Post: 【☢】 Zombieland with new maps, mapvoting and MORE!
01-21-2011, 12:44 AM #1
silsil
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({});
ZOMBIELAND


[ame=https://www.youtube.com/watch?v=WEyJwuhpKhU]YouTube - SILSIL ZOMBIE MOD[/ame]

// new mapedits.
// removed the fog (lag).
// added vote4map at the end of the game.
// added kickmenu. (credits to harthansen)
// added circles on uav to find the flags easily.
// it is stable. no lag or ingame errors.
// just need to fix a few bugs. after fixing i'll release it.

COMING SOON!
(adsbygoogle = window.adsbygoogle || []).push({});

The following 60 users say thank you to silsil for this useful post:

-NoSoul4Evr-, Bigbadpaul2, binghamboy123, CanadasTopJew, DuMb2MoNkEy, eaglechamp, flAmingw0rm, FLucKy, gdnxp, Glitches 4 eva, Hawkin, howigethere, iMAGEi, ImTheBabyKicker, islanda73, IVIaGiiC_IVIoDs, jammie01, Janiboy, jas23, JJHarris4, jmaster105, JordyPordy, kmax102, KuSH_SM0kE, Life., lildeg8, Lucas Mace, mattyjkilledme, MikeyCapp, Mr. DarkKV, mr1337kill, MW2CptPrize, NappyKID, ngilroy, Nicky74me, NiiNo, nite_master, odan360, oGHOSTLYMODZ, Out_Law_Gam3r, RD Recreate, sauronith, Shieldsy, skillz369, SupaTrollioBros, Super Vegito, The-Don, ThisIsBio, tylerallmighty, Vectriixx, w8t4it, way360, xBigBo0ty_Andyx, xHavz-, xi-Callboii, xJackiiHD, xRaymne, xScreamo!, Yoszhi, ZzXr3V0LuTi0NzZ
01-21-2011, 12:45 AM #2
CRaZyY
Banned
looks very good buddy :y:

The following 3 users say thank you to CRaZyY for this useful post:

coolz3, iMAGEi, mr1337kill
01-21-2011, 12:48 AM #3
MrHackerDude1
At least I can fight
it looking very good
01-21-2011, 01:05 AM #4
ThePlasticBling
Bounty hunter
Sweet! A few suggestions:

Only put like 4 flags in each map.
Take out those weapons you can pick up off of the ground.
Take out or at least make the turrets overheat easily.
Remove fog and dark sky effects. This would take away a lot of lag.

It's way too unfair with weapons you can pick up and the turrets.

Oh, also add an option where you can limit the amount of people coming into the lobby, because I really hate when there's 18 people with WalMart connections ruining the game buy lagging it.

Also, add a option to vote for the same map. That would be awesome.

The following 3 users say thank you to ThePlasticBling for this useful post:

cjmurder123, iMAGEi, iRapidScope
01-21-2011, 01:17 AM #5
silsil
Gym leader
Originally posted by ThePlasticBling View Post
Sweet! A few suggestions:

Only put like 4 flags in each map.
Take out those weapons you can pick up off of the ground.
Take out or at least make the turrets overheat easily.
Remove fog and dark sky effects. This would take away a lot of lag.

It's way too unfair with weapons you can pick up and the turrets.

Oh, also add an option where you can limit the amount of people coming into the lobby, because I really hate when there's 18 people with WalMart connections ruining the game buy lagging it.

Also, add a option to vote for the same map. That would be awesome.


Mmm, yea, you mean Underpass? Underpass is a maze lol. Other maps doesn't have that much flags.

The door in Subbase is veryyyy weak, so it isn't that hard to get the humans.

Fog is already removed. The dark sky doesn't make lag. (the video is a little bit rendered to dark. so it looks really dark in this preview)

You can toggle anti-join with R2 and kick people.

If people don't vote they vote for 'using the same map'.
01-21-2011, 01:33 AM #6
agtiger
lolololololololololololol
wtf? no link

The following 2 users say thank you to agtiger for this useful post:

DUB 2.0, vSaBoTeuR x
01-21-2011, 01:40 AM #7
ThePlasticBling
Bounty hunter
Originally posted by silsil View Post
Mmm, yea, you mean Underpass? Underpass is a maze lol. Other maps doesn't have that much flags.

The door in Subbase is veryyyy weak, so it isn't that hard to get the humans.

Fog is already removed. The dark sky doesn't make lag. (the video is a little bit rendered to dark. so it looks really dark in this preview)

You can toggle anti-join with R2 and kick people.

If people don't vote they vote for 'using the same map'.


Cool. I think maybe you should only put 1 turret though. And are you gonna remove the weapons you can pick up? That would be wise in my opinion.
01-21-2011, 01:42 AM #8
Slay No More
Who’s Jim Erased?
Nice edits you should make all maps have the guns on the ground Smile other then that good job, but the turrets i don't care for, can zombies use them?
some suggestions:
1: change zombies weapons to care package marker,
2: change the death icon for a exorcist to the skull icon you know what i mean?
its a pistol icon.. just saying :P.
3: bring fog back :|? its to easy to snipe a zombie right off the bat.
4: release this motha fooka.

The following user thanked Slay No More for this useful post:

CodingNation
01-21-2011, 02:00 AM #9
Out_Law_Gam3r
(User Title Here)
This is kinda a dumb question, but is there a way that host cannot be alpha zombie?

The following 2 users say thank you to Out_Law_Gam3r for this useful post:

Slay No More, UnrealReality
01-21-2011, 02:04 AM #10
NICE! I'm a big fan of mw2 zombies!

Thanks for taking away the fog although it made a cool effect. Is there a way to limit on how thick it is or maybe you could make an aurora of fog around the zombies that just follows them? That would be cool!

I love the map vote at the end, Fantastic idea! I also like the circles idea for the flags.

Top notch editing my friend! Smile

One last thing though, I believe that community input is very important along with beta testing. I truly believe that you should release a working update for us to test out. Please and Thank you

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo