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[INFO] MW2 Patch 1.12 - All GSC Offsets
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[INFO] MW2 Patch 1.12 - All GSC Offsets
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02-14-2011, 07:16 PM
#1
DEREKTROTTER
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MW2 Patch 1.12 - All GSC Offsets
We may have to start again from this stage, as all current converters will need to be tweaked. So i extracted all the gsc info
0000b49e.dat
mp_afghan.gsc >>
C41B - C572
mp_rust.gsc >>
C593 - C699
mp_derail.gsc >>
C6B3 - C7FC
mp_fuel2.gsc >>
C81E - C931
_utility.gsc >>
C953 - FC32
_events.gsc (1) >>
FC53 - FFFF
000136dc.dat
_events.gsc (2) >>
0 - CFD
_animatedmodels.gsc >>
D26 - 10B9
_missions.gsc >>
10E6 - 3F30
_rank.gsc >>
3F59 - 4F37
_class.gsc >>
4F61 - 6954
_music_and_dialog.gsc >>
6989 - 7451
dd.gsc >>
7477 - 8DD0
koth.gsc >>
8DF8 - A769
_ac130.gsc >>
A795 - D560
_airstrike.gsc >>
D590 - F35B
_helicopter.gsc (1) >>
F38C - FFFF
00023698.dat
_helicopter.gsc (2) >>
0 - 257B
_killstreaks.gsc >>
25AD - 35FE
_airdrop.gsc >>
362C - 5859
_perkfunctions.gsc >>
5887 - 6D45
maps/mp/_destructible_dlc.gsc >>
6D70 - 6DF4
common_scripts/_destructible_dlc.gsc >>
6E26 - 75A1
common_scripts/_destructible_types_dlc.gsc >>
75D9 - 7A43
animtrees/destructibles_dlc.atr >>
7A70 - 7AA3
maps/mp/_destructible_dlc2.gsc >>
7ACF - 7B54
common_scripts/_destructible_dlc2.gsc >>
7B87 - 8302
common_scripts/_destructible_types_dlc2.gsc >>
833B - 8B62
animtrees/destructibles_dlc2.atr >>
8B90 - 8BEB
mp/basemaps.arena >>
8C0A - 8FC7
vision/mp_vacant.vision >>
8FEC - 9101
vision/mp_overgrown.vision >>
9129 - 923F
vision/mp_backlot.vision >>
9265 - 9330
vision/mp_pipeline.vision >>
9357 - 9437
vision/mp_strike.vision >>
945C - 958A
vision/mp_crash.vision >>
95AE - 96AA
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03-11-2011, 04:50 PM
#155
anddrew
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Originally posted by Chuiby
Nice but, xbox360 offsets or PS3 offsets?...
Originally posted by xX
My guess would be PS3
:plank:
But I could be wrong
aren't they the same?
if not then these are the ps3s
03-12-2011, 12:03 AM
#156
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link to [{@@}] JDixon1993 BEAST HACKER thread with working patch, the patch_mp.ff file just needs replaced. it doesn't have a mod menu but has all infections all thanks to him and friend
03-13-2011, 07:18 AM
#157
NeoFlaveRR
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Woah^^..
Ur Sick xD Nice Post!
03-13-2011, 07:38 AM
#158
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Soo No Mod Menus No More
03-13-2011, 12:14 PM
#159
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eh... stupid question but: can we edit it?? like the 1.11... or do we get a balck screen?
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