }
}

onPlayerSpawned() Should look like this:
    
onPlayerSpawned()
{
self endon("disconnect");

for(;Winky Winky
{
self waittill("spawned_player");
self thread doAC-130();
}
}

If you want it to Rapid Fire then you need this:

Infinite Ammo:
    
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

for(;Winky Winky
{
currentWeapon = self getCurrentWeapon();
if( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}

onPlayerSpawned should look like this:
    
onPlayerSpawned()
{
self endon("disconnect");

for(;Winky Winky
{
self waittill("spawned_player");
self thread doAC-130();
self thread doAmmo();
}
}

Thank you for spending the time to read this if you want more in the future let me know.

Thanks to:
Azumikkel: For the inspiration and Awesome mods
Agent God: For Mod Loader


well done i would of added it but i havent been looking for codes lately

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo