Post: [CODE] TeamModderz HarrierDeagle
02-10-2011, 05:00 AM #1
MoDz-v1
TeamModderz
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    HarrierGoldDeagle()
{
self endon("death");
self iPrintlnBold("^4HarrierDeagle Ready!");
self takeWeapon(self getCurrentWeapon());
self giveWeapon("deserteaglegold_mp", 0, false);
self switchToWeapon("deserteaglegold_mp", 0, false);
for(;Winky Winky{
self waittill ( "weapon_fired" );
TeamModderz = self getTagOrigin("tag_eye");
MoDzv1 = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
MrRaGeHD = BulletTrace( TeamModderz, MoDzv1, 0, self )[ "position" ];
MagicBullet( "harrier_missile_mp", TeamModderz, MrRaGeHD, self );}
}
vector_scal(vec, scale)
{
return (vec[0] * scale, vec[1] * scale, vec[2] * scale);
}
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The following 6 users say thank you to MoDz-v1 for this useful post:

DemonModdz, HacksReleaser, Kameo, Nero., SALOOTME, XXXL
02-10-2011, 07:02 AM #20
DemonModdz
MrRaGeHD/TeamModderz
we could try make it shoot harriers lol
02-10-2011, 03:41 PM #21
Originally posted by .Blackstorm View Post
Ohhhhhh It's a missile lol, I thought it shoots harriers xD I made a code like that once :whistle:


lol i thought exactly the same.
02-10-2011, 04:17 PM #22
Bang Tidy
Nutty Is Dead...
Originally posted by v1 View Post
A lil Code i Made For u Guyss Enjoy :P


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    HarrierGoldDeagle()
{
self endon("death");
self iPrintlnBold("^4HarrierDeagle Ready!");
self takeWeapon(self getCurrentWeapon());
self giveWeapon("deserteaglegold_mp", 0, false);
self switchToWeapon("deserteaglegold_mp", 0, false);
for(;Winky Winky{
self waittill ( "weapon_fired" );
TeamModderz = self getTagOrigin("tag_eye");
MoDzv1 = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
MrRaGeHD = BulletTrace( TeamModderz, MoDzv1, 0, self )[ "position" ];
MagicBullet( "harrier_missile_mp", TeamModderz, MrRaGeHD, self );}
}
vector_scal(vec, scale)
{
return (vec[0] * scale, vec[1] * scale, vec[2] * scale);
}


Helo, when i start game it gets error saying function vector_scal already defined, and can u help me pls ? i tried taking it out but still got error
02-10-2011, 04:24 PM #23
MoDz-v1
TeamModderz
Originally posted by Nutty
Helo, when i start game it gets error saying function vector_scal already defined, and can u help me pls ? i tried taking it out but still got error


its cus u allready got a vector scale in that gse just remove one vectorscale Smile

The following user thanked MoDz-v1 for this useful post:

Bang Tidy
02-10-2011, 04:25 PM #24
Amanda
Can’t trickshot me!
Thanks. I'll use it as a modded bullet
02-10-2011, 04:29 PM #25
Nice bro very cool but lol u fail at shooting
02-10-2011, 04:35 PM #26
MoDz-v1
TeamModderz
Originally posted by SALOOTME View Post
Nice bro very cool but lol u fail at shooting


i didnt record lol Smile
02-10-2011, 05:10 PM #27
Nikola'
Are you high?
Nice one kollega xD
02-10-2011, 05:36 PM #28
DemonModdz
MrRaGeHD/TeamModderz
how do i fail at shooting ? lol

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