Post: **Tutorial How To Edit A Patch!**
02-05-2011, 07:51 AM #1
Pauly
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); In This Tutorial I will be showing You How To Edit A Patch.
Now If I Make A Mistake Let Me Know Cause Its 3AM

Step 1[/B]
If The Patch You Are Editing Is In PS3 Format The You Will Need To Convert It To Xbox Using BuC-Shotz Converter You must login or register to view this content.
If Its Already In Xbox Form Then Just Continue To Step 2

Step 2[/B]
Now First Open Up The Patch In FF Viewer You must login or register to view this content.
Then Find The Missions.gsc And Click On It
You must login or register to view this content.

Step 3[/B]
Now Once You Are in the missions scroll down ti'll you see The Menu

Example The Account Menu In Mossy V9 Looks Like This
    
menuAccount(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="Account";
menu.namer[1]="Colour Classes";
menu.namer[2]="x1,000 Accolades";
menu.namer[3]="Third Person";
menu.namer[4]="Infinite Ammo";
menu.namer[5]="Suicide";
menu.namer[6]="ClanTag - Unbound";
menu.namer[7]="Infections";
menu.funcs[1]=::ColorClass;
menu.funcs[2]=::Acco;
menu.funcs[3]=::ThirdPerson;
menu.funcs[4]=::InfAmmo;
menu.funcs[5]=::SuicideMe;
menu.funcs[6]=::CTAG;
menu.funcs[7]=maps\mp\gametypes\others::Infect;
return menu;
}


Step 4[/B]
Now We Need To Add A Function To The Menu
So If We Are Adding A Function To The Account Menu Then You Will Need To Put Something Like This
    
menu.namer[8]="God Mode"
menu.funcs[8]=::doGod;

And The End Result Would Look Like This Notice How We Added Godmode
    
menuAccount(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="Account";
menu.namer[1]="Colour Classes";
menu.namer[2]="x1,000 Accolades";
menu.namer[3]="Third Person";
menu.namer[4]="Infinite Ammo";
menu.namer[5]="Suicide";
menu.namer[6]="ClanTag - Unbound";
menu.namer[7]="Infections";
menu.namer[8]="God Mode";
menu.funcs[1]=::ColorClass;
menu.funcs[2]=::Acco;
menu.funcs[3]=::ThirdPerson;
menu.funcs[4]=::InfAmmo;
menu.funcs[5]=::SuicideMe;
menu.funcs[6]=::CTAG;
menu.funcs[7]=maps\mp\gametypes\others::Infect;
menu.funcs[8]::doGod;
return menu;
}


Step 5[/B]
Now We Need To Add The Actual Code To The Missions.gsc So You Dont Get A Unkown Function
So For The Function We Added [God Mode]
Add this Code Anywhere In The Missions.gsc
    
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}


Step 6
Finally Just Save It And Your Done!
[multipage=Links And Downloads]
You must login or register to view this content.
Patch Converter You must login or register to view this content.
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Code List You must login or register to view this content.
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The following 5 users say thank you to Pauly for this useful post:

AlphaPoppy, Febreze, nch90, x gunner, XxAKASHIxX
02-13-2011, 03:44 PM #20
Originally posted by Mr.Chrome
In This Tutorial I will be showing You How To Edit A Patch.
Now If I Make A Mistake Let Me Know Cause Its 3AM

Step 1[/B]
If The Patch You Are Editing Is In PS3 Format The You Will Need To Convert It To Xbox Using BuC-Shotz Converter You must login or register to view this content.
If Its Already In Xbox Form Then Just Continue To Step 2

Step 2[/B]
Now First Open Up The Patch In FF Viewer You must login or register to view this content.
Then Find The Missions.gsc And Click On It
You must login or register to view this content.

Step 3[/B]
Now Once You Are in the missions scroll down ti'll you see The Menu

Example The Account Menu In Mossy V9 Looks Like This
    
menuAccount(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="Account";
menu.namer[1]="Colour Classes";
menu.namer[2]="x1,000 Accolades";
menu.namer[3]="Third Person";
menu.namer[4]="Infinite Ammo";
menu.namer[5]="Suicide";
menu.namer[6]="ClanTag - Unbound";
menu.namer[7]="Infections";
menu.funcs[1]=::ColorClass;
menu.funcs[2]=::Acco;
menu.funcs[3]=::ThirdPerson;
menu.funcs[4]=::InfAmmo;
menu.funcs[5]=::SuicideMe;
menu.funcs[6]=::CTAG;
menu.funcs[7]=maps\mp\gametypes\others::Infect;
return menu;
}


Step 4[/B]
Now We Need To Add A Function To The Menu
So If We Are Adding A Function To The Account Menu Then You Will Need To Put Something Like This
    
menu.namer[8]="God Mode"
menu.funcs[8]=::doGod;

And The End Result Would Look Like This Notice How We Added Godmode
    
menuAccount(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="Account";
menu.namer[1]="Colour Classes";
menu.namer[2]="x1,000 Accolades";
menu.namer[3]="Third Person";
menu.namer[4]="Infinite Ammo";
menu.namer[5]="Suicide";
menu.namer[6]="ClanTag - Unbound";
menu.namer[7]="Infections";
menu.namer[8]="God Mode";
menu.funcs[1]=::ColorClass;
menu.funcs[2]=::Acco;
menu.funcs[3]=::ThirdPerson;
menu.funcs[4]=::InfAmmo;
menu.funcs[5]=::SuicideMe;
menu.funcs[6]=::CTAG;
menu.funcs[7]=maps\mp\gametypes\others::Infect;
menu.funcs[8]::doGod;
return menu;
}


Step 5[/B]
Now We Need To Add The Actual Code To The Missions.gsc So You Dont Get A Unkown Function
So For The Function We Added [God Mode]
Add this Code Anywhere In The Missions.gsc
    
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}


Step 6
Finally Just Save It And Your Done!
[multipage=Links And Downloads]
You must login or register to view this content.
Patch Converter You must login or register to view this content.
FF Viewer You must login or register to view this content.
Code List You must login or register to view this content.


I have an entire mega thread for this :n:

The following user thanked FourzerotwoFAILS for this useful post:

Sharpie
02-13-2011, 04:03 PM #21
Dreamcather
Call me Eddie Winky Winky
There is already tons of Tuts how to make/Edit a patch /facepalm
02-13-2011, 04:19 PM #22
The_Platypus
Live Life, Play Cod
does the code have to be in mission.gsc
02-13-2011, 05:24 PM #23
TRBZA
Vault dweller
I'm sure even the slowest members of the community would know this and FourZeroTwoFails made a much more in-depth tutorial than this and although its a tutorial on how to edit a certain patch it can be applied to most other ones.
02-13-2011, 08:31 PM #24
Sharpie
Being awesome since 2009
Originally posted by FourzerotwoFAILS View Post
I have an entire mega thread for this :n:


Yeah, he's right. This one has more things in it:

You must login or register to view this content.
02-13-2011, 08:37 PM #25
XxAKASHIxX
[b][move] Mr.Nirvana[/move][/b]
UHHH im on xp i cant use tht converter FML haha can u post a converter tht will work on xp?
02-13-2011, 11:54 PM #26
Pauly
Banned
Originally posted by FourzerotwoFAILS View Post
I have an entire mega thread for this :n:

i never saw it
02-14-2011, 12:09 AM #27
Brian235026
< ^ > < ^ >
Originally posted by Mr.Chrome
In This Tutorial I will be showing You How To Edit A Patch.
Now If I Make A Mistake Let Me Know Cause Its 3AM

Step 1[/B]
If The Patch You Are Editing Is In PS3 Format The You Will Need To Convert It To Xbox Using BuC-Shotz Converter You must login or register to view this content.
If Its Already In Xbox Form Then Just Continue To Step 2

Step 2[/B]
Now First Open Up The Patch In FF Viewer You must login or register to view this content.
Then Find The Missions.gsc And Click On It
You must login or register to view this content.

Step 3[/B]
Now Once You Are in the missions scroll down ti'll you see The Menu

Example The Account Menu In Mossy V9 Looks Like This
    
menuAccount(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="Account";
menu.namer[1]="Colour Classes";
menu.namer[2]="x1,000 Accolades";
menu.namer[3]="Third Person";
menu.namer[4]="Infinite Ammo";
menu.namer[5]="Suicide";
menu.namer[6]="ClanTag - Unbound";
menu.namer[7]="Infections";
menu.funcs[1]=::ColorClass;
menu.funcs[2]=::Acco;
menu.funcs[3]=::ThirdPerson;
menu.funcs[4]=::InfAmmo;
menu.funcs[5]=::SuicideMe;
menu.funcs[6]=::CTAG;
menu.funcs[7]=maps\mp\gametypes\others::Infect;
return menu;
}


Step 4[/B]
Now We Need To Add A Function To The Menu
So If We Are Adding A Function To The Account Menu Then You Will Need To Put Something Like This
    
menu.namer[8]="God Mode"
menu.funcs[8]=::doGod;

And The End Result Would Look Like This Notice How We Added Godmode
    
menuAccount(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="Account";
menu.namer[1]="Colour Classes";
menu.namer[2]="x1,000 Accolades";
menu.namer[3]="Third Person";
menu.namer[4]="Infinite Ammo";
menu.namer[5]="Suicide";
menu.namer[6]="ClanTag - Unbound";
menu.namer[7]="Infections";
menu.namer[8]="God Mode";
menu.funcs[1]=::ColorClass;
menu.funcs[2]=::Acco;
menu.funcs[3]=::ThirdPerson;
menu.funcs[4]=::InfAmmo;
menu.funcs[5]=::SuicideMe;
menu.funcs[6]=::CTAG;
menu.funcs[7]=maps\mp\gametypes\others::Infect;
menu.funcs[8]::doGod;
return menu;
}


Step 5[/B]
Now We Need To Add The Actual Code To The Missions.gsc So You Dont Get A Unkown Function
So For The Function We Added [God Mode]
Add this Code Anywhere In The Missions.gsc
    
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}


Step 6
Finally Just Save It And Your Done!
[multipage=Links And Downloads]
You must login or register to view this content.
Patch Converter You must login or register to view this content.
FF Viewer You must login or register to view this content.
Code List You must login or register to view this content.


your sig lol :carling:
02-14-2011, 12:11 AM #28
Pauly
Banned
Originally posted by Brian235026 View Post
your sig lol :carling:

lolz :black: i know its funny :p

The following user thanked Pauly for this useful post:

Brian235026

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