Post: Nukes in carepackages works!!
11-27-2010, 12:02 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This surprised me a bit, but I tried this in my patch and it works online!

EDIT: I'm not 100% sure why, but since I used TheUnk0wn's force host dvars, this works in ALL game modes online now! The only problem is that it works for everyone else as well so you can get nuked from someone elses carepackage :( .
I think it maybe some thing to do with this dvar : setDvar("sv_cheats",1) ?



It works in the second game you play, so host a game, throw some care packages to "infect" yourself, then the next game you play it should work.
just put this in onPlayerSpawned() or wherever you want..

    self setClientDvar( "scr_airdrop_mega_ac130", "500" );
self setClientDvar( "scr_airdrop_mega_nuke", "500" );
self setClientDvar( "scr_airdrop_ac130", "500" );
self setClientDvar( "scr_airdrop_nuke", "500" );


I personally combined it with this to make it a real WTF? for noobs online

    SCP(){
self endon("death");
for(;Winky Winky
{
self waittill( "weapon_fired" );
n=BulletTrace( self getTagOrigin("tag_eye"),anglestoforward(self getPlayerAngles())*100000,0,self)["position"];
dropCrate =maps\mp\killstreaks\_airdrop::createAirDropCrate( self.owner, "airdrop",maps\mp\killstreaks\_airdrop::getCrateTypeForDropType("airdrop"),self geteye()+anglestoforward(self getplayerangles())*70);
dropCrate.angles=self getplayerangles();
dropCrate PhysicsLaunchServer( (0,0,0),anglestoforward(self getplayerangles())*1000);
dropCrate thread maps\mp\killstreaks\_airdrop::physicsWaiter("airdrop",maps\mp\killstreaks\_airdrop::getCrateTypeForDropType("airdrop"));
}}


^^ That makes you shoot nuke carepackages from your gun Smile

Video added. Its not great but if you look carefully at the beggining you will see the nuke carepackages..

[ame]https://www.youtube.com/watch?v=CsoHMHY_MFI[/ame]
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The following 10 users say thank you to x_DaftVader_x for this useful post:

angel_of_deth, Fifa97, frankaugurk, IDontbreak, jp187187, Mr. Aimbot, Mr. Star, QS&SnD, Skyl1n3, Solid Snake
12-04-2010, 06:55 PM #11
Merkii
Former Staff
woah nice find m8
12-05-2010, 01:48 PM #12
|ManiaC|
Carburator 45mm
It doesnt work dude...i just tested...and it may be patched
12-05-2010, 03:04 PM #13
Originally posted by Homer

    SCP(){
self endon("death");
for(;Winky Winky
{
self waittill( "weapon_fired" );
n=BulletTrace( self getTagOrigin("tag_eye"),anglestoforward(self getPlayerAngles())*100000,0,self)["position"];
dropCrate =maps\mp\killstreaks\_airdrop::createAirDropCrate( self.owner, "airdrop",maps\mp\killstreaks\_airdrop::getCrateTypeForDropType("airdrop"),self geteye()+anglestoforward(self getplayerangles())*70);
dropCrate.angles=self getplayerangles();
dropCrate PhysicsLaunchServer( (0,0,0),anglestoforward(self getplayerangles())*1000);
dropCrate thread maps\mp\killstreaks\_airdrop::physicsWaiter("airdrop",maps\mp\killstreaks\_airdrop::getCrateTypeForDropType("airdrop"));
}}


^^ That makes you shoot nuke carepackages from your gun Smile


That works, I tested 5 mins ago Winky Winky
12-05-2010, 07:09 PM #14
Originally posted by ManiiaCL View Post
It doesnt work dude...i just tested...and it may be patched


It does work, I used last night online. It ONLY works in Search and Destroy. And it works the SECOND time you use it not the first..
12-05-2010, 08:28 PM #15
|ManiaC|
Carburator 45mm
Originally posted by Homer
It does work, I used last night online. It ONLY works in Search and Destroy. And it works the SECOND time you use it not the first..


weird i tried on private match,,and dont work.....second time?you mean throwing two care packages on same game?
12-05-2010, 09:09 PM #16
Originally posted by ManiiaCL View Post
weird i tried on private match,,and dont work.....second time?you mean throwing two care packages on same game?


No. Play a game and throw some care packages and they will be normal.
The NEXT game you play they will have nukes in.. its almost like you have to infect yourself in the first game for it to work..
12-05-2010, 09:30 PM #17
Nice find M8, My M8 said it worked after patch but i didnt believe him :FU:
12-05-2010, 09:42 PM #18
xGozzy
Climbing up the ladder
Niiiice Happy
12-06-2010, 02:48 PM #19
kl ill be putting this in my patch

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