
drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];
if( menu.size > 2 ){
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
if( menu.size > 2 ){
if(i == scroll) {
display[i] setText( "^1" +menu[cycle].name[i] );
+j[randomint(j.size)]
if(i == scroll) {
display[i] setText( "^"+j[randomint(j.size)] +menu[cycle].name[i] );
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
j[0]="1";
j[0]="2";
This would be green and so on.
drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];
if( menu.size > 2 ){
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
if( menu.size > 2 ){
if(i == scroll) {
display[i] setText( "^1" +menu[cycle].name[i] );
+j[randomint(j.size)]
if(i == scroll) {
display[i] setText( "^"+j[randomint(j.size)] +menu[cycle].name[i] );
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
j[0]="1";
j[0]="2";
This would be green and so on.
drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];
if( menu.size > 2 ){
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
drawMenu( cycle, scroll ){
menu = [[self.getMenu]]();
display = [];
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
if( menu.size > 2 ){
if(i == scroll) {
display[i] setText( "^1" +menu[cycle].name[i] );
+j[randomint(j.size)]
if(i == scroll) {
display[i] setText( "^"+j[randomint(j.size)] +menu[cycle].name[i] );
j=[];
j[0]="1";
j[1]="2";
j[2]="3";
j[3]="4";
j[4]="5";
j[0]="1";
j[0]="2";
This would be green and so on.Copyright © 2026, NextGenUpdate.
All Rights Reserved.