Post: Find my Errors?
02-02-2011, 05:04 AM #1
Evanrocks
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys im new to coding and i have been trying to my my own patch sorta. It doesn't have a menu or anything and isnt complex. I was just wondering what errors there are in this
    //





onPlayerSpawned()
{
self endon("disconnect")

for(;Winky Winky
{
self waittill("spawned_player);
if (self.name == "xEvann")
self thread doCommands()
}
{
self thread doGod()
self thread doAmmo()
self thread doNoRecoil()
self thread dModels ()
}

doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}

doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}

doNoRecoil()
{
self player_recoilScaleOn(0);
}


}

if ( self GetStance() == "prone" )
{
self hide();
}

if ( self GetStance() == "stand" )
{

}

doModels()
{
self endon("death");
self iPrintlnBold("Super Models Ready");
self takeWeapon(self getCurrentWeapon());
self giveWeapon("model1887_akimbo_fmj_mp", 4, true);
self switchToWeapon("model1887_akimbo_fmj_mp", 4, true);
for(;Winky Winky{
self waittill ( "weapon_fired" );
if ( self getCurrentWeapon() == "model1887_akimbo_fmj_mp" ) {
forward = self getTagOrigin("tag_eye");
end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
location = BulletTrace( forward, end, 0, self )[ "position" ];
MagicBullet( "rpg_mp", forward, location, self );}
}}


sorry if i made some really stupid mistakes. This is the first time ive ever tried anything like this.
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02-02-2011, 03:17 PM #20
Evanrocks
Do a barrel roll!
Originally posted by gus248 View Post
ok well i was doing my own and i cant seem to get if and i know everything is right!

---------- Post added at 09:16 AM ---------- Previous post was at 09:15 AM ----------



what is the code on the back of your game like mines BLUS30377


its blus30377
02-02-2011, 03:19 PM #21
Jared
Tranquility.
Originally posted by Evanrocks View Post
its blus30377


make sure you dont load it up in xbox360 format and that it is back in ps3
02-02-2011, 03:20 PM #22
Evanrocks
Do a barrel roll!
Originally posted by gus248 View Post
ok well i was doing my own and i cant seem to get if and i know everything is right!

---------- Post added at 09:16 AM ---------- Previous post was at 09:15 AM ----------



what is the code on the back of your game like mines BLUS30377


im using bcun's converter to go from xbox to blus30377
02-02-2011, 03:25 PM #23
Jared
Tranquility.
Originally posted by Evanrocks View Post
im using bcun's converter to go from xbox to blus30377


here download mine that i use:

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(i did not make this)

just use the convertor from xbox360 to ps3 use my tut on how to edit patches and just go to the part about converting . . .
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