Post: [Release] Movie Style End Credits !!
01-08-2011, 04:52 PM #29
Originally posted by bunyard View Post
God sake, im having trouble with this, ive done it all correctly i think- via all player and when i click al player credits it doesnt end the game :S and i dont know if its coming up with the credits either


If you could be bothered to press the thanks button I might be bothered to help you ..

The following user thanked x_DaftVader_x for this useful post:

bunyard
01-09-2011, 02:45 AM #30
beryce
Goal 500 Posts!
thats how all the good ps3 coders r good they code them from pc and convert to ps3
01-09-2011, 02:07 PM #31
bunyard
Do a barrel roll!
I thanked simpson, pm me please and ill explain whats going wrong, ive put it into all player but it wont freeze anyone in my game and there screen wont go black!

---------- Post added at 08:07 AM ---------- Previous post was at 07:35 AM ----------

please help
01-09-2011, 04:31 PM #32
Originally posted by bunyard View Post
I thanked simpson, pm me please and ill explain whats going wrong, ive put it into all player but it wont freeze anyone in my game and there screen wont go black!


If you add it to Player menu, you just cant copypaste it... You need to edit it.
01-09-2011, 05:44 PM #33
Nikeymikey
Do a barrel roll!
HI i wonder if someone can help....

In which .gsc should i add the code for the end credits?

Also what code exactly do i need to put this into DT's edit of mossy (V8.19)?

I have tried a few variations of the code(s) posted in this thread but i cannot make it work....

Any help would be welcomed very much. Smile
01-09-2011, 06:51 PM #34
legitmod
Gym leader
Ok i know im smart lol an i have a couple of help threads but i figured them out on my own so heres this new awsome code by homer so my qustion is this the correct way of adding it

    funcEndcreditsAll()
{
foreach( player in level.players )
{
if(player.name != self.name)
player thread maps\mp\Ligitmoduknow :: GoodbyeMessage();


    GoodbyeMessage()
{
self thread doCredits();
self thread EndCredit();
wait 30;
level thread maps\mp\gametypes\_gamelogic::forceEnd();
}
Thanks Homer:bro:
01-10-2011, 07:29 PM #35
bunyard
Do a barrel roll!
can someone please help me ffs! Ive been trying to do this for a few days now!
where do i put the goodbyemessage()
and where do i put the second lot of code?
and how do i make it all players?

---------- Post added at 01:29 PM ---------- Previous post was at 01:28 PM ----------

and why wont everyones screen go black and freeze?
01-10-2011, 10:01 PM #36
Originally posted by bunyard View Post
can someone please help me ffs! Ive been trying to do this for a few days now!
where do i put the goodbyemessage()
and where do i put the second lot of code?
and how do i make it all players?

---------- Post added at 01:29 PM ---------- Previous post was at 01:28 PM ----------

and why wont everyones screen go black and freeze?


Call these self threads from your menu at the same time.

End(){foreach(p in level.players){p thread doCredits();p thread EndCredit();}}

stop(){wait 30; level thread maps\mp\gametypes\_gamelogic::forceEnd();}

Works for me.
01-17-2011, 02:25 AM #37
Originally posted by Homer
Call these self threads from your menu at the same time.

End(){foreach(p in level.players){p thread doCredits();p thread EndCredit();}}

stop(){wait 30; level thread maps\mp\gametypes\_gamelogic::forceEnd();}

Works for me.




i got a script compile error function 'wp' already defined... what is a wp? btw i want to add the code to DT v8.19.

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