Post: [CODES] Send to Space + Set on Fire
01-02-2011, 12:16 AM #1
DEREKTROTTER
You're Goddamn Right
(adsbygoogle = window.adsbygoogle || []).push({});
Send to Space + Set on Fire


[WS]bjMP6QBvNqc[/WS]


Send to Space:
This can be used to send players anywhere, just change the p.location.
You dont need the (x,y,z) - thats just to stop players spawning at the exact same point
p.location = (0+x,0+y, 80000+z); - 0, 0 is the location + 80000 is the height, you can change to whatever
    
doFall(p)
{
x = randomIntRange(-75, 75);
y = randomIntRange(-75, 75);
z = 45;
p.location = (0+x,0+y, 80000+z);
p.angle = (0, 176, 0);
p setOrigin(p.location);
p setPlayerAngles(p.angle);
}


Set on Fire: (only works on a few maps)
This would be great for the Human Torch, shame it only works on these 3 maps (favela, skidrow, invasion)
    
doFire(p)
{self endon("death");
p.FIRE = level.spawnGlow["enemy"];
p.FIRE = level.spawnGlow["friendly"];
p.FIRE = level._effect[ "firelp_med_pm" ];
p.FIRE = level._effect[ "firelp_med_pm" ];
playFxOnTag(p.FIRE, p, "j_head");
playFxOnTag(p.FIRE, p, "pelvis");
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 13 users say thank you to DEREKTROTTER for this useful post:

Okami, Dreamcather, FrozN, iSergeant-Adam, jammie01, Kakashii, Kameo, kane212, Mr. Aimbot, Mr.Azoz, OFWGKTA, RaverBoy, T-Icey
01-02-2011, 01:45 AM #11
maps4890
ア丂刀 ︻デ═一
I'm not sure what the bind is lol.
01-02-2011, 01:48 AM #12
DEREKTROTTER
You're Goddamn Right
Originally posted by RUFFINGUY View Post
credits to 7sin for the launch to space.


no, the coding is entirely different - that on se7ensins is launch sex dolls to space

i actually based the code off custom spawn points in Granny Zombies
same with the fire

---------- Post added at 08:48 PM ---------- Previous post was at 08:46 PM ----------

Originally posted by SniiPz View Post
hate to ask but what is the stealth bind?


Melee whilst crouching - toggle UFO with invisibily
01-02-2011, 02:00 AM #13
Kameo
Bounty hunter
Melee whilst crouching - toggle UFO with invisibily[/QUOTE]

Is it possible to pick up players with forge mode like on some of the w@w patches?
01-02-2011, 02:07 AM #14
DEREKTROTTER
You're Goddamn Right
Originally posted by kamalala View Post
Melee whilst crouching - toggle UFO with invisibily


Is it possible to pick up players with forge mode like on some of the w@w patches?[/QUOTE]

i dont think so, but you can pickup clones Happy
01-02-2011, 02:26 AM #15
Yo derek this looks good i got 1 question, could you send me a link or tell me how to edit patches plz? hope you can help xSad Awesomedance:
01-02-2011, 02:38 AM #16
Mr. Aimbot
¯\_(ツWinky Winky_/¯
Originally posted by DEREKTROTTER View Post
Send to Space + Set on Fire


[WS]bjMP6QBvNqc[/WS]


Send to Space:
This can be used to send players anywhere, just change the p.location.
You dont need the (x,y,z) - thats just to stop players spawning at the exact same point
p.location = (0+x,0+y, 80000+z); - 0, 0 is the location + 80000 is the height, you can change to whatever
    
doFall(p)
{
x = randomIntRange(-75, 75);
y = randomIntRange(-75, 75);
z = 45;
p.location = (0+x,0+y, 80000+z);
p.angle = (0, 176, 0);
p setOrigin(p.location);
p setPlayerAngles(p.angle);
}


Set on Fire: (only works on a few maps)
This would be great for the Human Torch, shame it only works on these 3 maps (favela, skidrow, invasion)
    
doFire(p)
{self endon("death");
p.FIRE = level.spawnGlow["enemy"];
p.FIRE = level.spawnGlow["friendly"];
p.FIRE = level._effect[ "firelp_med_pm" ];
p.FIRE = level._effect[ "firelp_med_pm" ];
playFxOnTag(p.FIRE, p, "j_head");
playFxOnTag(p.FIRE, p, "pelvis");
}


That is sweeet Cool Man (aka Tustin)
01-02-2011, 04:40 AM #17
Rew42
I am error
Originally posted by DEREKTROTTER View Post
Is it possible to pick up players with forge mode like on some of the w@w patches?


i dont think so, but you can pickup clones Happy[/QUOTE]

Can u make a heat seeking throwing knife

The following user thanked Rew42 for this useful post:

Pauly
01-02-2011, 04:55 AM #18
juddylovespizza
I'VE GOT JUNGLE FEVER
Theres different types of flames on maps. I know the Afgan one if you need it and do a "if" so it loads that texture depending on the map.
01-02-2011, 08:27 AM #19
CleanMODSHD
Who’s Jim Erased?
Originally posted by DEREKTROTTER View Post
if anyone has a jailbreak, try them out - You must login or register to view this content.

thats my latest updates, not much added - just those 2 in the vid + another stealth bind


I will test it

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo