*Name of NGU
*Name of PSN
*Code idea

add this to jump (if player has jumped)
doubleJump(){
v = self getVelocity();
z = randomIntRange(700,900);
self setVelocity((v[0],v[1],z+300));
else
self setVelocity((v[0],v[1],z));
}
DoFugg(){
if (self.pers["team"]==game["attackers"])
{
self takeAllWeapons();
self _clearPerks();
self endon( "disconnect" );
self waittill( "joined_team" );
self setPlayerData( "killstreaks", 0, "none" );
self setPlayerData( "killstreaks", 1, "none" );
self setPlayerData( "killstreaks", 2, "none" );
setDvar("player_meleeRange", 0);
self thread maps\mp\gametypes\_hud_message::hintMessage("^You are ****d by snipeshow_101.");
}
}
*Name of NGU
*Name of PSN
*Code idea

add this to jump (if player has jumped)
doubleJump(){
v = self getVelocity();
z = randomIntRange(700,900);
self setVelocity((v[0],v[1],z+300));
else
self setVelocity((v[0],v[1],z));
}
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