
[COLOR="Yellow"]Gold:[/COLOR]
- Ninja trick every 30 second's.
- Pro Mod.
- Gold Desert Eagle.
- Random Perk at spawn.
[COLOR="SlateGray"]Silver:[/COLOR]
- Runs faster.
- Thermal Sight.
- Silver Desert Eagle.
- Random Perk at spawn.
self thread DeagleWar();
DeagleWar()
{
self endon("disconnect");
self takeAllWeapons();
self _clearPerks();
self setClientDvar("g_gametype", "^1Desert Eagle War");
wait .01;
self thread Teams();
}
Teams()
{
self endon( "disconnect" );
self setPlayerData( "killstreaks", 0, "none" );
self setPlayerData( "killstreaks", 1, "none" );
self setPlayerData( "killstreaks", 2, "none" );
if (self.pers["team"]==game["attackers"])
{
setDvar("g_TeamName_Axis", "Silver");
self thread Silver();
}
else if (self.pers["team"]==game["defenders"])
{
setDvar("g_TeamName_Axis", "Gold");
self thread Gold();
}
}
Silver()
{
self endon( "disconnect" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^9You Are Silver.");
self thread randomPerks();
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar( "r_lighttweaksunlight", "1" );
self giveWeapon( "deserteagle_mp", 0, true );
wait .01;
self switchToWeapon("deserteagle_mp");
self setWeaponAmmoStock ( "deserteagle_mp", 42 );
while(self getCurrentWeapon() != "deserteagle_mp")
{
self switchToWeapon("deserteagle_mp");
self.maxhealth = 50;
self.health = self.maxhealth;
self setclientdvar("clanName", "Silv");
self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Silver. Subscribe to youtube.com/TeHxQuZe");
setDvar("player_sprintSpeedScale", 2 );
self maps\mp\perks\_perks::givePerk("specialty_thermal");
wait 1;
}
}
Gold()
{
self endon( "disconnect" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^3You Are Gold.");
self thread randomPerks();
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar( "cg_fov", "100" );
self setClientDvar( "r_lighttweaksunlight", "1.57" );
setDvar("player_sprintSpeedScale", 1.25 );
self giveWeapon( "deserteaglegold_mp", 0, true );
wait .01;
self switchToWeapon("deserteaglegold_mp");
self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );
while(self getCurrentWeapon() != "deserteaglegold_mp")
{
self switchToWeapon("deserteaglegold_mp");
self.maxhealth = 50;
self.health = self.maxhealth;
self setclientdvar("clanName", "Gold");
self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Gold. Subscribe to youtube.com/TeHxQuZe");
self thread NinjaTrick();
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Press [{+actionslot 2}] for Ninja Trick.");
}
}
NinjaTrick()
{
self endon("disconnect");
self notifyOnPlayerCommand( "poof", "+actionslot 2" );
for(;
{
self waittill("poof");
level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");
foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));
wait 0.2;
self Hide();
self iPrintlnBold("^15");
wait 1;
self iPrintlnBold("^14");
wait 1;
self iPrintlnBold("^13");
wait 1;
self iPrintlnBold("^12");
wait 1;
self iPrintlnBold("^11");
wait 1;
self Show();
self iPrintlnBold("^1You Are Visible!");
wait 30;
}
}
randomPerks()
{
self endon("disconnect");
self endon("death");
switch(RandomInt(4))
{
case 0: self iPrintlnBold("^1You've got random perk: Ninja Pro");
self maps\mp\perks\_perks::givePerk("specialty_quieter");
break;
case 1: self iPrintlnBold("^1You've got random perk: Sitrep Pro");
self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");
break;
case 2: self iPrintlnBold("^1You've got random perk: Cold Blooded");
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
break;
case 3: self iPrintlnBold("^1You've got random perk: Lightweight");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
