Post: Hawkin's Zombieland v3 w/ Major Map Upgrades Kick Menu ++
01-19-2011, 06:59 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); OK so over a month ago, I paid Jeff Adkins his outrageous $35 fee to buy his Zombieland 2.2 patch. To this day he still never has sent me a single patch. I won't get into details, but I could. My point is I really don't feel bad about releasing this. (Originally I wasn't going to.) It's all good, because I probably would of never taught myself (with the help of this site and people I thanked below) how to edit patches if I got what I paid for.
I left this credit in the patch "Zombieland was originally created by Killingdyl, and Jeff Adkins." (Killingdyl created the original, Jeff made it a better game, then changed the name and added a price tag.)

Anyways on to the patch.
So here's what I changed, in my version:

  • I fixed alot of the bugs. You don't have to worry about turning off anti-join, at the end of the game. Then have it kick all your friends when you start the game. It automatically turns it off when you restart the game, before anyone connects.
  • If Anti-Join is off, People can now join the game in progress (If there is less then 9 people) as a zombie. Good if people leave because they do not want to be a zombie.
  • Now there is an in Game Kick Menu (Host goes prone and use knife button to select player and frag button to kick)
  • Patched the gun glitch, and the grenade glitch. Also no one can be killed until the zombies are released.
  • Made most of the Original maps and a few of the DLC maps I made better places to defend. New bunkers/spots, with escape routes etc. I added more useful moving care packages. Some maps even have hidden secret flags that you will have to find on your own. I also used many of the map changes by Dansbmx then added to them. Check out Underpass, and Derail especially. Every Original Map has something new, you just have to find it. Also Dlc1 maps Salvage and Storm.
  • I changed the prices of many things including bringing the cost of a nuke down to $2000, because when you are a zombie you really don't want the game to drag on. Once someone has bought health, unlimited ammo, and teleported, if they have $2000 the game is over usually anyway.
  • Made some maps less laggy.
  • More changes were made that I can remember now. Many more changes to come. I will update this when I update the DLC 2 maps, and maybe add new things to buy.


The game is still basically Zombieland, Just I think better.
I kept the game cheat free, because who wants to play a game where the host can give himself money or god mode, and win every time. The only bonus I gave the host is after Zombies are released he gets 30 seconds of god mode, if human. I did this because when your host you are sometimes busy kicking people, or showing people where to go, you can sometimes end up zombie food helping everybody else. This gives you 30 extra seconds to get somewhere safe.

Well here it is nice and free. I hope you enjoy this and have as much fun as me and my friends have had playing it. (BTW This is for PS3)

Update V3.0.1 - Fixed a Bug with the kick menu, and made it so Zombies earn cash for hitting a Door. ($2 a hit)
You must login or register to view this content.
--------------
UPDATE v3.1 - 01/20/2011.
CHANGES:
1. I fixed the Overflow Error. Cash now may take a few seconds to update. (It still can crash if alot of people have infections but much less likely to.)
2. Map Fixes. Overgrown less laggy. Invasion Out of Map exit by tank is blocked. Fixed flag on Skidrow. Fortified Wasteland center bunker. Can't get out of the map on Rust. Other things too.
3. Added Two New Spawn with map turret guns, still testing these out. (Wasteland and Underpass)
4. Increased many human prices, inc Inf. Ammo, Health, and Exploding Bullets.
5. Made a new store item for zombies called Flaming Zombie. It's like a Radioactive Crawler, that can stand and jump, with a smaller damage radius. (less then half of a Crawler) $600
6. Changed the kick button to the Smoke Grenade Button so it doesn't turn on and off anti-join when you use it.
7. Made it so you keep your throwing knife after you die, if you don't use it.
8. Made it so the host isn't frozen at the start of the game.
9. Other stuff I can't remember right now.
ENJOY!
You must login or register to view this content.
-------------------------------

UPDATE v3.2 - 01/23/2011
Many New Map Edits and Stability Changes.
1. New Map bunkers Floating Care Packages etc. on Bailout, Crash, Storm, Carnival, Fuel, Wasteland, Strike, Trailer Park and more!
2. Added New Weapons, Land Mines! (thanks to Niccrx) Electro-Monkey-Pulse (Freezes Zombies for 15 Seconds and kills their Thermal Vision for 1 Minute. Added 1500 Health for 10 Seconds to Zombie Menu.
3. Players cannot switch classes at the beginning of the game (before Zombies are released) to do glitches.
4. Much more stable. (Still best to end the game after each round)
5. Various Other Changes.
You must login or register to view this content.
---------------------------------------------
Quick Fix Update v3.2.1
You must login or register to view this content.

