Post: Enter The Matrix
02-26-2011, 12:39 AM #1
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The following 9 users say thank you to x_DaftVader_x for this useful post:

Alexis Rhodes, Correy, Dreamcather, GetDeleted -_-, Jacob-And-Britt, Ninja, oO-GKUSH-Oo, TheFlowRidah, ViiZiiKz
02-26-2011, 12:46 AM #2
oO-GKUSH-Oo
< ^ > < ^ >
Nice shyt man
02-26-2011, 12:49 AM #3
xx dog patch xx
Do a barrel roll!
very niceSmile
02-26-2011, 01:23 AM #4
jkry_2_1_
Call Me The CodFather
this would be a sexy menu background........

The following user thanked jkry_2_1_ for this useful post:

Blackstorm
02-26-2011, 01:28 AM #5
Originally posted by jkry
this would be a sexy menu background........


might be a bit laggy though ...
02-26-2011, 01:31 AM #6
Dreamcather
Call me Eddie Winky Winky
U should have Green Background Smile

Good job Happy
02-26-2011, 01:54 AM #7
agtiger
lolololololololololololol
Originally posted by ..V.. View Post
This was something I started but never really finished. If anyone can make the "Matrix text" better, go for it..

The Bullet Time was originally by agentCOD, I just added the blur and visions to it.
Everything else was put together by me.

(For those who don't know, agentCOD is the person who made VAC chaos and the AlterIWnet ModLoader !)

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In your menu
     foreach(p in level.players) {
p thread EnterTheMatrix();
}


Add these functions
    
EnterTheMatrix(){self endon("death");
self endon("disconnect");
setDvar("g_hardcore",1);
self VisionSetNakedForPlayer("BlackTest",0.5);
ms("Enter The Matrix");
wait 5;
self thread Matrix();
wait 8;
self thread doBulletTime();

}

TT(T,D,pos)/*x_DaftVader_x*/
{self endon("death");
a=pos;
b=10;
m = createFontString( "default", 1.5 );
m SetText(T);
m.x = a;
m.y = b;
m.alignX = "top";
m.alignY = "top";
m.horzAlign = "top";
m.vertAlign = "top";
m.sort = 3;
m.foreground = false;
m transitionPulseFXIn( 3, 5 );
m trans(pos);
m.color = ( .6 ,.8, .6 );
m.alpha = 1;
m fadeOverTime( 0.1 );
m.alpha = .2;
wait 0.1;
m fadeOverTime( 0.1 );
m.alpha = 1;
m.color = ( 1.0,1.0, 1.0 );
wait 0.1;
m fadeOverTime( 0.1 );
m.alpha = .2;
wait 0.1;
m fadeOverTime( 0.1 );
m.alpha = 3;
m.color = ( .6 ,.8, .6 );
m.alpha = 1;
m fadeOverTime( 0.1 );
m.alpha = .2;
wait 0.1;
m fadeOverTime( 0.1 );
m.alpha = 1;
m.color = ( 1.0,1.0, 1.0 );
wait 0.1;
m fadeOverTime( 0.1 );
m.alpha = .2;
wait 0.1;
m fadeOverTime( 0.1 );
m.alpha = 1;
m.color = ( .6 ,.8, .6 );
wait 3;
m destroy();
}

Matrix(){/*_DaftVader_x*/
self endon("death");
self endon("disconnect");
self endon("matrix");
i= RandomIntRange(1,750);
wait 0.01;
self thread neo(i);

}

neo(i){/*_DaftVader_x*/
self endon("death");
self endon("disconnect");
self endon("matrix");

self thread TT("C",1000,i);
wait 0.01;
self thread Matrix();
}


doBulletTime() {/*Made by agentCOD*/
self endon( "disconnect" );
self notify("matrix");
self visionSetNakedForPlayer(getDvar("mapname"),5);
setDvar("g_hardcore",0);

while(1) {
self.SlowMo = 0;
wait 10;
setDvar("timescale", .5);
self.moveSpeedScaler=2.5;
self setMoveSpeedScale(self.moveSpeedScaler);
setDvar("jump_height", 121);
setDvar("g_gravity", 500);setDvar("g_hardcore",1);
self VisionSetNakedForPlayer("Cobra_sunset3",1.5);
self setBlurForPlayer(1.5,1);
self.SlowMo = 1;
wait 10;
setDvar("timescale", 1);
self.moveSpeedScaler=1;
self setMoveSpeedScale(self.moveSpeedScaler);
setDvar("jump_height", 39);
setDvar("g_gravity", 800);
self visionSetNakedForPlayer(getDvar("mapname"),1.5);
setDvar("g_hardcore",0);
self setBlurForPlayer(0,0);
self.SlowMo = 0;
}

}

trans( i )
{/*_DaftVader_x*/

gotoX = self.xOffset;
gotoY = self.yOffset;
gotoY += (1000+i);
self.alpha = 1;
self moveOverTime( 8 );
self.x = gotoX;
self.y = gotoY;
}
ms(text) {
self thread maps\mp\gametypes\_hud_message::hintMessage(text);
}


i knew you would come back. you leaving was to good to be true :carling:
02-26-2011, 01:54 AM #8
The_Platypus
Live Life, Play Cod
is there anyway to put this as menu background
02-26-2011, 01:57 AM #9
Originally posted by agtiger View Post
i knew you would come back. you leaving was to good to be true :carling:


Haha, thanks. You can't keep a good dog down.

This isn't new though, its something I had but never released.. No
02-26-2011, 02:09 AM #10
agtiger
lolololololololololololol
Originally posted by ..V.. View Post
Haha, thanks. You can't keep a good dog down.

This isn't new though, its something I had but never released.. No


sure.... :black: :carling:

either way i prefer if you return cus everyone except you and fifa are homo sexual

---------- Post added at 07:09 PM ---------- Previous post was at 07:00 PM ----------

Originally posted by ..V.. View Post
Haha, thanks. You can't keep a good dog down.

This isn't new though, its something I had but never released.. No


before you leave fo real please release an omega omg omg omg super tealth ultimate homo smasher raping super cool epic infinately better and more fantasmic zombieland 9.000

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