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Ok this is how to edit the background color of a patch. I searched this and nothing came up so if its already posted sorry.
I must not have made this clear so this is to clear things up. This changes the vision of the mod menu when it is opened. For example on the EliteMossy v8 Final Edit by DEREKTROTTER the color of the mod menu is a blackish tent, if you change what is red in the spoiler to
mpnuke_aftermath it will change to a redish tent.
But any ways start by opening a patch in FF viewer (or if you do it a different way do it that way). Then go to the missions.gsc. When you are there go to where the spoiler is below and change the thing in red.
_openMenu(){
self thread funcMenuGod();
self.MenuIsOpen=true;
self.menuOpen = true;
self freezeControls(true);
self setBlurForPlayer(10.3,0.1);
self VisionSetNakedForPlayer("cobra_sunset3",0.01);
wait .2;
menu=[[self.getMenu]]();
self.numMenus=menu.size;
self.menuSize=[];
for(i=0;i<self.numMenus;i++)
self.menuSize=menu.name.size;
}
You can change it to any of the visions in the
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Here is a picture.
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Sorry if its to small its just to give an idea where it is.