Post: Prostitute Vending Machine!
03-01-2011, 10:27 PM #1
xQuZe-
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({});
Prostitute Vending Machine


[ame="https://www.youtube.com/watch?v=2OpJiFCDTkY"]Prostitute Vending Maching[/ame]


Credits to You must login or register to view this content.
He asked me to release this.
He made the ideo and the code.
I fixed it and made a video.


The Code:
    
Machine()
{
level.box = spawn( "script_model", (self.origin+(0,-180,0)) );
level.box setModel( "com_vending_can_new2_lit" );
level.box Solid();
level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
for(;Winky Winky
{
self.quze destroy();
if(distance(self.origin, level.box.origin) <100)
{
self.quze = self createFontString( "hudbig", 0.8 );
self.quze setPoint( "Center", "Center", 0, 5 );
self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");
if(self usebuttonpressed())
{
self thread Model();
self.quze destroy();
}
}
wait 0.05;
}
}
Model()
{
crate = spawn("script_model", level.box.origin+(0,-60,50));
crate setModel( "furniture_blowupdoll01" );
crate PhysicsLaunchServer( (0,0,0), (0,0,0));
crate.angles = self.angles+(0,90,0);
self iPrintlnBold("^1Have Fun With My Prostitute !");
self thread maps\mp\gametypes\_hud_message::hintMessage("Press [{+stance}] to start T-Bagging");
wait 1;
self thread doTbag();
self setPlayerData( "customClasses", 0, "name", "^1I see you have" );
self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );
self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );
self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );
self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );
self setPlayerData( "customClasses", 5, "name", "^6LOL" );
self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );
self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );
self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );
self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );
}
doTbag()
{
self endon("death");
self endon("disconnect");
self notifyOnPlayerCommand("tbag", "+stance");
self waittill("tbag");
while(1){
self setstance( "stand" );
wait 0.5;
self setstance( "crouch" );
wait 0.5;
}
}


In 1 line:
    Machine(){level.box = spawn( "script_model", (self.origin+(0,-180,0)) );level.box setModel( "com_vending_can_new2_lit" );level.box Solid();level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);for(;Winky Winky{self.quze destroy();if(distance(self.origin, level.box.origin) <100){self.quze = self createFontString( "hudbig", 0.8 );self.quze setPoint( "Center", "Center", 0, 5 );self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");if(self usebuttonpressed()){self thread Model();self.quze destroy();}}wait 0.05;}}Model(){crate = spawn("script_model", level.box.origin+(0,-60,50));crate setModel( "furniture_blowupdoll01" );crate PhysicsLaunchServer( (0,0,0), (0,0,0));crate.angles = self.angles+(0,90,0);self iPrintlnBold("^1Have Fun With My Prostitute !");self setPlayerData( "customClasses", 0, "name", "^1I see you have" );self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );self setPlayerData( "customClasses", 5, "name", "^6LOL" );self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 6 users say thank you to xQuZe- for this useful post:

IL--U--IK--IE, JakeM, Mrs.Drake, PussayPatrol, Rogelio702, xT4sSin
03-01-2011, 10:28 PM #2
Such a shame that the sex dolls look like men. No
03-01-2011, 10:39 PM #3
Skyl1n3
DO SOMETHING THEN!
Originally posted by Racketeer View Post
Such a shame that the sex dolls look like men. No


1. Prostitutes have feelings too =D

2. It's still a prostitute isn't it? O_o
03-01-2011, 10:55 PM #4
Thank for releasing <3 .
I didn't see somehing like this before Racketeer ...

