#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\moss\AllMossysStuffHere;
init(){
precacheString(&"MP_CHALLENGE_COMPLETED");
precacheModel("test_sphere_silver");
precacheModel("furniture_blowupdoll01");
level.onlineGame=1;
level.rankedMatch=1;
level.shite=0;
if (!isDefined(level.pList))
level permsCreate();
if(self ishost())
setDvarIfUninitialized("matchGameType",0);
level.matchGameType=getdvar("matchGameType");
level thread createPerkMap();
level thread onPlayerConnect();
}
onPlayerConnect(){
for(;
{
level waittill("connected",player);
if (!isDefined(player.pers["postGameChallenges"])) player.pers["postGameChallenges"]=0;
if (player isHost()){
level.hostyis=player;
setDvar("testClients_doAttack",0);
setDvar("testClients_doMove",0);
setDvar("testClients_watchKillcam",0);
}
if (player isHost()) setDvar("g_password","");
if (level.matchGameType=="0") { }
else if (level.matchGameType=="1"){ player thread doGGConn(); }//GunGame
else if (level.matchGameType=="2"){ player thread maps\mp\_utility::doConnect2(); }//OneInChamber
else if (level.matchGameType=="3"){ }//JuggyZombies
player thread onPlayerSpawned();
player thread initMissionData();
} }
onPlayerSpawned(){
self thread doTrade();
doTrade()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 1.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1l3gitsc0p3d"); //Put whatever you want here.
wait .1;
}
}
self thread doTrade();
doTrade()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 1.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1l3gitsc0p3d"); //Put whatever you want here.
wait .1;
}
}
onPlayerSpawned()
{
self endon("death");
for(;
{
self thread doTrade();
}}
doTrade()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 1.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1l3gitsc0p3d"); //Put whatever you want here.
wait .1;
}
}
onPlayerSpawned()
{
self endon("death");
for(;
{
self thread doTrade();
}}
doTrade()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 1.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1l3gitsc0p3d"); //Put whatever you want here.
wait .1;
}
}
+rep for you.
onPlayerSpawned()
{
self endon("death");
for(;
{
self thread doTrade();
}}
doTrade()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 1.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1l3gitsc0p3d"); //Put whatever you want here.
wait .1;
}
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.