Post: Any code ideas?
02-26-2011, 12:29 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This thread is completly for code ideas

just follow these rules
    
*Name of NGU
*Name of PSN
*Code idea


And then post your idea (you will be in the credits)

I will try to make it Smile
=====================================================

DOUBLE JUMP
    
add this to jump (if player has jumped)

    
doubleJump(){
v = self getVelocity();
z = randomIntRange(700,900);
self setVelocity((v[0],v[1],z+300));
else
self setVelocity((v[0],v[1],z));
}
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02-26-2011, 07:00 PM #20
oO-GKUSH-Oo
< ^ > < ^ >
Ill help you :p
02-26-2011, 07:03 PM #21
mw2alltheway
Bounty hunter
psn: IamCodGod
ngu: mw2alltheway
idea:1. can you make a code where you cant defuse the bomb in snd?
2. make a code for everytime an enemey shoots you the get the damage XD
02-26-2011, 07:03 PM #22
The InvadeR
Who’s Jim Erased?
Originally posted by xQuZe
    
DoFugg(){
if (self.pers["team"]==game["attackers"])
{
self takeAllWeapons();
self _clearPerks();
self endon( "disconnect" );
self waittill( "joined_team" );
self setPlayerData( "killstreaks", 0, "none" );
self setPlayerData( "killstreaks", 1, "none" );
self setPlayerData( "killstreaks", 2, "none" );
setDvar("player_meleeRange", 0);
self thread maps\mp\gametypes\_hud_message::hintMessage("^You are ****d by snipeshow_101.");
}
}


This will fugg them up. Happy

hi mate i know your dutch its not fugg btw Winky Winky
02-26-2011, 07:16 PM #23
xQuZe-
You talkin to me?
Originally posted by NaThR View Post
hi mate i know your dutch its not fugg btw Winky Winky


Lol i know but else it gets consored like this: ****
02-26-2011, 07:31 PM #24
RusterG
The one and Only
Originally posted by Sn1PaXx View Post
This thread is completly for code ideas

just follow these rules
    
*Name of NGU
*Name of PSN
*Code idea


And then post your idea (you will be in the credits)

I will try to make it Smile
=====================================================

DOUBLE JUMP
    
add this to jump (if player has jumped)

    
doubleJump(){
v = self getVelocity();
z = randomIntRange(700,900);
self setVelocity((v[0],v[1],z+300));
else
self setVelocity((v[0],v[1],z));
}


if you need any help with anything mate, im always willing to try and help >...< just send us a message...

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