Post: [INFO] MW2 Patch 1.12 - All GSC Offsets
02-14-2011, 07:16 PM #1
DEREKTROTTER
You're Goddamn Right
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MW2 Patch 1.12 - All GSC Offsets


We may have to start again from this stage, as all current converters will need to be tweaked. So i extracted all the gsc info

0000b49e.dat
mp_afghan.gsc >> C41B - C572
mp_rust.gsc >> C593 - C699
mp_derail.gsc >> C6B3 - C7FC
mp_fuel2.gsc >> C81E - C931
_utility.gsc >> C953 - FC32
_events.gsc (1) >> FC53 - FFFF

000136dc.dat
_events.gsc (2) >> 0 - CFD
_animatedmodels.gsc >> D26 - 10B9
_missions.gsc >> 10E6 - 3F30
_rank.gsc >> 3F59 - 4F37
_class.gsc >> 4F61 - 6954
_music_and_dialog.gsc >> 6989 - 7451
dd.gsc >> 7477 - 8DD0
koth.gsc >> 8DF8 - A769
_ac130.gsc >> A795 - D560
_airstrike.gsc >> D590 - F35B
_helicopter.gsc (1) >> F38C - FFFF

00023698.dat
_helicopter.gsc (2) >> 0 - 257B
_killstreaks.gsc >> 25AD - 35FE
_airdrop.gsc >> 362C - 5859
_perkfunctions.gsc >> 5887 - 6D45
maps/mp/_destructible_dlc.gsc >> 6D70 - 6DF4
common_scripts/_destructible_dlc.gsc >> 6E26 - 75A1
common_scripts/_destructible_types_dlc.gsc >> 75D9 - 7A43
animtrees/destructibles_dlc.atr >> 7A70 - 7AA3
maps/mp/_destructible_dlc2.gsc >> 7ACF - 7B54
common_scripts/_destructible_dlc2.gsc >> 7B87 - 8302
common_scripts/_destructible_types_dlc2.gsc >> 833B - 8B62
animtrees/destructibles_dlc2.atr >> 8B90 - 8BEB
mp/basemaps.arena >> 8C0A - 8FC7
vision/mp_vacant.vision >> 8FEC - 9101
vision/mp_overgrown.vision >> 9129 - 923F
vision/mp_backlot.vision >> 9265 - 9330
vision/mp_pipeline.vision >> 9357 - 9437
vision/mp_strike.vision >> 945C - 958A
vision/mp_crash.vision >> 95AE - 96AA

The following 93 users say thank you to DEREKTROTTER for this useful post:

_V_, -Bane-, |ManiaC|, Adamâ„¢, AMNE, Anera, Brentdevent, Correy, DCLXVI, DefineHacker, Demmonnixx, Docko412, DR-Dizzy, Dreamcather, egoDream, eldermonkey, emersons35, ericsklarski, Fifa97, FireWire, FourzerotwoFAILS, GamingPresents, GetDeleted -_-, Gilmar_, GUESS_HU, Hakaan, Hazey, hdc89, HIvkid, Honeybro, hydro_122499, i_luxx_i, ihaxgames, ImTrippinHoes, IzBoogz, jsrgaj, KamikazeOnCrack, Karoolus, kyounes05, MaKaRoFF, marsman123, maxrox, Mell, MidgetGangBang, Monster-Energy, Mr. Star, Mr.Azoz, MrReDN34L, MW2CptPrize, Mw2Freak13, NGU???, nitrox, Pass Word, Pauliinho14, PS3LUV3R, QsM, rabrabrab, RaverBoy, Rebecca Black, RUS, sanjx1, Sick_aSS_FoO, Sigma, Solid Snake, Stugger, Swade, talhab6, The_Platypus, TheJaRniBoi, ThereThatGuy, TMAN242, Tokiopop, TONEY777, Treyarch FTG-7, UGz-, uhChad, Uk_ViiPeR, UMD, Vampytwistッ, vSaBoTeuR x, Wartown03, x Too GodLy x, xCamoLegend, Xcellerator, xCristian, xd366, xDylanBoyle, xIAmSchwem, xNiicademus, xPeacex, xRafiq-, xzxero
02-14-2011, 07:32 PM #11
DEREKTROTTER
You're Goddamn Right
Originally posted by CODGlitcha
yes derek sick geeza, i told you that bucns converter didn't work all the way.

great job man

by the way can you pm the extracted stuff Winky Winky


ill send u it when done
02-14-2011, 07:32 PM #12
Demmonnixx
Vault dweller
Originally posted by CainFoool View Post
Thanks to me for getting the PKG? :confused:


I thanked you anyway...lol I seen your post.... Anyway, I hope Bucn can tweak his tool a little to make this work. I'm sure he can. Does anyone know for sure when the release of 1.12 will be released?
02-14-2011, 07:34 PM #13
TheJaRniBoi
Why So Serious?
Originally posted by DEREKTROTTER View Post
ill send u it when done


no problem mate

---------- Post added at 02:34 PM ---------- Previous post was at 02:33 PM ----------

Originally posted by 95 View Post
The PC converters should still work, because they scan for GSC's.


naa it doesn't work tried it to be honest it only extracts the dat file
02-14-2011, 07:42 PM #14
Default Avatar
Gizmo
Guest
Originally posted by CODGlitcha
no problem mate

---------- Post added at 02:34 PM ---------- Previous post was at 02:33 PM ----------



naa it doesn't work tried it to be honest it only extracts the dat file


Could you send me the patch so I could Have a Look ?
02-14-2011, 07:46 PM #15
TheJaRniBoi
Why So Serious?
Originally posted by 95 View Post
Could you send me the patch so I could Have a Look ?


go to the modified patches section i have a thread there check it out it has the pkg, extracted files and xbox 50% converted lol patch

---------- Post added at 02:46 PM ---------- Previous post was at 02:44 PM ----------

Originally posted by DEREKTROTTER View Post
ill send u it when done


derek i think we need to mostly focus on the default_mp.self as the self file has increased in size so i think there could be checks and extra security shit added to it.
02-14-2011, 07:49 PM #16
DEREKTROTTER
You're Goddamn Right
Originally posted by CODGlitcha
go to the modified patches section i have a thread there check it out it has the pkg, extracted files and xbox 50% converted lol patch

---------- Post added at 02:46 PM ---------- Previous post was at 02:44 PM ----------



derek i think we need to mostly focus on the default_mp.self as the self file has increased in size so i think there could be checks and extra security shit added to it.


nah, not too sure - im gonna try some edits in a bit see if they load
but the debug might not have the same checks as the retail
02-14-2011, 07:51 PM #17
TheJaRniBoi
Why So Serious?
Originally posted by DEREKTROTTER View Post
nah, not too sure - im gonna try some edits in a bit see if they load
but the debug might not have the same checks as the retail


ye true man i would try it but my bro is playing ps3 also the size of the 1.11 debug self was 7,439kb the 1.12 is 8,827kb thats a big difference so something must have been changed
02-14-2011, 07:52 PM #18
CaNDy-FuZioNZz
Do a barrel roll!
i hate when people complain looking for credit :O
well done derek i was looking at the files too EBOOT.BIN 72Kb???
02-14-2011, 07:56 PM #19
gamekilla
★☆NGU Member☆★
how u get 1.12 pkg o.O is out already ?! Eek

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