Post: {TUT} Recompile modded patch_mp.ff (detailed)
09-13-2010, 09:30 PM #1
Big Poppa Bren
Treasure hunter
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys, sorry for the delay, most have been having problems with recompiling, this is due to compresstions, so read on and you will get all the answers, first i will explian WHY everybody has been having problems, its because off all the empty space in the full decompiled patch, so follow my new method and hopefully you will all get sorted.

use offzip to decompile, but dont use the -1 option.
you will get all 22 zlib blocks as seperate files in the folder,

>> once decompressed cmd window will tell you important info you need to know <<

it will tell you what offsets were zlib blocks, for example

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here are the offsets ( 0x0000b4a0 > 0x00024ef5 ) for the gsc files, copy the hex from the patch in hxd and paste into a new file.

now you decomp that file with these options -a -1 -z -15
(use -1 as it will join the 2 zlib blocks for you, iw have split the missions in 2 parts with the use of zlib. but this is the way round it.)

open the decompiled file in hxd, you can search the gsc files and futher extract the _missions.gsc

(the offsets for missions in your new file are start > 0000D7D2 end > 00010628

once you have decompressed mission, use packzip to recompress with -o 0x00000002 (make a new hxd file with a zlib header only 78DA) -w -15 .it will then compress the missions

one thing you need to do is compare sizes from original files, you can paste write you compressed missions over the original, but you will have to delete data untill the end off your new missions meets the rank.gsc (check out the picture for a better idea of what i mean)

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once you have edited the data you need to delete all the untouched data inbetween, right up to when you paste write to the orignal patch_mp (delete data upto next untouched zlib block)

i have also uploaded an orginal patch_mp 1.11 offzip and packzip to help a few people out,

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thanks guys
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The following 11 users say thank you to Big Poppa Bren for this useful post:

das0, fightinillini94, Flokko-RCD, Gendjisan, ihaxgames, IW_JOSH, Karoolus, Nice1der, NOTANOOB, The_Return, XxprokillahxX
09-19-2010, 12:29 AM #65
PS3LUV3R
Too Beast
Originally posted by Dutch. View Post
HUH? :wtf:


Go to Gendjisians (some shit like that) TuT. He has the offsets for each zlib. You should decompress missions.gsc
09-19-2010, 12:43 AM #66
Ritztro
I am a Game Developer
Originally posted by PS3LUV3R View Post
Go to Gendjisians (some shit like that) TuT. He has the offsets for each zlib. You should decompress missions.gsc


Ok there are two methods I geuss now where is daonemoss?
09-19-2010, 12:46 AM #67
PS3LUV3R
Too Beast
I don't know he pussied out lol.

I recompressed everything now, but my header is weird...its not the standard PS3 header.

Ugh....**** this shit lol. Another time.
09-19-2010, 12:47 AM #68
Ritztro
I am a Game Developer
I just want a new patch lol
09-19-2010, 12:49 AM #69
PS3LUV3R
Too Beast
Yea seriously, me too. I'm doing all of this bull just for a new patch lol.
09-19-2010, 12:52 AM #70
Ritztro
I am a Game Developer
Well I like this patch for all its extra things but i really wish i had one with verfication and vip and demoting menus...
09-19-2010, 01:11 AM #71
PS3LUV3R
Too Beast
**** this lol. I started all over now I can't even decompress the .gsc's right. I got 027, copied the hex between the offets for all the GSC's, when I try to decompress that, it doesn't work. Fml. It just gets worse and worse lol.
09-19-2010, 01:14 AM #72
Kidd Cold
**** my Toaster !~!
Originally posted by PS3LUV3R View Post
**** this lol. I started all over now I can't even decompress the .gsc's right. I got 027, copied the hex between the offets for all the GSC's, when I try to decompress that, it doesn't work. Fml. It just gets worse and worse lol.


is giving an error or something?
09-19-2010, 01:30 AM #73
PS3LUV3R
Too Beast
Originally posted by Kidd
is giving an error or something?


Yea...this is some weird shit. Sometimes it works, then other times it doesn't. I don't get it.

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