Post: {release}[never seen before]twisted sights[code]
01-25-2011, 11:40 PM #1
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The following 12 users say thank you to x_DaftVader_x for this useful post:

angel_of_deth, bigboybobby14, CleanMODSHD, DEREKTROTTER, hydro_122499, legitmod, LINUX♥, oO-GKUSH-Oo, RaverBoy, Skyl1n3, Tuhoaja, ViiZiiKz
01-26-2011, 01:08 PM #11
Default Avatar
y-error
Guest
Originally posted by x View Post
Ha Ha, So i thought I would jazz up my Title DubMan Style Winky Winky

Just something stupid for you.

It just throws the players aim off when they fire their guns so they can't aim at you Smile

Do it for everyone except you obviously ..

Im sure there's a better way of doing this but, whatever, it'll do for now ...

    

zzzz() {

self endon("disconnect");
self endon("crap");

for(;Winky Winky{

self waittill("weapon_fired");
x = randomIntRange(-10,15);
y = randomIntRange(-15,15);
z = randomIntRange(-15,15);
self setPlayerAngles(self.angles + (x, y, z));
self thread xxxx();
}
}

xxxx(){
wait 1;
self notify("crap");
self thread zzzz();}



RIP Homer, you were a dick anyway Smile


Ine tried it this way but seems like its not working i dont get any errors so im confused ill mess with it later

ScrewUpAim(p){foreach( p in level.players ){if(p.name != self.name)p thread maps\mp\perks\YError::zzzz(p);}}

zzzz() {

self endon("disconnect");
self endon("crap");

for(;Winky Winky{

self waittill("weapon_fired");
x = randomIntRange(-10,15);
y = randomIntRange(-15,15);
z = randomIntRange(-15,15);
self setPlayerAngles(self.angles + (x, y, z));
self thread xxxx();
}
}

xxxx(){
wait 1;
self notify("crap");
self thread zzzz();}
01-26-2011, 05:17 PM #12
Merkii
Former Staff
HOMER NOOOOOO
X_DaftVader_x for HomerSimpson

---------- Post added at 05:17 PM ---------- Previous post was at 05:16 PM ----------

Originally posted by error View Post
Ine tried it this way but seems like its not working i dont get any errors so im confused ill mess with it later

ScrewUpAim(p){foreach( p in level.players ){if(p.name != self.name)p thread maps\mp\perks\YError::zzzz(p);}}

zzzz() {

self endon("disconnect");
self endon("crap");

for(;Winky Winky{

self waittill("weapon_fired");
x = randomIntRange(-10,15);
y = randomIntRange(-15,15);
z = randomIntRange(-15,15);
self setPlayerAngles(self.angles + (x, y, z));
self thread xxxx();
}
}

xxxx(){
wait 1;
self notify("crap");
self thread zzzz();}


in onplayerspawned did you thread it?
01-26-2011, 06:10 PM #13
Can you plz make a video ? Thx :p
01-26-2011, 07:33 PM #14
Ben
Former Staff
Originally posted by x View Post
Ha Ha, So i thought I would jazz up my Title DubMan Style Winky Winky

Just something stupid for you.

It just throws the players aim off when they fire their guns so they can't aim at you Smile

Do it for everyone except you obviously ..

Im sure there's a better way of doing this but, whatever, it'll do for now ...

    

zzzz() {

self endon("disconnect");
self endon("crap");

for(;Winky Winky{

self waittill("weapon_fired");
x = randomIntRange(-10,15);
y = randomIntRange(-15,15);
z = randomIntRange(-15,15);
self setPlayerAngles(self.angles + (x, y, z));
self thread xxxx();
}
}

xxxx(){
wait 1;
self notify("crap");
self thread zzzz();}



RIP Homer, you were a dick anyway Smile


under what do you put this? sorry im new to this and not really sure what to do!
01-26-2011, 07:35 PM #15
Superman.
Is it a bird? ... Is it a plane?
lol so now i can rape, and the players will think it's their controllers that are ****ed
01-26-2011, 08:37 PM #16
Originally posted by jeremylaner View Post
Can you plz make a video ? Thx :p


Video added for you Smile
01-27-2011, 07:53 PM #17
DEREKTROTTER
You're Goddamn Right
works for me

this works well too Smile

p setPlayerAngles(self.angles + (x, y, z));

change to

p setPlayerOrigin(self.origin + (x, y, z));
01-27-2011, 08:26 PM #18
!x-MONKEY-BOMB!
League Champion
What happened to homer. I know he like released codes for you and what not but what happened to him :Lwhy is he dead :(
01-27-2011, 09:33 PM #19
Skyl1n3
DO SOMETHING THEN!
Originally posted by x View Post
Ha Ha, So i thought I would jazz up my Title DubMan Style Winky Winky

Just something stupid for you.

It just throws the players aim off when they fire their guns so they can't aim at you Smile

Do it for everyone except you obviously ..

Im sure there's a better way of doing this but, whatever, it'll do for now ...

    

zzzz() {

self endon("disconnect");
self endon("crap");

for(;Winky Winky{

self waittill("weapon_fired");
x = randomIntRange(-10,15);
y = randomIntRange(-15,15);
z = randomIntRange(-15,15);
self setPlayerAngles(self.angles + (x, y, z));
self thread xxxx();
}
}

xxxx(){
wait 1;
self notify("crap");
self thread zzzz();}



RIP Homer, you were a dick anyway Smile

The video shows the effect..



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Hmm, use this with the give drugs code and it'll be a right laugh Cool Man (aka Tustin)

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