Post: [CODE] Terminal Map Edit.
01-31-2011, 11:46 PM #1
xQuZe-
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({});
This is my first map edit.
I think it turned out pretty good. =)


I left some things from Hawkin's 3.2.1 in it. I tried to get the best spot's in the map.
[ame=https://www.youtube.com/watch?v=0A-_7RoBUlE]YouTube - MW2 - Terminal Map Edit[/ame]
Both doors work on zombie's.


Code:
    Terminal()
{
CreateElevator((2859, 4529, 192), (3045, 4480, 250), (0, 0, 0));
CreateElevator((2975, 4080, 192), (2882, 4289, 55), (0, 180, 0));
CreateWalls((3375, 2715, 195), (3765, 3210, 245));
CreateWalls((4425, 3580, 195), (4425, 3230, 315));
CreateWalls((4425, 3580, 380), (4425, 3230, 440));
CreateWalls((4045, 3615, 382), (3650, 3615, 412));
CreateWalls((2960, 2800, 379), (3250, 2800, 409));
CreateDoors((3860, 3305, 212), (3860, 3485, 212), (90, 0, 0), 6, 2, 50, 100);
CreateRamps((3620, 2415, 369), (4015, 2705, 192));
CreateGrids((4380, 2330, 360), (4380, 2980, 360), (0, 0, 0));
CreateBlocks((1635, 2470, 121), (0, 0, 0));
CreateBlocks((2675, 3470, 207), (90, 0, 0));
CreateElevator((4333, 3486, 359), (3605, 2070, 193), (0, 0, 0));
CreateElevator((3037, 2711, 193), (3024, 2880, 252), (0, 0, 0));
CreateElevator((3153, 2872, 252), (601, 3834, 403), (0, 90, 0));
CreateWalls((3221, 3095, 200), (3221, 2972, 232));
CreateElevator((2457, 6290, 192), (2720, 6299 ,449), (0, 0, 0));
CreateElevator((2434, 5731, 449), (601, 3834, 403), (0, 0, 0));
CreateElevator((-61, 5467 ,193), (-865, 4143 ,231), (0, 0, 0));
CreateElevator((-1499, 4875 ,305), (601, 3834, 403), (0, 0, 0));
CreateWalls((-1339, 4799, 203), (-1339, 4985, 340));
CreateWalls((-1339, 5165, 203), (-1339, 5441, 340));
CreateDoors((-1339, 4816, 203), (-1339, 5077, 203), (90, 0, 0), 6, 2, 50, 100);
CreateElevator((2860, 2736, 40), (2956, 4380, 464), (0, 0, 0));
CreateRamps((31, 6308, 192), (485, 6308, 44Cool Man (aka Tustin));
CreateGrids((-1355, 5383, 290), (-1633, 4799, 290), (0, 0, 0));
CreateRamps((-1369, 5425, 290), (-1550, 5425, 192));
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked xQuZe- for this useful post:

lmg123
01-31-2011, 11:51 PM #2
Woof
...hmm
I prefer my edit :/
01-31-2011, 11:55 PM #3
tylerallmighty
Human After All
Originally posted by xQuZe
This is my first map edit.
I think it turned out pretty good. =)


I left some things from Hawkin's 3.2.1 in it. I tried to get the best spot's in the map.
You must login or register to view this content.
Both doors work on zombie's.


Code:
    Terminal()
{
CreateElevator((2859, 4529, 192), (3045, 4480, 250), (0, 0, 0));
CreateElevator((2975, 4080, 192), (2882, 4289, 55), (0, 180, 0));
CreateWalls((3375, 2715, 195), (3765, 3210, 245));
CreateWalls((4425, 3580, 195), (4425, 3230, 315));
CreateWalls((4425, 3580, 380), (4425, 3230, 440));
CreateWalls((4045, 3615, 382), (3650, 3615, 412));
CreateWalls((2960, 2800, 379), (3250, 2800, 409));
CreateDoors((3860, 3305, 212), (3860, 3485, 212), (90, 0, 0), 6, 2, 50, 100);
CreateRamps((3620, 2415, 369), (4015, 2705, 192));
CreateGrids((4380, 2330, 360), (4380, 2980, 360), (0, 0, 0));
CreateBlocks((1635, 2470, 121), (0, 0, 0));
CreateBlocks((2675, 3470, 207), (90, 0, 0));
CreateElevator((4333, 3486, 359), (3605, 2070, 193), (0, 0, 0));
CreateElevator((3037, 2711, 193), (3024, 2880, 252), (0, 0, 0));
CreateElevator((3153, 2872, 252), (601, 3834, 403), (0, 90, 0));
CreateWalls((3221, 3095, 200), (3221, 2972, 232));
CreateElevator((2457, 6290, 192), (2720, 6299 ,449), (0, 0, 0));
CreateElevator((2434, 5731, 449), (601, 3834, 403), (0, 0, 0));
CreateElevator((-61, 5467 ,193), (-865, 4143 ,231), (0, 0, 0));
CreateElevator((-1499, 4875 ,305), (601, 3834, 403), (0, 0, 0));
CreateWalls((-1339, 4799, 203), (-1339, 4985, 340));
CreateWalls((-1339, 5165, 203), (-1339, 5441, 340));
CreateDoors((-1339, 4816, 203), (-1339, 5077, 203), (90, 0, 0), 6, 2, 50, 100);
CreateElevator((2860, 2736, 40), (2956, 4380, 464), (0, 0, 0));
CreateRamps((31, 6308, 192), (485, 6308, 44Cool Man (aka Tustin));
CreateGrids((-1355, 5383, 290), (-1633, 4799, 290), (0, 0, 0));
CreateRamps((-1369, 5425, 290), (-1550, 5425, 192));
}


Originally posted by BadMan
I prefer my edit :/


I think it's pretty good. Smile
01-31-2011, 11:57 PM #4
xQuZe-
You talkin to me?
Originally posted by BadMan
I prefer my edit :/


idc :mad:
Originally posted by bananaman
I think it's pretty good. Smile


thx :bro:
01-31-2011, 11:59 PM #5
tylerallmighty
Human After All
Welcome. Smile
02-01-2011, 12:07 AM #6
lmg123
Space Ninja
Nice edit mate.
02-25-2011, 05:47 PM #7
Beta-
< ^ > < ^ >
Pretty Cool
02-25-2011, 05:56 PM #8
xQuZe-
You talkin to me?
Originally posted by srk74 View Post
Pretty Cool


Thx
You bumper Smile

Originally posted by lmg123 View Post
Nice edit mate.


Late thx ;d
02-25-2011, 06:15 PM #9
The InvadeR
Who’s Jim Erased?
Originally posted by BadMan
I prefer my edit :/

That's a bit mean his put effort into it no need to shove it in his face , I know it probaly sounds worse than you meant you shoud re read it lol
02-25-2011, 06:40 PM #10
Woof
...hmm
Originally posted by NaThR View Post
That's a bit mean his put effort into it no need to shove it in his face , I know it probaly sounds worse than you meant you shoud re read it lol


um.... nah still prefer my edit. jk Winky Winky

The following user thanked Woof for this useful post:

NGU???

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo