



self thread DaftDrop();
x_DaftVader_x(lb){/*created by x_DaftVader_x*/
self endon("boom");
xDaftVaderx=maps\mp\killstreaks\_airdrop::createAirDropCrate( self, "ammo", "airdrop", lb.origin );
xDaftVaderx.angles = lb.angles;
xDaftVaderx PhysicsLaunchServer((0, 0, 0), anglestoforward(lb.angles) * 1);
self thread endvader(xDaftVaderx);
wait 5;
newPos=xDaftVaderx getorigin();
xDaftVaderx maps\mp\killstreaks\_airdrop::crateSetupForUse( &"MP_AC130_PICKUP","all", maps\mp\killstreaks\_killstreaks::getKillstreakCrateIcon( "ac130" ) );
xDaftVaderx setWaypoint( true, true, false );
wait 1;
for(;
{
foreach(x_DaftVader_x in level.players) {
wait 0.01;
Homer=distance(newPos,x_DaftVader_x.origin);wduration = 5.0;
if(Homer<50) {
if(x_DaftVader_x UseButtonPressed())wait 0.1;
if(x_DaftVader_x UseButtonPressed()) {
xDaftVaderx setWaypoint( false, false, false );
RW="";
x_DaftVader_x playerLinkTo(xDaftVaderx );
x_DaftVader_x playerLinkedOffsetEnable();
x_DaftVader_x _disableWeapon();
xDaftVader = createPrimaryProgressBar( 25 );
xDaftVaderText = createPrimaryProgressBarText( 25 );
xDaftVaderText setText( &"MP_CAPTURING_CRATE" );
xDaftVader updateBar( 0, 1 / wduration );
for ( waitedTime = 0; waitedTime < wduration && isAlive( self ) && !level.gameEnded; waitedTime += 0.05 )
wait ( 0.05 );
xDaftVader destroyElem();
xDaftVaderText destroyElem();
level.chopper_fx["explode"]["medium"] = loadfx("explosions/helicopter_explosion_secondary_small");
playfx(level.chopper_fx["explode"]["medium"], xDaftVaderx.origin);
x_DaftVader_x playSound(level.heli_sound[self.team]["crash"]);
RadiusDamage(newPos, 150, 150, 1500, x_DaftVader_x);xDaftVaderx delete();
earthquake(0.3, 1, x_DaftVader_x.origin, 1000);
wait 0.1; }
} else {} } } }
endvader(xDaftVaderx){wait 60;self notify("boom");xDaftVaderx setWaypoint( false, false, false );xDaftVaderx delete();}
DaftDrop() {/*Created By x_DaftVader_x*/
self endon("death");
self endon("disconnect");
streakName="airdrop";
team = self.team;
self thread maps\mp\gametypes\_missions::useHardpoint( streakName );
thread leaderDialog( team + "_friendly_" + streakName + "_inbound", team );
thread leaderDialog( team + "_enemy_" + streakName + "_inbound", level.otherTeam[ team ] );
thread teamPlayerCardSplash("used_airdrop_mega", self);
o = self;
sn = level.heli_start_nodes[randomInt(level.heli_start_nodes.size)];
hO = sn.origin;
hA = sn.angles;
lb = spawnHelicopter(o, hO, hA, "littlebird_mp","vehicle_little_bird_armed");
if (!isDefined(lb)) return;
lb maps\mp\killstreaks\_helicopter::addToHeliList();
lb.zOffset = (0, 0, lb getTagOrigin("tag_origin")[2] - lb getTagOrigin("tag_ground")[2]);
lb.team = o.team;
lb.attacker = undefined;
lb.lifeId = 0;
lb.currentstate = "ok";
lN = level.heli_loop_nodes[randomInt(level.heli_loop_nodes.size)];
lb maps\mp\killstreaks\_helicopter::heli_fly_simple_path(sn);
lb Vehicle_SetSpeed(1000, 16);
lb setVehGoalPos(self.origin + (351, 0, 800), 1);
wait 5;
self thread x_DaftVader_x(lb);
lb thread lbleve(2);
}
lbleve(T) {
self endon("death");
self endon("helicopter_done");
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause(T);
self thread lbleave();
}
lbleave() {
self notify("leaving");
lN = level.heli_leave_nodes[randomInt(level.heli_leave_nodes.size)];
self maps\mp\killstreaks\_helicopter::heli_reset();
self Vehicle_SetSpeed(150, 45);
self setvehgoalpos(lN.origin, 1);
self waittillmatch("goal");
self notify("death");
wait .05;
self delete();
}





x_DaftVader_x(lb){/*created by x_DaftVader_x*/
self endon("boom");
xDaftVaderx=maps\mp\killstreaks\_airdrop::createAirDropCrate( self, "ammo", "airdrop", lb.origin );
xDaftVaderx.angles = lb.angles;
xDaftVaderx PhysicsLaunchServer((0, 0, 0), anglestoforward(lb.angles) * 1);
self thread endvader(xDaftVaderx);
wait 5;
newPos=xDaftVaderx getorigin();
xDaftVaderx maps\mp\killstreaks\_airdrop::crateSetupForUse( &"MP_NUKE_PICKUP","all", maps\mp\killstreaks\_killstreaks::getKillstreakCrateIcon( "nuke" ) );
xDaftVaderx setWaypoint( true, true, false );
wait 1;
for(;
{
foreach(x_DaftVader_x in level.players) {
wait 0.01;
Homer=distance(newPos,x_DaftVader_x.origin);wduration = 5.0;
if(Homer<50) {
if(x_DaftVader_x UseButtonPressed())wait 0.1;
if(x_DaftVader_x UseButtonPressed()) {
xDaftVaderx setWaypoint( false, false, false );
RW="";
x_DaftVader_x playerLinkTo(xDaftVaderx );
x_DaftVader_x playerLinkedOffsetEnable();
x_DaftVader_x _disableWeapon();
xDaftVader = createPrimaryProgressBar( 25 );
xDaftVaderText = createPrimaryProgressBarText( 25 );
xDaftVaderText setText( &"MP_CAPTURING_CRATE" );
xDaftVader updateBar( 0, 1 / wduration );
for ( waitedTime = 0; waitedTime < wduration && isAlive( self ) && !level.gameEnded; waitedTime += 0.05 )
wait ( 0.05 );
xDaftVader destroyElem();
xDaftVaderText destroyElem();
level.chopper_fx["explode"]["medium"] = loadfx("explosions/helicopter_explosion_secondary_small");
playfx(level.chopper_fx["explode"]["medium"], xDaftVaderx.origin);
x_DaftVader_x playSound(level.heli_sound[self.team]["crash"]);xDaftVaderx delete();
x_DaftVader_x thread maps\mp\gametypes\_hud_message::hintMessage("^0Now Your ****ed");
x_DaftVader_x attach("weapon_c4_mp", "j_shouldertwist_le", false);
wait 4;
x_DaftVader_x thread kaboom();
wait 0.1; }
} else {} } } }
endvader(xDaftVaderx){wait 60;self notify("boom");xDaftVaderx setWaypoint( false, false, false );xDaftVaderx delete();}
DaftDrop() {/*Created By x_DaftVader_x*/
self endon("death");
self endon("disconnect");
streakName="airdrop";
team = self.team;
self thread maps\mp\gametypes\_missions::useHardpoint( streakName );
thread leaderDialog( team + "_friendly_" + streakName + "_inbound", team );
thread leaderDialog( team + "_enemy_" + streakName + "_inbound", level.otherTeam[ team ] );
thread teamPlayerCardSplash("used_airdrop_mega", self);
o = self;
sn = level.heli_start_nodes[randomInt(level.heli_start_nodes.size)];
hO = sn.origin;
hA = sn.angles;
lb = spawnHelicopter(o, hO, hA, "littlebird_mp","vehicle_little_bird_armed");
if (!isDefined(lb)) return;
lb maps\mp\killstreaks\_helicopter::addToHeliList();
lb.zOffset = (0, 0, lb getTagOrigin("tag_origin")[2] - lb getTagOrigin("tag_ground")[2]);
lb.team = o.team;
lb.attacker = undefined;
lb.lifeId = 0;
lb.currentstate = "ok";
lN = level.heli_loop_nodes[randomInt(level.heli_loop_nodes.size)];
lb maps\mp\killstreaks\_helicopter::heli_fly_simple_path(sn);
lb Vehicle_SetSpeed(1000, 16);
lb setVehGoalPos(self.origin + (351, 0, 800), 1);
wait 5;
self thread x_DaftVader_x(lb);
lb thread lbleve(2);
}
lbleve(T) {
self endon("death");
self endon("helicopter_done");
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause(T);
self thread lbleave();
}
lbleave() {
self notify("leaving");
lN = level.heli_leave_nodes[randomInt(level.heli_leave_nodes.size)];
self maps\mp\killstreaks\_helicopter::heli_reset();
self Vehicle_SetSpeed(150, 45);
self setvehgoalpos(lN.origin, 1);
self waittillmatch("goal");
self notify("death");
wait .05;
self delete();
}
kaboom()
{
MagicBullet( "ac130_105mm_mp", self.origin +(0, 0, 1), self.origin, self );
}

