Post: Hawkin's Zombieland v3.2.1 DLC 1+2 Changes + New Weapons
01-24-2011, 03:06 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); I put this in a new thread because I can't change the title of the old one to show that the patch is updated, and there is alot of new stuff in this patch
UPDATE v3.2.1 - 01/23/2011
Many New Map Edits and Stability Changes.
1. New Map bunkers Floating Care Packages etc. on Bailout, Crash, Storm, Carnival, Fuel, Wasteland, Strike, Trailer Park and more!
2. Added New Weapons, Land Mines! (thanks to Niccrx) Electro-Monkey-Pulse (Freezes Zombies for 15 Seconds and kills their Thermal Vision for 1 Minute.) Added 1500 Health for 10 Seconds to Zombie Menu.
3. Players cannot switch classes at the beginning of the game (before Zombies are released) to do glitches.
4. Much more stable. (Still best to end the game after each round)
5. Most flags show up on the Radar as yellow circles, except the hidden flags.
6. Various Other Changes.
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This is for BLUS and BLES. You Need winrar or winzip to decompress this file into a patch_mp.ff file.
Also in case you don't know only 9 people, including yourself, can be in your party at a time. If you have more then 9 people the game will not function properly, and the game will never end without a nuke. It will also get laggy on some maps when you play with more then 9.[/B]

Enjoy,
-Hawkin

For code I found here on NGU,
Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy
Niccrx
Killingdyl
I guess Adkins too.
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01-26-2011, 02:56 AM #38
Hawkin
Lord of the Undead
Originally posted by Hx1 View Post
This patch is great i've played it for hours without any bugs apart from one i found so far. On wasteland at the larger bunker the one with a few turret guns. If you are a zombie and you go to the left side of the main entrance and go up to the back where the turrets are you can use one by holding square and you spawn inside the base with the ability to shoot humans. After that was found the base sort of became useless.
|-------------|
x | turrets |
| |
| |
| dooor |
| |
| |
| entrance |

Thats a rough looking aerial view thing to give you a better idea where it is lol, it doesnt say press square to dock turret but it does let you. If need be i can upload a pic or vid of it.


That is new I will have to check that out.
01-26-2011, 04:07 AM #39
Clown34
Save Point
nice patch man good work
01-26-2011, 02:26 PM #40
Iff someone would open the file in winrar and put the bles00683 file in a pm so i could download it.... I would rep you
01-26-2011, 03:16 PM #41
lauwtjee1
Bounty hunter
Originally posted by sonre123 View Post
Iff someone would open the file in winrar and put the bles00683 file in a pm so i could download it.... I would rep you


it works for bles00683
01-26-2011, 03:34 PM #42
zUnique
I am error
THere should be a small mod menu, just so you can kick people, anti-join on/off & give points to people or yourself, like a stat menu but lower numbers like 5/10/20/50/100 etc... Oh and a add bots function, for people with few friends...

Just going to try this out though, sounds sexy Happy
01-26-2011, 04:48 PM #43
Hawkin
Lord of the Undead
Originally posted by Mariodude007 View Post
Yeah, if your on about the fence over the bridge in the fort on invasion I noticed it aswell, you can run through one of the fences, then get miles out of the map, thought I wouldn't complain though because theres another way out of Invasion (big tower with fast moving care package up to it) :y: Also here's an idea, Add Tactical Insertions for 500 for unlimited for Zombies, the only problem would be that throwing knifes also take up the Equipment Slot. And thanks for the reply Smile


Iwas thinking about putting in Tactical insertions, but if you bought a Throwing knife it would get rid of the Tacts permanently. Maybe 1 tact for $50. Actually I was thinking about giving a zombie a good until death jackpack for $300 ish.
It wouldn't be as powerful as you might think, but it would be fun.

The following 2 users say thank you to Hawkin for this useful post:

Swifter, wowaka
01-26-2011, 08:14 PM #44
lauwtjee1
Bounty hunter
what about a extra line(or line i dont know the correct word in english) for the human shop, where u can choose:
>Buy a Assault Rifle<
>Buy an LMG<
>Bau an Sniper Rifle<
01-26-2011, 08:34 PM #45
wowaka
Former Staff
Are you going to add anymore updates? If u do, make major updates, not many minor updates
01-26-2011, 09:26 PM #46
GeorgeGreen
Gym leader
Originally posted by harthansen View Post
I put this in a new thread because I can't change the title of the old one to show that the patch is updated, and there is alot of new stuff in this patch
UPDATE v3.2.1 - 01/23/2011
Many New Map Edits and Stability Changes.
1. New Map bunkers Floating Care Packages etc. on Bailout, Crash, Storm, Carnival, Fuel, Wasteland, Strike, Trailer Park and more!
2. Added New Weapons, Land Mines! (thanks to Niccrx) Electro-Monkey-Pulse (Freezes Zombies for 15 Seconds and kills their Thermal Vision for 1 Minute.) Added 1500 Health for 10 Seconds to Zombie Menu.
3. Players cannot switch classes at the beginning of the game (before Zombies are released) to do glitches.
4. Much more stable. (Still best to end the game after each round)
5. Most flags show up on the Radar as yellow circles, except the hidden flags.
6. Various Other Changes.
You must login or register to view this content.

This is for BLUS and BLES. You Need winrar or winzip to decompress this file into a patch_mp.ff file.
Also in case you don't know only 9 people, including yourself, can be in your party at a time. If you have more then 9 people the game will not function properly, and the game will never end without a nuke. It will also get laggy on some maps when you play with more then 9.[/B]

Enjoy,
-Hawkin

For code I found here on NGU,
Thanks Go To:
Dansbmx
Derek Trotter
EliteMossy
Niccrx
Killingdyl
I guess Adkins too.


I found your estate hidden flag xD took me an hour of my time tho -.-

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