Post: [INFO] MW2 Patch 1.12 - All GSC Offsets
02-14-2011, 07:16 PM #1
DEREKTROTTER
You're Goddamn Right
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MW2 Patch 1.12 - All GSC Offsets


We may have to start again from this stage, as all current converters will need to be tweaked. So i extracted all the gsc info

0000b49e.dat
mp_afghan.gsc >> C41B - C572
mp_rust.gsc >> C593 - C699
mp_derail.gsc >> C6B3 - C7FC
mp_fuel2.gsc >> C81E - C931
_utility.gsc >> C953 - FC32
_events.gsc (1) >> FC53 - FFFF

000136dc.dat
_events.gsc (2) >> 0 - CFD
_animatedmodels.gsc >> D26 - 10B9
_missions.gsc >> 10E6 - 3F30
_rank.gsc >> 3F59 - 4F37
_class.gsc >> 4F61 - 6954
_music_and_dialog.gsc >> 6989 - 7451
dd.gsc >> 7477 - 8DD0
koth.gsc >> 8DF8 - A769
_ac130.gsc >> A795 - D560
_airstrike.gsc >> D590 - F35B
_helicopter.gsc (1) >> F38C - FFFF

00023698.dat
_helicopter.gsc (2) >> 0 - 257B
_killstreaks.gsc >> 25AD - 35FE
_airdrop.gsc >> 362C - 5859
_perkfunctions.gsc >> 5887 - 6D45
maps/mp/_destructible_dlc.gsc >> 6D70 - 6DF4
common_scripts/_destructible_dlc.gsc >> 6E26 - 75A1
common_scripts/_destructible_types_dlc.gsc >> 75D9 - 7A43
animtrees/destructibles_dlc.atr >> 7A70 - 7AA3
maps/mp/_destructible_dlc2.gsc >> 7ACF - 7B54
common_scripts/_destructible_dlc2.gsc >> 7B87 - 8302
common_scripts/_destructible_types_dlc2.gsc >> 833B - 8B62
animtrees/destructibles_dlc2.atr >> 8B90 - 8BEB
mp/basemaps.arena >> 8C0A - 8FC7
vision/mp_vacant.vision >> 8FEC - 9101
vision/mp_overgrown.vision >> 9129 - 923F
vision/mp_backlot.vision >> 9265 - 9330
vision/mp_pipeline.vision >> 9357 - 9437
vision/mp_strike.vision >> 945C - 958A
vision/mp_crash.vision >> 95AE - 96AA
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The following 93 users say thank you to DEREKTROTTER for this useful post:

_V_, -Bane-, |ManiaC|, Adamâ„¢, AMNE, Anera, Brentdevent, Correy, DCLXVI, DefineHacker, Demmonnixx, Docko412, DR-Dizzy, Dreamcather, egoDream, eldermonkey, emersons35, ericsklarski, Fifa97, FireWire, FourzerotwoFAILS, GamingPresents, GetDeleted -_-, Gilmar_, GUESS_HU, Hakaan, Hazey, hdc89, HIvkid, Honeybro, hydro_122499, i_luxx_i, ihaxgames, ImTrippinHoes, IzBoogz, jsrgaj, KamikazeOnCrack, Karoolus, kyounes05, MaKaRoFF, marsman123, maxrox, Mell, MidgetGangBang, Monster-Energy, Mr. Star, Mr.Azoz, MrReDN34L, MW2CptPrize, Mw2Freak13, NGU???, nitrox, Pass Word, Pauliinho14, PS3LUV3R, QsM, rabrabrab, RaverBoy, Rebecca Black, RUS, sanjx1, Sick_aSS_FoO, Sigma, Solid Snake, Stugger, Swade, talhab6, The_Platypus, TheJaRniBoi, ThereThatGuy, TMAN242, Tokiopop, TONEY777, Treyarch FTG-7, UGz-, uhChad, Uk_ViiPeR, UMD, Vampytwistッ, vSaBoTeuR x, Wartown03, x Too GodLy x, xCamoLegend, Xcellerator, xCristian, xd366, xDylanBoyle, xIAmSchwem, xNiicademus, xPeacex, xRafiq-, xzxero
03-11-2011, 04:50 PM #155
anddrew
League Champion
Originally posted by Chuiby View Post
Nice but, xbox360 offsets or PS3 offsets?...

Originally posted by xX View Post
My guess would be PS3 :plank:
But I could be wrong :P


aren't they the same?
if not then these are the ps3s
03-12-2011, 12:03 AM #156
jp_cfc09
Save Point
You must login or register to view this content. link to [{@@}] JDixon1993 BEAST HACKER thread with working patch, the patch_mp.ff file just needs replaced. it doesn't have a mod menu but has all infections all thanks to him and friend
03-13-2011, 07:18 AM #157
NeoFlaveRR
Bounty hunter
Woah^^..
Ur Sick xD Nice Post!
03-13-2011, 07:38 AM #158
Beta-
< ^ > < ^ >
Soo No Mod Menus No More
03-13-2011, 12:14 PM #159
eh... stupid question but: can we edit it?? like the 1.11... or do we get a balck screen?

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