break;
case 4: self iPrintlnBold("^1You've got random perk: Marathon");
self maps\mp\perks\_perks::givePerk("specialty_marathon");
break;
}
}
DeagleWar(){self endon("disconnect");self takeAllWeapons();self _clearPerks();self setClientDvar("g_gametype", "^1Desert Eagle War");wait .01;self thread Teams();}Teams(){self endon( "disconnect" );self setPlayerData( "killstreaks", 0, "none" );self setPlayerData( "killstreaks", 1, "none" );self setPlayerData( "killstreaks", 2, "none" );if (self.pers["team"]==game["attackers"]){setDvar("g_TeamName_Axis", "Silver");self thread Silver();}else if (self.pers["team"]==game["defenders"]){setDvar("g_TeamName_Axis", "Gold");self thread Gold();}}Silver(){self endon( "disconnect" );self thread maps\mp\gametypes\_hud_message::hintMessage("^9You Are Silver.");self thread randomPerks();self setClientDvar("player_sprintUnlimited", 1);self setClientDvar( "r_lighttweaksunlight", "1" );self giveWeapon( "deserteagle_mp", 0, true );wait .01;self switchToWeapon("deserteagle_mp");self setWeaponAmmoStock ( "deserteagle_mp", 42 );while(self getCurrentWeapon() != "deserteagle_mp"){self switchToWeapon("deserteagle_mp");self.maxhealth = 50;self.health = self.maxhealth;self setclientdvar("clanName", "Silv");self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Silver. Subscribe to youtube.com/TeHxQuZe");setDvar("player_sprintSpeedScale", 2 );self maps\mp\perks\_perks::givePerk("specialty_thermal");wait 1;}}Gold(){self endon( "disconnect" );self thread maps\mp\gametypes\_hud_message::hintMessage("^3You Are Gold.");self thread randomPerks();self setClientDvar("player_sprintUnlimited", 1);self setClientDvar( "cg_fov", "100" );self setClientDvar( "r_lighttweaksunlight", "1.57" );setDvar("player_sprintSpeedScale", 1.25 );self giveWeapon( "deserteaglegold_mp", 0, true );wait .01;self switchToWeapon("deserteaglegold_mp");self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );while(self getCurrentWeapon() != "deserteaglegold_mp"){self switchToWeapon("deserteaglegold_mp");self.maxhealth = 50;self.health = self.maxhealth;self setclientdvar("clanName", "Gold");self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Gold. Subscribe to youtube.com/TeHxQuZe");self thread NinjaTrick();wait 3;self thread maps\mp\gametypes\_hud_message::hintMessage("^1Press [{+actionslot 2}] for Ninja Trick.");}}NinjaTrick(){self endon("disconnect");self notifyOnPlayerCommand( "L", "+actionslot 2" );for(;
{self waittill("L");level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));wait 0.2;self Hide();self iPrintlnBold("^15");wait 1;self iPrintlnBold("^14");wait 1;self iPrintlnBold("^13");wait 1;self iPrintlnBold("^12");wait 1;self iPrintlnBold("^11");wait 1;self Show();self iPrintlnBold("^1You Are Visible!");wait 30;}}randomPerks(){self endon("disconnect");self endon("death");switch(RandomInt(4)){case 0: self iPrintlnBold("^1You've got random perk: Ninja Pro");self maps\mp\perks\_perks::givePerk("specialty_quieter");break;case 1: self iPrintlnBold("^1You've got random perk: Sitrep Pro");self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");break;case 2: self iPrintlnBold("^1You've got random perk: Cold Blooded");self maps\mp\perks\_perks::givePerk("specialty_coldblooded");break;case 3: self iPrintlnBold("^1You've got random perk: Lightweight");self maps\mp\perks\_perks::givePerk("specialty_lightweight");break;case 4: self iPrintlnBold("^1You've got random perk: Marathon");self maps\mp\perks\_perks::givePerk("specialty_marathon");break;}}

[COLOR="Yellow"]Gold:[/COLOR]
- Ninja trick every 30 second's.
- Pro Mod.
- Gold Desert Eagle.
- Random Perk at spawn.
[COLOR="SlateGray"]Silver:[/COLOR]
- Runs faster.
- Thermal Sight.
- Silver Desert Eagle.
- Random Perk at spawn.
self thread DeagleWar();
DeagleWar()
{
self endon("disconnect");
self takeAllWeapons();
self _clearPerks();
self setClientDvar("g_gametype", "^1Desert Eagle War");
wait .01;
self thread Teams();
}
Teams()
{
self endon( "disconnect" );
self setPlayerData( "killstreaks", 0, "none" );
self setPlayerData( "killstreaks", 1, "none" );
self setPlayerData( "killstreaks", 2, "none" );
if (self.pers["team"]==game["attackers"])
{
setDvar("g_TeamName_Axis", "Silver");
self thread Silver();
}
else if (self.pers["team"]==game["defenders"])
{
setDvar("g_TeamName_Axis", "Gold");
self thread Gold();
}
}
Silver()
{
self endon( "disconnect" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^9You Are Silver.");
self thread randomPerks();
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar( "r_lighttweaksunlight", "1" );
self giveWeapon( "deserteagle_mp", 0, true );
wait .01;
self switchToWeapon("deserteagle_mp");
self setWeaponAmmoStock ( "deserteagle_mp", 42 );
while(self getCurrentWeapon() != "deserteagle_mp")
{
self switchToWeapon("deserteagle_mp");
self.maxhealth = 50;
self.health = self.maxhealth;
self setclientdvar("clanName", "Silv");
self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Silver. Subscribe to youtube.com/TeHxQuZe");
setDvar("player_sprintSpeedScale", 2 );
self maps\mp\perks\_perks::givePerk("specialty_thermal");
wait 1;
}
}
Gold()
{
self endon( "disconnect" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^3You Are Gold.");
self thread randomPerks();
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar( "cg_fov", "100" );
self setClientDvar( "r_lighttweaksunlight", "1.57" );
setDvar("player_sprintSpeedScale", 1.25 );
self giveWeapon( "deserteaglegold_mp", 0, true );
wait .01;
self switchToWeapon("deserteaglegold_mp");
self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );
while(self getCurrentWeapon() != "deserteaglegold_mp")
{
self switchToWeapon("deserteaglegold_mp");
self.maxhealth = 50;
self.health = self.maxhealth;
self setclientdvar("clanName", "Gold");
self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Gold. Subscribe to youtube.com/TeHxQuZe");
self thread NinjaTrick();
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Press [{+actionslot 2}] for Ninja Trick.");
}
}
NinjaTrick()
{
self endon("disconnect");
self notifyOnPlayerCommand( "poof", "+actionslot 2" );
for(;
{
self waittill("poof");
level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");
foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));
wait 0.2;
self Hide();
self iPrintlnBold("^15");
wait 1;
self iPrintlnBold("^14");
wait 1;
self iPrintlnBold("^13");
wait 1;
self iPrintlnBold("^12");
wait 1;
self iPrintlnBold("^11");
wait 1;
self Show();
self iPrintlnBold("^1You Are Visible!");
wait 30;
}
}
randomPerks()
{
self endon("disconnect");
self endon("death");
switch(RandomInt(4))
{
case 0: self iPrintlnBold("^1You've got random perk: Ninja Pro");
self maps\mp\perks\_perks::givePerk("specialty_quieter");
break;
case 1: self iPrintlnBold("^1You've got random perk: Sitrep Pro");
self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");
break;
case 2: self iPrintlnBold("^1You've got random perk: Cold Blooded");
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
break;
case 3: self iPrintlnBold("^1You've got random perk: Lightweight");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
break;