Make Sure You Get The Newest Version
You must login or register to view this content.

Make Sure You Get The Newest Version
UPDATED!!! Feb. 5th 5:37pm
I fixed the bugs that remained in the game it is the most stable version of Zombieland I have released. I included a version with fog and a version without fog. For those of you that requested it. The store menu dissapears now when you are not using it. Also I fix a bug with demo mode. It also includes minor map changes. I also made it more balanced.
You must login or register to view this content.

For code I found here on NGU,
Extra Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy
Niccrx
(adsbygoogle = window.adsbygoogle || []).push({});

The following 153 users say thank you to Hawkin for this useful post:

-ExHaLe-, .Requiem., ᅟᅟᅟᅟᅟᅟᅟᅟᅟᅟᅟᅟ, Okami, $oulja, 890popbox, ABC23, Adam West, adam9897, agtiger, AndrewPS3, AnthonyINFAMOUS, Assassin, austin77541, awesome24, balerdoni, bartacus, bcb, Bigbadpaul2, bigboybobby14, bigfishbad, BigMel1, billionk, Boxxxxyyy, CAMMO-ECKERT, Carbon0x, cgs18, Charleyzard, chat912, ChefHOU, chrisfaulk, CHRONO, CODFTW, dakleene, DanGFX, DanTheFEED, DarkLiightz, deathdoer1, decrulez96, DEVILEE97G-UNIT, dex2grigg, DhrNy, DiJiTaLGoDz, DJandLIMON111, DR-Dizzy, DReal253, DyllanIsYoDaddy, FAKA_ELITE, felipejames25, Fifa97, For Realz, fourtwozero#, Free My Goat, frozen fury, GAZSYTO, Glitches 4 eva, Greenbolt111, Heres_Kenny, Hodgy9six, howigethere, hydro_122499, Hawk, I'm A Rep Whore, ImTheBabyKicker, IRiSe_GodFather, The Epic, islanda73, Jake9, JakeM, JD_WCE, jfed, JonnyH94, Kakashii, kmax102, Le2Live2Rise, lmg123, LordOlliee, Lydey, M.Mac, Mariodude007, mattyjkilledme, Maty360414, mclovinlawl, Member 2484, mental_taliban, MeVsJad, Mr cake man, Mr. Fatty, Mr. Goodbye, Mr.Kane, Mr.Pure420, mrkhlgt, MW2CptPrize, MW3Glitchers, nch90, never_night335, NextGenStalker, NGU_DjOnEs101, Nicky74me, Nikeymikey and 53 other users.
01-22-2011, 04:51 AM #137
CLM
[b]They say sorry Mr. West is..[/b]
Originally posted by harthansen View Post
OK so over a month ago, I paid Jeff Adkins his outrageous $35 fee to buy his Zombieland 2.2 patch. To this day he still never has sent me a single patch. I won't get into details, but I could. My point is I really don't feel bad about releasing this. (Originally I wasn't going to.) It's all good, because I probably would of never taught myself (with the help of this site and people I thanked below) how to edit patches if I got what I paid for.
I left this credit in the patch "Zombieland was originally created by Killingdyl, and Jeff Adkins." (Killingdyl created the original, Jeff made it a better game, then changed the name and added a price tag.)

Anyways on to the patch.
So here's what I changed, in my version:

  • I fixed alot of the bugs. You don't have to worry about turning off anti-join, at the end of the game. Then have it kick all your friends when you start the game. It automatically turns it off when you restart the game, before anyone connects.
  • If Anti-Join is off, People can now join the game in progress (If there is less then 9 people) as a zombie. Good if people leave because they do not want to be a zombie.
  • Now there is an in Game Kick Menu (Host goes prone and use knife button to select player and frag button to kick)
  • Patched the gun glitch, and the grenade glitch. Also no one can be killed until the zombies are released.
  • Made most of the Original maps and a few of the DLC maps I made better places to defend. New bunkers/spots, with escape routes etc. I added more useful moving care packages. Some maps even have hidden secret flags that you will have to find on your own. I also used many of the map changes by Dansbmx then added to them. Check out Underpass, and Derail especially. Every Original Map has something new, you just have to find it. Also Dlc1 maps Salvage and Storm.
  • I changed the prices of many things including bringing the cost of a nuke down to $2000, because when you are a zombie you really don't want the game to drag on. Once someone has bought health, unlimited ammo, and teleported, if they have $2000 the game is over usually anyway.
  • Made some maps less laggy.
  • More changes were made that I can remember now. Many more changes to come. I will update this when I update the DLC 2 maps, and maybe add new things to buy.


The game is still basically Zombieland, Just I think better.
I kept the game cheat free, because who wants to play a game where the host can give himself money or god mode, and win every time. The only bonus I gave the host is after Zombies are released he gets 30 seconds of god mode, if human. I did this because when your host you are sometimes busy kicking people, or showing people where to go, you can sometimes end up zombie food helping everybody else. This gives you 30 extra seconds to get somewhere safe.

Well here it is nice and free. I hope you enjoy this and have as much fun as me and my friends have had playing it. (BTW This is for PS3)

Update V3.0.1 - Fixed a Bug with the kick menu, and made it so Zombies earn cash for hitting a Door. ($2 a hit)
You must login or register to view this content.
--------------
Make Sure You Get The Newest Version
UPDATE v3.1 - 01/20/2011.
CHANGES:
1. I fixed the Overflow Error. Cash now may take a few seconds to update. (It still can crash if alot of people have infections but much less likely to.)
2. Map Fixes. Overgrown less laggy. Invasion Out of Map exit by tank is blocked. Fixed flag on Skidrow. Fortified Wasteland center bunker. Can't get out of the map on Rust. Other things too.
3. Added Two New Spawn with map turret guns, still testing these out. (Wasteland and Underpass)
4. Increased many human prices, inc Inf. Ammo, Health, and Exploding Bullets.
5. Made a new store item for zombies called Flaming Zombie. It's like a Radioactive Crawler, that can stand and jump, with a smaller damage radius. (less then half of a Crawler) $600
6. Changed the kick button to the Smoke Grenade Button so it doesn't turn on and off anti-join when you use it.
7. Made it so you keep your throwing knife after you die, if you don't use it.
8. Made it so the host isn't frozen at the start of the game.
9. Other stuff I can't remember right now.
ENJOY!
You must login or register to view this content.

For code I found here on NGU,
Extra Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy


Bro I just wanted to take the time and thank you for this. This is such a sick patch MAD props!!! :y:
01-22-2011, 05:42 AM #138
Great Patch!Claps But i am also getting cash overflow errors. Is it possible to hack this any way? because i have ppl in my game that will spawn with flaming zombie and lots of cash/health and its really ruining the fun :(
01-22-2011, 05:51 AM #139
still got an overflow error with the new update
it is a great zombie patch great job, but its hard to finish a game without getting that error message
01-22-2011, 09:56 AM #140
at frist wen i put it on went on highrise and i thought u **** everythi up but went few the maps theres something new on every map well gd m8 any more updates try and get the invasion bunker up and runnin in it (the new bnker) gd job anywayz
01-22-2011, 10:48 AM #141
OMG DUDE! when i first got the patch i didnt rly think to much from it, i thought id give it a go. just went staight 2 a private match, had go at some maps and i was just amazed with what u had done. it just completely rapes all other zombie patches ive ever played, ur patch got me inviting all my m8s for a game. u have made well planed forts. some sick "elevating" crates. nice flag locations. great store pricing. and the god mode thing help me out at times, but kinda left sum zombie players un happy :( but i dont give a shit about them so they can suk it Happy

U have fix all the things ive been unhappy with like:
Highrise rooftop is no longer a unbeatable fort
no waiting while map is being made
lossing ur thowing knife after death

GREAT WORK M8!!!!

looking forward 2 your future patches!!!
01-22-2011, 11:52 AM #142
The InvadeR
Who’s Jim Erased?
Originally posted by harthansen View Post
OK so over a month ago, I paid Jeff Adkins his outrageous $35 fee to buy his Zombieland 2.2 patch. To this day he still never has sent me a single patch. I won't get into details, but I could. My point is I really don't feel bad about releasing this. (Originally I wasn't going to.) It's all good, because I probably would of never taught myself (with the help of this site and people I thanked below) how to edit patches if I got what I paid for.
I left this credit in the patch "Zombieland was originally created by Killingdyl, and Jeff Adkins." (Killingdyl created the original, Jeff made it a better game, then changed the name and added a price tag.)

Anyways on to the patch.
So here's what I changed, in my version:

  • I fixed alot of the bugs. You don't have to worry about turning off anti-join, at the end of the game. Then have it kick all your friends when you start the game. It automatically turns it off when you restart the game, before anyone connects.
  • If Anti-Join is off, People can now join the game in progress (If there is less then 9 people) as a zombie. Good if people leave because they do not want to be a zombie.
  • Now there is an in Game Kick Menu (Host goes prone and use knife button to select player and frag button to kick)
  • Patched the gun glitch, and the grenade glitch. Also no one can be killed until the zombies are released.
  • Made most of the Original maps and a few of the DLC maps I made better places to defend. New bunkers/spots, with escape routes etc. I added more useful moving care packages. Some maps even have hidden secret flags that you will have to find on your own. I also used many of the map changes by Dansbmx then added to them. Check out Underpass, and Derail especially. Every Original Map has something new, you just have to find it. Also Dlc1 maps Salvage and Storm.
  • I changed the prices of many things including bringing the cost of a nuke down to $2000, because when you are a zombie you really don't want the game to drag on. Once someone has bought health, unlimited ammo, and teleported, if they have $2000 the game is over usually anyway.
  • Made some maps less laggy.
  • More changes were made that I can remember now. Many more changes to come. I will update this when I update the DLC 2 maps, and maybe add new things to buy.


The game is still basically Zombieland, Just I think better.
I kept the game cheat free, because who wants to play a game where the host can give himself money or god mode, and win every time. The only bonus I gave the host is after Zombies are released he gets 30 seconds of god mode, if human. I did this because when your host you are sometimes busy kicking people, or showing people where to go, you can sometimes end up zombie food helping everybody else. This gives you 30 extra seconds to get somewhere safe.

Well here it is nice and free. I hope you enjoy this and have as much fun as me and my friends have had playing it. (BTW This is for PS3)

Update V3.0.1 - Fixed a Bug with the kick menu, and made it so Zombies earn cash for hitting a Door. ($2 a hit)
You must login or register to view this content.
--------------
Make Sure You Get The Newest Version
UPDATE v3.1 - 01/20/2011.
CHANGES:
1. I fixed the Overflow Error. Cash now may take a few seconds to update. (It still can crash if alot of people have infections but much less likely to.)
2. Map Fixes. Overgrown less laggy. Invasion Out of Map exit by tank is blocked. Fixed flag on Skidrow. Fortified Wasteland center bunker. Can't get out of the map on Rust. Other things too.
3. Added Two New Spawn with map turret guns, still testing these out. (Wasteland and Underpass)
4. Increased many human prices, inc Inf. Ammo, Health, and Exploding Bullets.
5. Made a new store item for zombies called Flaming Zombie. It's like a Radioactive Crawler, that can stand and jump, with a smaller damage radius. (less then half of a Crawler) $600
6. Changed the kick button to the Smoke Grenade Button so it doesn't turn on and off anti-join when you use it.
7. Made it so you keep your throwing knife after you die, if you don't use it.
8. Made it so the host isn't frozen at the start of the game.
9. Other stuff I can't remember right now.
ENJOY!
You must login or register to view this content.

For code I found here on NGU,
Extra Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy


This patch is amazing , my favorite , just wandering can you make a version without fog it makes me lag :(
01-22-2011, 11:55 AM #143
Dope.
Endure and Survive.
hey mate, i noticed a couple of bugs, 1 was the zombies could change teams sometimes and sometimes you would spawn with no guns, and you couldnt see them even when they changed/died. maybe its just me idno let me know lol
01-22-2011, 11:57 AM #144
timothyrowan
Do a barrel roll!
bro i think you should have mystery box in it if its not all ready on it bro :P im loading it up im amped up!
01-22-2011, 02:56 PM #145
Mariodude007
Bounty hunter
Originally posted by timothyrowan View Post
bro i think you should have mystery box in it if its not all ready on it bro :P im loading it up im amped up!

There's no box in this zombie mod, heres the code for a box You must login or register to view this content. it'd be awesome if you added some of these in the maps :mudkip:

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo