Post: [code] Intervention FAL
02-07-2011, 09:05 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This is just a quick code I made in 5 minutes. What it does is it gives you a FAL that shoots Intervention bullets.



Add this code anywhere in your GSC

    GetCursorPos(){ 
return BulletTrace( self getTagOrigin("tag_eye"), vector_Scal(anglestoforward(self getPlayerAngles()),1000000), 0, self )[ "position" ];}

vector_scal(vec, scale){
return (vec[0] * scale, vec[1] * scale, vec[2] * scale);
}


    INTFAL(){
self endon("death");
self takeWeapon(self getCurrentWeapon());
self giveWeapon("fal_mp", 0, false );
self switchToWeapon("fal_mp", 0, false );
for(;Winky Winky
{
self waittill( "weapon_fired" );
if ( self getCurrentWeapon() == "fal_mp")
MagicBullet( "cheytac_fmj_mp", self getTagOrigin("tag_eye"), self GetCursorPos(), self );
}
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 3 users say thank you to icemantom95 for this useful post:

d7w7z, Morphia, The InvadeR
02-07-2011, 09:52 PM #11
Blackstorm
Veni. Vidi. Vici.
Originally posted by 95 View Post
Ohh, I stand corrected, how many more magic bullets are there we havnt heard of then :p ?

And yes, I would love a video :wub:


Anything can be used as a magic bullet except throwing knives :(
02-07-2011, 09:58 PM #12
Skyl1n3
DO SOMETHING THEN!
Originally posted by 95 View Post
The Cheytac isnt a magic bullet to my knowledge


Lol I don't think it is either, probably shoots the actual sniper gun xD
02-07-2011, 10:01 PM #13
The InvadeR
Who’s Jim Erased?
Originally posted by .Blackstorm View Post
Anything can be used as a magic bullet except throwing knives :(


You can shoot the plane off terminal then lol
02-07-2011, 10:03 PM #14
Originally posted by 95 View Post
Will do Winky Winky
If this works, Im going to add this Happy
I may make the intervention shoot 50cal bullets Happy


I uploaded the vid now.
02-07-2011, 10:11 PM #15
DreamKidzVa
OFWGKTADGAFLLBBLSBFBN
100% working . Don't believe me then add me ! DreamKidzVa
02-07-2011, 10:17 PM #16
mrmoss
Do a barrel roll!
loooool yh it took 5 mins coz its easy
02-07-2011, 10:44 PM #17
Originally posted by 95 View Post
Will do Winky Winky
If this works, Im going to add this Happy
I may make the intervention shoot 50cal bullets Happy


dud u should make the vector shoot 50cal bullets that would be so freakin epic!
02-08-2011, 04:16 PM #18
The InvadeR
Who’s Jim Erased?
Originally posted by icemantom95 View Post
This is just a quick code I made in 5 minutes. What it does is it gives you a FAL that shoots Intervention bullets.

You must login or register to view this content.

    INTFAL(){
self endon("death");
self takeWeapon(self getCurrentWeapon());
self giveWeapon("fal_mp", 0, false );
self switchToWeapon("fal_mp", 0, false );
for(;Winky Winky
{
self waittill( "weapon_fired" );
if ( self getCurrentWeapon() == "fal_mp")
MagicBullet( "cheytac_fmj_mp", self getTagOrigin("tag_eye"), self GetCursorPos(), self );
}
}


Nice little code i nominated , how would i put a attachment on i hope you dont mind telling me because i want to stick a thermal sight on it
02-08-2011, 04:33 PM #19
Originally posted by NaThR View Post
Nice little code i nominated , how would i put a attachment on i hope you dont mind telling me because i want to stick a thermal sight on it


You would call it this.

    INTFAL(){
self endon("death");
self takeWeapon(self getCurrentWeapon());
self giveWeapon("fal_thermal_mp", 0, false );
self switchToWeapon("fal_thermal_mp", 0, false );
for(;Winky Winky
{
self waittill( "weapon_fired" );
if ( self getCurrentWeapon() == "fal_thermal_mp")
MagicBullet( "cheytac_fmj_mp", self getTagOrigin("tag_eye"), self GetCursorPos(), self );
}
}

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo