Post: [RELEASE] The BIGGEST patch_mp.ff ever
02-13-2011, 01:33 PM #1
DEREKTROTTER
You're Goddamn Right
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:wtf: [RELEASE] The BIGGEST patch_mp.ff ever :wtf:


By CraigChrist of se7ensins
~
In this beta, I have removed every asset other than GSCs. What this means:

* You can only play DLC maps if you switch to them in-game
* Model 1887 range is restored to really far
* Sprint speed with care package markers is restored to really ****ing fast
* Anything that was patched (excluding several things like elevators and 10h prestige glitch) is now un-patched

However. It also allows me complete control of every single rawfile in the game. I can add/remove/resize any rawfile that I want. This includes CFGs and other stuff. The rawfiles in this beta are...

Originally posted by another user
* animtrees/destructibles.atr - Max Size: 303
* animtrees/destructibles_dlc.atr - Max Size: 48
* animtrees/destructibles_dlc2.atr - Max Size: 88
* common_scripts/_destructible_dlc.gsc - Max Size: 1912
* common_scripts/_destructible_dlc2.gsc - Max Size: 1912
* common_scripts/_destructible_types_dlc.gsc - Max Size: 780
* common_scripts/_destructible_types_dlc2.gsc - Max Size: 2084
* common_scripts/utility.gsc - Max Size: 16759
* File1.gsc - Max Size: 20480 (Contains onEvent examples)
* File2.gsc - Max Size: 20480
* File3.gsc - Max Size: 20480
* File4.gsc - Max Size: 20480
* File5.gsc - Max Size: 20480
* File6.gsc - Max Size: 20480
* File7.gsc - Max Size: 20480
* File8.gsc - Max Size: 20480
* File9.gsc - Max Size: 20480
* FileA.gsc - Max Size: 20480
* FileB.gsc - Max Size: 20480
* FileC.gsc - Max Size: 20480
* FileD.gsc - Max Size: 20480
* FileE.gsc - Max Size: 20480
* FileF.gsc - Max Size: 20480
* maps/mp/_awards.gsc - Max Size: 5501
* And more gscs from the common_mp...


DOWNLOAD
    https://www.multiupload.com/A0F8J62ZME


Last edited by DEREKTROTTER ; 03-25-2011 at 07:50 PM. Reason: updated

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02-14-2011, 07:08 AM #92
Nice collection. :P
02-14-2011, 02:13 PM #93
iJokaa
Haters Keep Me Going Winky Winky
Originally posted by TheEliteMossy View Post
i am on the job :p


haha mossy's first comment " i am on the job" haha gotta love him Winky Winky

---------- Post added at 09:13 AM ---------- Previous post was at 09:11 AM ----------

Originally posted by CODGlitcha
so basically you want people to do the work for you and you just do the easy bit?


i agree. takes the piss lol
02-14-2011, 02:33 PM #94
Originally posted by Playstation3lb View Post
Cool!
Now we can have more modsSmile


we can put zombieland in a blackstorm patch with all options we can think! LOL! (hope derek find a way to convert this)

---------- Post added at 09:33 AM ---------- Previous post was at 09:29 AM ----------

Originally posted by Ju1cy View Post
I hope mossy succeeds


he will succeed ... the Problem is , he is probably add this as an option is his tool and we will have to pay 10 dollars for it :/
02-14-2011, 03:04 PM #95
iJokaa
Haters Keep Me Going Winky Winky
there are all these leachers thanking for this and getting all horny about it. But half of them dont even know what to do with it ,and they are just waiting for someone like derek or blackstorm or someone to do all the work and release it so they can edit it
02-14-2011, 03:25 PM #96
Janiboy
☆ janiboy95 ☆
Wow now we can add everything into "that". XD It's cool rep+ for you Winky Winky

---------- Post added at 10:25 AM ---------- Previous post was at 10:23 AM ----------

Originally posted by iJokaa View Post
there are all these leachers thanking for this and getting all horny about it. But half of them dont even know what to do with it ,and they are just waiting for someone like derek or blackstorm or someone to do all the work and release it so they can edit it


Half of them? 90% don't know what to do with this! But anyway, it's cool that he posted this.
Last edited by Janiboy ; 02-14-2011 at 03:49 PM.
02-14-2011, 03:27 PM #97
iJokaa
Haters Keep Me Going Winky Winky
Originally posted by Janiboy View Post
Wow now we can add everything into "that". XD It's cool rep+ for you Winky Winky

---------- Post added at 10:25 AM ---------- Previous post was at 10:23 AM ----------



Half of them? 90% don't know what to do with this! But anyway, it's a good job by derek!


how? derek only copied and pasted from another website as he already said

The following user thanked iJokaa for this useful post:

d7w7z
02-14-2011, 06:44 PM #98
Mabez96
Do a barrel roll!
Originally posted by DEREKTROTTER View Post
it opens in FFViewer fine, saves fine

just trying to convert it to ps3

EDIT: BuCn's converter fails, may take some manual work to get this on PS3


Couldn'tyou make a ps3 patch bigger with the same method of the xbox one then if we want to edit use mossy's multi tool or do it manually?
02-14-2011, 07:05 PM #99
Dayum, if you do find a way, which most probably you will, you could just put EVERY single patch into one?
*Drools*
What would you call it?
02-14-2011, 07:36 PM #100
TheWraith--
Gym leader
Originally posted by DEREKTROTTER View Post
:wtf: [RELEASE] The BIGGEST patch_mp.ff ever :wtf:


Made by CraigChrist8239, i wonder who can fill it. This may not work on current converters like Mossy's/BuCns as the gsc sizes are different

Time to port Granny Zombies + Nemesis Mod


Credits to CraigChrist8239 ~ Se7ensins


What this is:


Compressed size - 999999 bytes
Uncompressed size - 2,000,000 bytes


FFViewer Compatible Rawfiles:


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very very nice indeed

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