Post: Hawkin's Zombieland v3 w/ Major Map Upgrades Kick Menu ++
01-19-2011, 06:59 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); OK so over a month ago, I paid Jeff Adkins his outrageous $35 fee to buy his Zombieland 2.2 patch. To this day he still never has sent me a single patch. I won't get into details, but I could. My point is I really don't feel bad about releasing this. (Originally I wasn't going to.) It's all good, because I probably would of never taught myself (with the help of this site and people I thanked below) how to edit patches if I got what I paid for.
I left this credit in the patch "Zombieland was originally created by Killingdyl, and Jeff Adkins." (Killingdyl created the original, Jeff made it a better game, then changed the name and added a price tag.)

Anyways on to the patch.
So here's what I changed, in my version:

  • I fixed alot of the bugs. You don't have to worry about turning off anti-join, at the end of the game. Then have it kick all your friends when you start the game. It automatically turns it off when you restart the game, before anyone connects.
  • If Anti-Join is off, People can now join the game in progress (If there is less then 9 people) as a zombie. Good if people leave because they do not want to be a zombie.
  • Now there is an in Game Kick Menu (Host goes prone and use knife button to select player and frag button to kick)
  • Patched the gun glitch, and the grenade glitch. Also no one can be killed until the zombies are released.
  • Made most of the Original maps and a few of the DLC maps I made better places to defend. New bunkers/spots, with escape routes etc. I added more useful moving care packages. Some maps even have hidden secret flags that you will have to find on your own. I also used many of the map changes by Dansbmx then added to them. Check out Underpass, and Derail especially. Every Original Map has something new, you just have to find it. Also Dlc1 maps Salvage and Storm.
  • I changed the prices of many things including bringing the cost of a nuke down to $2000, because when you are a zombie you really don't want the game to drag on. Once someone has bought health, unlimited ammo, and teleported, if they have $2000 the game is over usually anyway.
  • Made some maps less laggy.
  • More changes were made that I can remember now. Many more changes to come. I will update this when I update the DLC 2 maps, and maybe add new things to buy.


The game is still basically Zombieland, Just I think better.
I kept the game cheat free, because who wants to play a game where the host can give himself money or god mode, and win every time. The only bonus I gave the host is after Zombies are released he gets 30 seconds of god mode, if human. I did this because when your host you are sometimes busy kicking people, or showing people where to go, you can sometimes end up zombie food helping everybody else. This gives you 30 extra seconds to get somewhere safe.

Well here it is nice and free. I hope you enjoy this and have as much fun as me and my friends have had playing it. (BTW This is for PS3)

Update V3.0.1 - Fixed a Bug with the kick menu, and made it so Zombies earn cash for hitting a Door. ($2 a hit)
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UPDATE v3.1 - 01/20/2011.
CHANGES:
1. I fixed the Overflow Error. Cash now may take a few seconds to update. (It still can crash if alot of people have infections but much less likely to.)
2. Map Fixes. Overgrown less laggy. Invasion Out of Map exit by tank is blocked. Fixed flag on Skidrow. Fortified Wasteland center bunker. Can't get out of the map on Rust. Other things too.
3. Added Two New Spawn with map turret guns, still testing these out. (Wasteland and Underpass)
4. Increased many human prices, inc Inf. Ammo, Health, and Exploding Bullets.
5. Made a new store item for zombies called Flaming Zombie. It's like a Radioactive Crawler, that can stand and jump, with a smaller damage radius. (less then half of a Crawler) $600
6. Changed the kick button to the Smoke Grenade Button so it doesn't turn on and off anti-join when you use it.
7. Made it so you keep your throwing knife after you die, if you don't use it.
8. Made it so the host isn't frozen at the start of the game.
9. Other stuff I can't remember right now.
ENJOY!
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UPDATE v3.2 - 01/23/2011
Many New Map Edits and Stability Changes.
1. New Map bunkers Floating Care Packages etc. on Bailout, Crash, Storm, Carnival, Fuel, Wasteland, Strike, Trailer Park and more!
2. Added New Weapons, Land Mines! (thanks to Niccrx) Electro-Monkey-Pulse (Freezes Zombies for 15 Seconds and kills their Thermal Vision for 1 Minute. Added 1500 Health for 10 Seconds to Zombie Menu.
3. Players cannot switch classes at the beginning of the game (before Zombies are released) to do glitches.
4. Much more stable. (Still best to end the game after each round)
5. Various Other Changes.
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Quick Fix Update v3.2.1
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Make Sure You Get The Newest Version
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Make Sure You Get The Newest Version
UPDATED!!! Feb. 5th 5:37pm
I fixed the bugs that remained in the game it is the most stable version of Zombieland I have released. I included a version with fog and a version without fog. For those of you that requested it. The store menu dissapears now when you are not using it. Also I fix a bug with demo mode. It also includes minor map changes. I also made it more balanced.
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For code I found here on NGU,
Extra Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy
Niccrx
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The following 153 users say thank you to Hawkin for this useful post:

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01-27-2011, 12:43 AM #200
millapepe
Little One
I dont want to use this patch only because I like doing actual CLs instead, but if you guys host this patch add PSN: millapepe So i can play it a little bit
01-27-2011, 06:54 AM #201
Hawkin
Lord of the Undead
Originally posted by millapepe View Post
I dont want to use this patch only because I like doing actual CLs instead, but if you guys host this patch add PSN: millapepe So i can play it a little bit


Haven't you found CL's boring yet? All the people yelling verify me, no verify me. Give me this give me that. God I have nightmares about hosting CLs.

Anyways you can add me. I will PM you my psn.

I have been known to host the newest version of this zombieland patch. I must know the editor or something. :shh:

The following user thanked Hawkin for this useful post:

decrulez96
01-27-2011, 06:57 AM #202
Mr. Fatty
Bounty hunter
Originally posted by Hawkin View Post
Haven't you found CL's boring yet? All the people yelling verify me, no verify me. Give me this give me that.
Anyways you can add me. I will PM you my psn. Make sure you PM me back, with you PSN or I will probably end up deleting your friend request.
I have been known to host the newest version of this zombieland patch. I must know the editor or something. :shh:


Lol, I have to admit, your patches are pretty amazing, especially the 3.2.1, with the amazing stability.
Is that friendship request opened to anyone? Because I would like to add you and learn a few survival "tricks" on zombieland. Winky Winky
01-27-2011, 07:08 AM #203
this is great but this thread is missing a video
01-27-2011, 03:55 PM #204
millapepe
Little One
Originally posted by Hawkin View Post
Haven't you found CL's boring yet? All the people yelling verify me, no verify me. Give me this give me that. God I have nightmares about hosting CLs.

Anyways you can add me. I will PM you my psn.

I have been known to host the newest version of this zombieland patch. I must know the editor or something. :shh:


I still find them pretty fun, specially DT Blackstorm patch
01-27-2011, 08:32 PM #205
Hawkin, I have a new weapon suggestion. Its for the humans also. This weapon can be called the Crossbow. Just take it off from Elitemossy patch or DEREKTROTTERS patch. Sorry if its a bad idea
01-27-2011, 10:48 PM #206
ZeroK
Gym leader
just like Mexican above me i would also like to suggest something, you should put in the weapon box, that will give it more of a zombies feeling Smile
01-28-2011, 12:50 AM #207
Forget about the crossbow idea. I just realized it will be over powered if used with unlimited ammo. So my new idea is, wait for..........A FLAMETHROWER FOR HUMANS AND JETPACK FOR ZOMBIES. The flametrower can be a wepon such as LAN assault rifle with and acid but has no ammo and shoots flame out of it which if you can, take it from the precision airstrike harper effect from their engines. The jetpack for is for the zombies can easily get to the humans that are hiding/camping on top of the sub on subbase which you can only get there by one crate which is nearly impossible for the zombies. The jetpack hasfuel and can only be refueled by buying more fuel and it's upto you (Hawkin) to decide if the zombie loses it if he/she dies. Yes, girls play MW2 zombies too :P. (I'm not a girl, but some of my friends are girls.)
01-28-2011, 08:01 AM #208
Clown34
Save Point
great fun with these patches thanks for the download links Happy

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