Post: Care Package Bullets.
10-08-2010, 10:33 PM #1
CHAOZ
Banned
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[ame]https://www.youtube.com/watch?v=MBrnnCYtz_0[/ame]


Code below allows you to shoot out care packages. Care packages that are usable. Just thought this should be posted , would be nice in a patch.

    
shootCarePackage()
{
self endon("death");
for(;Winky Winky
{
self waittill( "weapon_fired" );
self thread maps\mp\killstreaks\_airdrop::dropTheCrate( self GetCursorPos(), "airdrop", self GetCursorPos()[2], true, undefined, self GetCursorPos() );
self notify( "drop_crate" );
}
}

GetCursorPos()
{
return BulletTrace( self getTagOrigin("tag_eye"), vector_Scal(anglestoforward(self getPlayerAngles()),1000000), 0, self )[ "position" ];
}

vector_scal(vec, scale)
{
return (vec[0] * scale, vec[1] * scale, vec[2] * scale);
}


via 7sins.
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10-10-2010, 07:18 PM #20
Lofti
You are welcome!
Originally posted by Ruffin View Post
sup.


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Code below allows you to shoot out care packages. Care packages that are usable. Just thought this should be posted , would be nice in a patch.

    
shootCarePackage()
{
self endon("death");
for(;Winky Winky
{
self waittill( "weapon_fired" );
self thread maps\mp\killstreaks\_airdrop::dropTheCrate( self GetCursorPos(), "airdrop", self GetCursorPos()[2], true, undefined, self GetCursorPos() );
self notify( "drop_crate" );
}
}

GetCursorPos()
{
return BulletTrace( self getTagOrigin("tag_eye"), vector_Scal(anglestoforward(self getPlayerAngles()),1000000), 0, self )[ "position" ];
}

vector_scal(vec, scale)
{
return (vec[0] * scale, vec[1] * scale, vec[2] * scale);
}


via 7sins.


i like ! NICE CODES Smile
10-10-2010, 09:25 PM #21
persainopz
Bounty hunter
lool...wow
10-10-2010, 09:36 PM #22
This can be found in CodJumper v1.0 aswell.
10-10-2010, 10:50 PM #23
thanks looks awesome only if i had a 3.41

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