Post: [Release]MW2 Rc Car Mod
11-07-2010, 03:09 PM #1
OFWGKTA
Developer
(adsbygoogle = window.adsbygoogle || []).push({}); Simple Rc Car Mod xD

Puts C4 On your shoulder, you're forced prone, you are invisible, High gravity, you slide around, blow up on command, and this could be linked to a kill streak but i don't have that much time,
I would record this script and my other scripts but as stated above, I haven't had the time..
Have fun with this test it out, report bugs etc,

Thanks To GotAnyGrapes For The Video Happy
[WS]-9vPTgA2X0o[/WS]

Code in red = Thread =D
    
[COLOR="Red"]doCallC4()[/COLOR]
{
self thread maps\mp\gametypes\_hud_message::hintMessage("^5 Friendly ^7Rc-^2xD ^5 Inbound");
self notifyOnPlayerCommand("AS1", "+actionslot 1");
self waittill("AS1");
self thread doC4();
}

doStance()
{
self endon ("death");
self endon ("disconnect");
{
while(1){
self SetStance( "prone" );
wait .5; }
}
}

doC4()
{
self takeAllWeapons();
self hide();
self attach("weapon_c4_mp", "j_shouldertwist_le", false);
self thread doStance();
self SetMoveSpeedScale( 10 );
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
self maps\mp\perks\_perks::givePerk("specialty_thermal");
self setClientDvar("cg_thirdperson", 1);
self setClientDvar("friction", .5);
self setClientDvar("camera_thirdPerson", 3.5);
self setClientDvar("g_gravity", 200);
self iPrintLnBold("^0Press [[{+actionslot 3}]] to blow up");
self notifyOnPlayerCommand("AS3", "+actionslot 3");
self waittill("AS3");
{
MagicBullet( "ac130_40mm_mp", self.origin +(0, 0, 1), self.origin, self );
}
self notifyOnPlayerCommand("AS3", "+actionslot 3");
}
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The following 17 users say thank you to OFWGKTA for this useful post:

DanGFX, DEREKTROTTER, DiJiTaLGoDz, Hawk, Kill_tony485, Mark00agent, maxrox, Merkii, Mw2Freak13, NbK-C0mm4nd3r_, Skyl1n3, St0rM, The InvadeR, TONEY777, x3D, zaaheef, Zombie
11-19-2010, 04:07 AM #20
OFWGKTA
Developer
Originally posted by Homer
Nice idea..

just one question, in this bit:



why is there 2 sets of [[ ]] around the +actionslot 3 ?
I use one set and it works fine.

Is there a reason or does it make no difference?


There shouldn't difference,
11-19-2010, 04:08 AM #21
HtD
Dark Knight
Yeah nice job but plzz make a vid.
11-19-2010, 05:48 PM #22
No1s Perfect
Confidence starts in your mind
hmm, niec and all/
but were do i put the code behind like?
11-20-2010, 03:47 AM #23
its the same car of COD B.O ^^ Happy
11-21-2010, 05:53 PM #24
OFWGKTA
Developer
Originally posted by D View Post
hmm, niec and all/
but were do i put the code behind like?


Well, you decompress a patch, and you can place this code in the missions.gsc, theres a detailed post of how to decompress a patch that is stickied, Just sayin' lol.

The following 2 users say thank you to OFWGKTA for this useful post:

andge12, No1s Perfect
11-21-2010, 06:35 PM #25
crazy_blake7
I’m too L33T
nice idea good post\
11-22-2010, 03:58 AM #26
Wish you had pics or vids of proof. That would be epic.
11-23-2010, 07:57 PM #27
andge12
Gym leader
Agreed please can someone get this on youtube.
12-10-2010, 07:42 PM #28
Nice iDea !

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