
NinjaTrick(){
self endon("disconnect");
self notifyOnPlayerCommand( "L", "+breath_sprint" );
for(;
{self waittill("L"); level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");
foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));
wait 0.2;
self Hide();
wait 3;
self Show();
wait 10;}}

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