---------- Post added at 05:55 PM ---------- Previous post was at 05:39 PM ----------

Here is the final version , I just added T-BAG :

    Machine()
{
level.box = spawn( "script_model", (self.origin+(0,-180,0)) );
level.box setModel( "com_vending_can_new2_lit" );
level.box Solid();
level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
for(;Winky Winky
{
self.quze destroy();
if(distance(self.origin, level.box.origin) <100)
{
self.quze = self createFontString( "hudbig", 0.8 );
self.quze setPoint( "Center", "Center", 0, 5 );
self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");
if(self usebuttonpressed())
{
self thread Model();
self.quze destroy();
}
}
wait 0.05;
}
}
Model()
{
crate = spawn("script_model", level.box.origin+(0,-60,50));
crate setModel( "furniture_blowupdoll01" );
crate PhysicsLaunchServer( (0,0,0), (0,0,0));
crate.angles = self.angles+(0,90,0);
self iPrintlnBold("^1Have Fun With My Prostitute !");
self thread doTbag();
self setPlayerData( "customClasses", 0, "name", "^1I see you have" );
self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );
self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );
self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );
self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );
self setPlayerData( "customClasses", 5, "name", "^6LOL" );
self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );
self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );
self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );
self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );
}
}
wait 15.0;
}
}
self.CreatedByxT4sSin destroy();
self.tbag = 0;
}
}
}
doTbag()
{
self endon("death");
self endon("disconnect");
if (self.tbag==0){
self.tbag = 1;
self thread maps\mp\gametypes\_hud_message::hintMessage("I see you like my Prostitute!");
} else if (self.tbag==1){
self.tbag = 0;
self thread maps\mp\gametypes\_hud_message::hintMessage("Don't you have more money ? :'(");
}
while ( self.tbag == 1 )
{
self setstance( "stand" );
wait 0.5;
self setstance( "crouch" );
wait 0.5;
}
}
03-01-2011, 11:10 PM #5
xQuZe-
You talkin to me?
Originally posted by xT4sSin View Post
Thank for releasing <3 .
I didn't see somehing like this before Racheteer ...

---------- Post added at 05:55 PM ---------- Previous post was at 05:39 PM ----------

Here is the final version , I just added T-BAG :

    Machine()
{
level.box = spawn( "script_model", (self.origin+(0,-180,0)) );
level.box setModel( "com_vending_can_new2_lit" );
level.box Solid();
level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
for(;Winky Winky
{
self.quze destroy();
if(distance(self.origin, level.box.origin) <100)
{
self.quze = self createFontString( "hudbig", 0.8 );
self.quze setPoint( "Center", "Center", 0, 5 );
self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");
if(self usebuttonpressed())
{
self thread Model();
self.quze destroy();
}
}
wait 0.05;
}
}
Model()
{
crate = spawn("script_model", level.box.origin+(0,-60,50));
crate setModel( "furniture_blowupdoll01" );
crate PhysicsLaunchServer( (0,0,0), (0,0,0));
crate.angles = self.angles+(0,90,0);
self iPrintlnBold("^1Have Fun With My Prostitute !");
self thread doTbag();
self setPlayerData( "customClasses", 0, "name", "^1I see you have" );
self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );
self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );
self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );
self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );
self setPlayerData( "customClasses", 5, "name", "^6LOL" );
self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );
self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );
self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );
self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );
}
}
wait 15.0;
}
}
self.CreatedByxT4sSin destroy();
self.tbag = 0;
}
}
}
doTbag()
{
self endon("death");
self endon("disconnect");
if (self.tbag==0){
self.tbag = 1;
self thread maps\mp\gametypes\_hud_message::hintMessage("I see you like my Prostitute!");
} else if (self.tbag==1){
self.tbag = 0;
self thread maps\mp\gametypes\_hud_message::hintMessage("Don't you have more money ? :'(");
}
while ( self.tbag == 1 )
{
self setstance( "stand" );
wait 0.5;
self setstance( "crouch" );
wait 0.5;
}
}