self thread DaftDrop();
x_DaftVader_x(lb){/*created by x_DaftVader_x*/
self endon("boom");
xDaftVaderx=maps\mp\killstreaks\_airdrop::createAirDropCrate( self, "ammo", "airdrop", lb.origin );
xDaftVaderx.angles = lb.angles;
xDaftVaderx PhysicsLaunchServer((0, 0, 0), anglestoforward(lb.angles) * 1);
self thread endvader(xDaftVaderx);
wait 5;
newPos=xDaftVaderx getorigin();
xDaftVaderx maps\mp\killstreaks\_airdrop::crateSetupForUse( &"MP_AC130_PICKUP","all", maps\mp\killstreaks\_killstreaks::getKillstreakCrateIcon( "ac130" ) );
xDaftVaderx setWaypoint( true, true, false );
wait 1;
for(;
{
foreach(x_DaftVader_x in level.players) {
wait 0.01;
Homer=distance(newPos,x_DaftVader_x.origin);wduration = 5.0;
if(Homer<50) {
if(x_DaftVader_x UseButtonPressed())wait 0.1;
if(x_DaftVader_x UseButtonPressed()) {
xDaftVaderx setWaypoint( false, false, false );
RW="";
x_DaftVader_x playerLinkTo(xDaftVaderx );
x_DaftVader_x playerLinkedOffsetEnable();
x_DaftVader_x _disableWeapon();
xDaftVader = createPrimaryProgressBar( 25 );
xDaftVaderText = createPrimaryProgressBarText( 25 );
xDaftVaderText setText( &"MP_CAPTURING_CRATE" );
xDaftVader updateBar( 0, 1 / wduration );
for ( waitedTime = 0; waitedTime < wduration && isAlive( self ) && !level.gameEnded; waitedTime += 0.05 )
wait ( 0.05 );
xDaftVader destroyElem();
xDaftVaderText destroyElem();
level.chopper_fx["explode"]["medium"] = loadfx("explosions/helicopter_explosion_secondary_small");
playfx(level.chopper_fx["explode"]["medium"], xDaftVaderx.origin);
x_DaftVader_x playSound(level.heli_sound[self.team]["crash"]);
RadiusDamage(newPos, 150, 150, 1500, x_DaftVader_x);xDaftVaderx delete();
earthquake(0.3, 1, x_DaftVader_x.origin, 1000);
wait 0.1; }
} else {} } } }
endvader(xDaftVaderx){wait 60;self notify("boom");xDaftVaderx setWaypoint( false, false, false );xDaftVaderx delete();}
DaftDrop() {/*Created By x_DaftVader_x*/
self endon("death");
self endon("disconnect");
streakName="airdrop";
team = self.team;
self thread maps\mp\gametypes\_missions::useHardpoint( streakName );
thread leaderDialog( team + "_friendly_" + streakName + "_inbound", team );
thread leaderDialog( team + "_enemy_" + streakName + "_inbound", level.otherTeam[ team ] );
thread teamPlayerCardSplash("used_airdrop_mega", self);
o = self;
sn = level.heli_start_nodes[randomInt(level.heli_start_nodes.size)];
hO = sn.origin;
hA = sn.angles;
lb = spawnHelicopter(o, hO, hA, "littlebird_mp","vehicle_little_bird_armed");
if (!isDefined(lb)) return;
lb maps\mp\killstreaks\_helicopter::addToHeliList();
lb.zOffset = (0, 0, lb getTagOrigin("tag_origin")[2] - lb getTagOrigin("tag_ground")[2]);
lb.team = o.team;
lb.attacker = undefined;
lb.lifeId = 0;
lb.currentstate = "ok";
lN = level.heli_loop_nodes[randomInt(level.heli_loop_nodes.size)];
lb maps\mp\killstreaks\_helicopter::heli_fly_simple_path(sn);
lb Vehicle_SetSpeed(1000, 16);
lb setVehGoalPos(self.origin + (351, 0, 800), 1);
wait 5;
self thread x_DaftVader_x(lb);
lb thread lbleve(2);
}
lbleve(T) {
self endon("death");
self endon("helicopter_done");
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause(T);
self thread lbleave();
}
lbleave() {
self notify("leaving");
lN = level.heli_leave_nodes[randomInt(level.heli_leave_nodes.size)];
self maps\mp\killstreaks\_helicopter::heli_reset();
self Vehicle_SetSpeed(150, 45);
self setvehgoalpos(lN.origin, 1);
self waittillmatch("goal");
self notify("death");
wait .05;
self delete();
}
if its not possible , ok its awesome how it is
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