Post: Hawkin's Zombieland v3.2.1 DLC 1+2 Changes + New Weapons
01-24-2011, 03:06 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); I put this in a new thread because I can't change the title of the old one to show that the patch is updated, and there is alot of new stuff in this patch
UPDATE v3.2.1 - 01/23/2011
Many New Map Edits and Stability Changes.
1. New Map bunkers Floating Care Packages etc. on Bailout, Crash, Storm, Carnival, Fuel, Wasteland, Strike, Trailer Park and more!
2. Added New Weapons, Land Mines! (thanks to Niccrx) Electro-Monkey-Pulse (Freezes Zombies for 15 Seconds and kills their Thermal Vision for 1 Minute.) Added 1500 Health for 10 Seconds to Zombie Menu.
3. Players cannot switch classes at the beginning of the game (before Zombies are released) to do glitches.
4. Much more stable. (Still best to end the game after each round)
5. Most flags show up on the Radar as yellow circles, except the hidden flags.
6. Various Other Changes.
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This is for BLUS and BLES. You Need winrar or winzip to decompress this file into a patch_mp.ff file.
Also in case you don't know only 9 people, including yourself, can be in your party at a time. If you have more then 9 people the game will not function properly, and the game will never end without a nuke. It will also get laggy on some maps when you play with more then 9.[/B]

Enjoy,
-Hawkin

For code I found here on NGU,
Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy
Niccrx
Killingdyl
I guess Adkins too.
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The following 41 users say thank you to Hawkin for this useful post:

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01-25-2011, 04:07 AM #29
amboy20
Pokemon Trainer
Originally posted by deathdoer1 View Post
Actually, I think the slower reload with INF ammo is better. If someone has rangers/Inf ammo with akimbo. The game is pretty much over if they sit behind a flag with 2 trigger fingers.


they did earn it tho.
01-25-2011, 04:15 AM #30
Originally posted by amboy20 View Post
they did earn it tho.


They earned INF ammo, not an automatic nuke pretty much. Rangers are overpowered at close range. So if they were smart, no matter what the zombies did. The person would just end up flying up in cash just to end the game by sitting still beating on his R1/L1 triggers. (R2/L2 for xbox).

Also, I love the Landmines. Extremely fun to fill the bottom of a bunker with them and get the team to do it. Zombies break in and mini-atomic bomb blows under us all.
01-25-2011, 05:01 AM #31
WOW! Great idea here, add 'Buy Crossbow'.

That would be beast, thanks for the update and maybe we could make it like nazit zombies and have, I think Homer's (sorry if im wrong), random weapon boxes around the map that people could hit for like 400 dollars and get a random gun with random attachments or maybe a UAV ,Huey, or airstike? Maybe you could ask him for help on adding price into code.

Man, i'm on a roll! Thanks again and keep the updates comin' Claps
01-25-2011, 06:14 AM #32
Originally posted by harthansen View Post
I put this in a new thread because I can't change the title of the old one to show that the patch is updated, and there is alot of new stuff in this patch
UPDATE v3.2.1 - 01/23/2011
Many New Map Edits and Stability Changes.
1. New Map bunkers Floating Care Packages etc. on Bailout, Crash, Storm, Carnival, Fuel, Wasteland, Strike, Trailer Park and more!
2. Added New Weapons, Land Mines! (thanks to Niccrx) Electro-Monkey-Pulse (Freezes Zombies for 15 Seconds and kills their Thermal Vision for 1 Minute.) Added 1500 Health for 10 Seconds to Zombie Menu.
3. Players cannot switch classes at the beginning of the game (before Zombies are released) to do glitches.
4. Much more stable. (Still best to end the game after each round)
5. Most flags show up on the Radar as yellow circles, except the hidden flags.
6. Various Other Changes.
You must login or register to view this content.

This is for BLUS and BLES. You Need winrar or winzip to decompress this file into a patch_mp.ff file.
Also in case you don't know only 9 people, including yourself, can be in your party at a time. If you have more then 9 people the game will not function properly, and the game will never end without a nuke. It will also get laggy on some maps when you play with more then 9.[/B]

Enjoy,
-Hawkin

For code I found here on NGU,
Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy
Niccrx
Killingdyl
I guess Adkins too.


hey on the map invasion i found a glitch which really mess up the game okay go to the flags in the back cross over carepackage the third gate u can go through it and fall down and not die which is bs
01-25-2011, 04:36 PM #33
Mariodude007
Bounty hunter
Originally posted by TPT94. View Post
hey on the map invasion i found a glitch which really mess up the game okay go to the flags in the back cross over carepackage the third gate u can go through it and fall down and not die which is bs

Yeah, if your on about the fence over the bridge in the fort on invasion I noticed it aswell, you can run through one of the fences, then get miles out of the map, thought I wouldn't complain though because theres another way out of Invasion (big tower with fast moving care package up to it) :y: Also here's an idea, Add Tactical Insertions for 500 for unlimited for Zombies, the only problem would be that throwing knifes also take up the Equipment Slot. And thanks for the reply Smile
01-25-2011, 05:07 PM #34
Hx1
Do a barrel roll!
This patch is great i've played it for hours without any bugs apart from one i found so far. On wasteland at the larger bunker the one with a few turret guns. If you are a zombie and you go to the left side of the main entrance and go up to the back where the turrets are you can use one by holding square and you spawn inside the base with the ability to shoot humans. After that was found the base sort of became useless.
|-------------|
x | turrets |
| |
| |
| dooor |
| |
| |
| entrance |

Thats a rough looking aerial view thing to give you a better idea where it is lol, it doesnt say press square to dock turret but it does let you. If need be i can upload a pic or vid of it.

The following user thanked Hx1 for this useful post:

Hawkin
01-25-2011, 05:28 PM #35
-Luis7uarez-
Previously fer9dotorres
I love this patch its amazing Winky Winky Cheers buddy Smile
01-26-2011, 02:54 AM #36
Hawkin
Lord of the Undead
Originally posted by TPT94. View Post
hey on the map invasion i found a glitch which really mess up the game okay go to the flags in the back cross over carepackage the third gate u can go through it and fall down and not die which is bs


Update your version to 3.2.1 that was fixed awhile ago.
01-26-2011, 02:55 AM #37
Originally posted by harthansen View Post
Update your version to 3.2.1 that was fixed awhile ago.


nope it still works

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