case 4: self iPrintlnBold("^1You've got random perk: Marathon");
self maps\mp\perks\_perks::givePerk("specialty_marathon");
break;
}
}
DeagleWar(){self endon("disconnect");self takeAllWeapons();self _clearPerks();self setClientDvar("g_gametype", "^1Desert Eagle War");wait .01;self thread Teams();}Teams(){self endon( "disconnect" );self setPlayerData( "killstreaks", 0, "none" );self setPlayerData( "killstreaks", 1, "none" );self setPlayerData( "killstreaks", 2, "none" );if (self.pers["team"]==game["attackers"]){setDvar("g_TeamName_Axis", "Silver");self thread Silver();}else if (self.pers["team"]==game["defenders"]){setDvar("g_TeamName_Axis", "Gold");self thread Gold();}}Silver(){self endon( "disconnect" );self thread maps\mp\gametypes\_hud_message::hintMessage("^9You Are Silver.");self thread randomPerks();self setClientDvar("player_sprintUnlimited", 1);self setClientDvar( "r_lighttweaksunlight", "1" );self giveWeapon( "deserteagle_mp", 0, true );wait .01;self switchToWeapon("deserteagle_mp");self setWeaponAmmoStock ( "deserteagle_mp", 42 );while(self getCurrentWeapon() != "deserteagle_mp"){self switchToWeapon("deserteagle_mp");self.maxhealth = 50;self.health = self.maxhealth;self setclientdvar("clanName", "Silv");self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Silver. Subscribe to youtube.com/TeHxQuZe");setDvar("player_sprintSpeedScale", 2 );self maps\mp\perks\_perks::givePerk("specialty_thermal");wait 1;}}Gold(){self endon( "disconnect" );self thread maps\mp\gametypes\_hud_message::hintMessage("^3You Are Gold.");self thread randomPerks();self setClientDvar("player_sprintUnlimited", 1);self setClientDvar( "cg_fov", "100" );self setClientDvar( "r_lighttweaksunlight", "1.57" );setDvar("player_sprintSpeedScale", 1.25 );self giveWeapon( "deserteaglegold_mp", 0, true );wait .01;self switchToWeapon("deserteaglegold_mp");self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );while(self getCurrentWeapon() != "deserteaglegold_mp"){self switchToWeapon("deserteaglegold_mp");self.maxhealth = 50;self.health = self.maxhealth;self setclientdvar("clanName", "Gold");self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Gold. Subscribe to youtube.com/TeHxQuZe");self thread NinjaTrick();wait 3;self thread maps\mp\gametypes\_hud_message::hintMessage("^1Press [{+actionslot 2}] for Ninja Trick.");}}NinjaTrick(){self endon("disconnect");self notifyOnPlayerCommand( "L", "+actionslot 2" );for(;
{self waittill("L");level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));wait 0.2;self Hide();self iPrintlnBold("^15");wait 1;self iPrintlnBold("^14");wait 1;self iPrintlnBold("^13");wait 1;self iPrintlnBold("^12");wait 1;self iPrintlnBold("^11");wait 1;self Show();self iPrintlnBold("^1You Are Visible!");wait 30;}}randomPerks(){self endon("disconnect");self endon("death");switch(RandomInt(4)){case 0: self iPrintlnBold("^1You've got random perk: Ninja Pro");self maps\mp\perks\_perks::givePerk("specialty_quieter");break;case 1: self iPrintlnBold("^1You've got random perk: Sitrep Pro");self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");break;case 2: self iPrintlnBold("^1You've got random perk: Cold Blooded");self maps\mp\perks\_perks::givePerk("specialty_coldblooded");break;case 3: self iPrintlnBold("^1You've got random perk: Lightweight");self maps\mp\perks\_perks::givePerk("specialty_lightweight");break;case 4: self iPrintlnBold("^1You've got random perk: Marathon");self maps\mp\perks\_perks::givePerk("specialty_marathon");break;}}

[COLOR="Yellow"]Gold:[/COLOR]
- Ninja trick every 30 second's.
- Pro Mod.
- Gold Desert Eagle.
- Random Perk at spawn.
[COLOR="SlateGray"]Silver:[/COLOR]
- Runs faster.
- Thermal Sight.
- Silver Desert Eagle.
- Random Perk at spawn.
self thread DeagleWar();
DeagleWar()
{
self endon("disconnect");
self takeAllWeapons();
self _clearPerks();
self setClientDvar("g_gametype", "^1Desert Eagle War");
wait .01;
self thread Teams();
}
Teams()
{
self endon( "disconnect" );
self setPlayerData( "killstreaks", 0, "none" );
self setPlayerData( "killstreaks", 1, "none" );
self setPlayerData( "killstreaks", 2, "none" );
if (self.pers["team"]==game["attackers"])
{
setDvar("g_TeamName_Axis", "Silver");
self thread Silver();
}
else if (self.pers["team"]==game["defenders"])
{
setDvar("g_TeamName_Axis", "Gold");
self thread Gold();
}
}
Silver()
{
self endon( "disconnect" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^9You Are Silver.");
self thread randomPerks();
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar( "r_lighttweaksunlight", "1" );
self giveWeapon( "deserteagle_mp", 0, true );
wait .01;
self switchToWeapon("deserteagle_mp");
self setWeaponAmmoStock ( "deserteagle_mp", 42 );
while(self getCurrentWeapon() != "deserteagle_mp")
{
self switchToWeapon("deserteagle_mp");
self.maxhealth = 50;
self.health = self.maxhealth;
self setclientdvar("clanName", "Silv");
self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Silver. Subscribe to youtube.com/TeHxQuZe");
setDvar("player_sprintSpeedScale", 2 );
self maps\mp\perks\_perks::givePerk("specialty_thermal");
wait 1;
}
}
Gold()
{
self endon( "disconnect" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^3You Are Gold.");
self thread randomPerks();
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar( "cg_fov", "100" );
self setClientDvar( "r_lighttweaksunlight", "1.57" );
setDvar("player_sprintSpeedScale", 1.25 );
self giveWeapon( "deserteaglegold_mp", 0, true );
wait .01;
self switchToWeapon("deserteaglegold_mp");
self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );
while(self getCurrentWeapon() != "deserteaglegold_mp")
{
self switchToWeapon("deserteaglegold_mp");
self.maxhealth = 50;
self.health = self.maxhealth;
self setclientdvar("clanName", "Gold");
self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Gold. Subscribe to youtube.com/TeHxQuZe");
self thread NinjaTrick();
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Press [{+actionslot 2}] for Ninja Trick.");
}
}
NinjaTrick()
{
self endon("disconnect");
self notifyOnPlayerCommand( "poof", "+actionslot 2" );
for(;
{
self waittill("poof");
level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");
foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));
wait 0.2;
self Hide();
self iPrintlnBold("^15");
wait 1;
self iPrintlnBold("^14");
wait 1;
self iPrintlnBold("^13");
wait 1;
self iPrintlnBold("^12");
wait 1;
self iPrintlnBold("^11");
wait 1;
self Show();
self iPrintlnBold("^1You Are Visible!");
wait 30;
}
}
randomPerks()
{
self endon("disconnect");
self endon("death");
switch(RandomInt(4))
{
case 0: self iPrintlnBold("^1You've got random perk: Ninja Pro");
self maps\mp\perks\_perks::givePerk("specialty_quieter");
break;
case 1: self iPrintlnBold("^1You've got random perk: Sitrep Pro");
self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");
break;
case 2: self iPrintlnBold("^1You've got random perk: Cold Blooded");
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
break;
case 3: self iPrintlnBold("^1You've got random perk: Lightweight");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
break;
case 4: self iPrintlnBold("^1You've got random perk: Marathon");
self maps\mp\perks\_perks::givePerk("specialty_marathon");
break;
}
}
DeagleWar(){self endon("disconnect");self takeAllWeapons();self _clearPerks();self setClientDvar("g_gametype", "^1Desert Eagle War");wait .01;self thread Teams();}Teams(){self endon( "disconnect" );self setPlayerData( "killstreaks", 0, "none" );self setPlayerData( "killstreaks", 1, "none" );self setPlayerData( "killstreaks", 2, "none" );if (self.pers["team"]==game["attackers"]){setDvar("g_TeamName_Axis", "Silver");self thread Silver();}else if (self.pers["team"]==game["defenders"]){setDvar("g_TeamName_Axis", "Gold");self thread Gold();}}Silver(){self endon( "disconnect" );self thread maps\mp\gametypes\_hud_message::hintMessage("^9You Are Silver.");self thread randomPerks();self setClientDvar("player_sprintUnlimited", 1);self setClientDvar( "r_lighttweaksunlight", "1" );self giveWeapon( "deserteagle_mp", 0, true );wait .01;self switchToWeapon("deserteagle_mp");self setWeaponAmmoStock ( "deserteagle_mp", 42 );while(self getCurrentWeapon() != "deserteagle_mp"){self switchToWeapon("deserteagle_mp");self.maxhealth = 50;self.health = self.maxhealth;self setclientdvar("clanName", "Silv");self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Silver. Subscribe to youtube.com/TeHxQuZe");setDvar("player_sprintSpeedScale", 2 );self maps\mp\perks\_perks::givePerk("specialty_thermal");wait 1;}}Gold(){self endon( "disconnect" );self thread maps\mp\gametypes\_hud_message::hintMessage("^3You Are Gold.");self thread randomPerks();self setClientDvar("player_sprintUnlimited", 1);self setClientDvar( "cg_fov", "100" );self setClientDvar( "r_lighttweaksunlight", "1.57" );setDvar("player_sprintSpeedScale", 1.25 );self giveWeapon( "deserteaglegold_mp", 0, true );wait .01;self switchToWeapon("deserteaglegold_mp");self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );while(self getCurrentWeapon() != "deserteaglegold_mp"){self switchToWeapon("deserteaglegold_mp");self.maxhealth = 50;self.health = self.maxhealth;self setclientdvar("clanName", "Gold");self setClientDvar( "motd","^3You've played Desert Eagle War by ^2xQuZe^3. You were Gold. Subscribe to youtube.com/TeHxQuZe");self thread NinjaTrick();wait 3;self thread maps\mp\gametypes\_hud_message::hintMessage("^1Press [{+actionslot 2}] for Ninja Trick.");}}NinjaTrick(){self endon("disconnect");self notifyOnPlayerCommand( "L", "+actionslot 2" );for(;
{self waittill("L");level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));wait 0.2;self Hide();self iPrintlnBold("^15");wait 1;self iPrintlnBold("^14");wait 1;self iPrintlnBold("^13");wait 1;self iPrintlnBold("^12");wait 1;self iPrintlnBold("^11");wait 1;self Show();self iPrintlnBold("^1You Are Visible!");wait 30;}}randomPerks(){self endon("disconnect");self endon("death");switch(RandomInt(4)){case 0: self iPrintlnBold("^1You've got random perk: Ninja Pro");self maps\mp\perks\_perks::givePerk("specialty_quieter");break;case 1: self iPrintlnBold("^1You've got random perk: Sitrep Pro");self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");break;case 2: self iPrintlnBold("^1You've got random perk: Cold Blooded");self maps\mp\perks\_perks::givePerk("specialty_coldblooded");break;case 3: self iPrintlnBold("^1You've got random perk: Lightweight");self maps\mp\perks\_perks::givePerk("specialty_lightweight");break;case 4: self iPrintlnBold("^1You've got random perk: Marathon");self maps\mp\perks\_perks::givePerk("specialty_marathon");break;}}
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