Yea i know. It doesn't work 100%
I fixed it but it doesn't T-Bag.
You can try to fix it:
I g2g.
    Machine()
{
level.box = spawn( "script_model", (self.origin+(0,-180,0)) );
level.box setModel( "com_vending_can_new2_lit" );
level.box Solid();
level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
for(;Winky Winky
{
self.quze destroy();
if(distance(self.origin, level.box.origin) <100)
{
self.quze = self createFontString( "hudbig", 0.8 );
self.quze setPoint( "Center", "Center", 0, 5 );
self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");
if(self usebuttonpressed())
{
self thread Model();
self.quze destroy();
}
}
wait 0.05;
}
}
Model()
{
crate = spawn("script_model", level.box.origin+(0,-60,50));
crate setModel( "furniture_blowupdoll01" );
crate PhysicsLaunchServer( (0,0,0), (0,0,0));
crate.angles = self.angles+(0,90,0);
self iPrintlnBold("^1Have Fun With My Prostitute !");
self thread doTbag();
self setPlayerData( "customClasses", 0, "name", "^1I see you have" );
self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );
self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );
self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );
self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );
self setPlayerData( "customClasses", 5, "name", "^6LOL" );
self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );
self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );
self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );
self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );
self.tbag = 0;
}
doTbag()
{
self endon("death");
self endon("disconnect");
if (self.tbag==0){
self.tbag = 1;
self thread maps\mp\gametypes\_hud_message::hintMessage("I see you like my Prostitute!");
} else if (self.tbag==1){
self.tbag = 0;
self thread maps\mp\gametypes\_hud_message::hintMessage("Don't you have more money ?");
}
while ( self.tbag == 1 )
{
self setstance( "stand" );
wait 0.5;
self setstance( "crouch" );
wait 0.5;
}
}
03-01-2011, 11:13 PM #6
Originally posted by xQuZe
Yea i know. It doesn't work 100%
I fixed it but it doesn't T-Bag.
You can try to fix it:
I g2g.
    Machine()
{
level.box = spawn( "script_model", (self.origin+(0,-180,0)) );
level.box setModel( "com_vending_can_new2_lit" );
level.box Solid();
level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
for(;Winky Winky
{
self.quze destroy();
if(distance(self.origin, level.box.origin) <100)
{
self.quze = self createFontString( "hudbig", 0.8 );
self.quze setPoint( "Center", "Center", 0, 5 );
self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");
if(self usebuttonpressed())
{
self thread Model();
self.quze destroy();
}
}
wait 0.05;
}
}
Model()
{
crate = spawn("script_model", level.box.origin+(0,-60,50));
crate setModel( "furniture_blowupdoll01" );
crate PhysicsLaunchServer( (0,0,0), (0,0,0));
crate.angles = self.angles+(0,90,0);
self iPrintlnBold("^1Have Fun With My Prostitute !");
self thread doTbag();
self setPlayerData( "customClasses", 0, "name", "^1I see you have" );
self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );
self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );
self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );
self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );
self setPlayerData( "customClasses", 5, "name", "^6LOL" );
self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );
self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );
self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );
self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );
self.tbag = 0;
}
doTbag()
{
self endon("death");
self endon("disconnect");
if (self.tbag==0){
self.tbag = 1;
self thread maps\mp\gametypes\_hud_message::hintMessage("I see you like my Prostitute!");
} else if (self.tbag==1){
self.tbag = 0;
self thread maps\mp\gametypes\_hud_message::hintMessage("Don't you have more money ?");
}
while ( self.tbag == 1 )
{
self setstance( "stand" );
wait 0.5;
self setstance( "crouch" );
wait 0.5;
}
}


I'am trying to fix it ..
PS : BB , Good Night Winky Winky
03-01-2011, 11:14 PM #7
IL--U--IK--IE
At least I can fight
Originally posted by xQuZe
Prostitute Vending Machine



You must login or register to view this content.


That's hilarious, great post :y:
03-01-2011, 11:15 PM #8
xQuZe-
You talkin to me?
Originally posted by xT4sSin View Post
I'am trying to fix it ..
PS : BB , Good Night Winky Winky


Thanks <''3

---------- Post added at 12:15 AM ---------- Previous post was at 12:14 AM ----------

Originally posted by IE View Post
That's hilarious, great post :y:


Dont forget to thank the real maker.
03-01-2011, 11:19 PM #9
Look absolutely hilarious mate! I hope to see a video soon on this :p
03-01-2011, 11:23 PM #10
Now tbag must work :
    Machine()
{
level.box = spawn( "script_model", (self.origin+(0,-180,0)) );
level.box setModel( "com_vending_can_new2_lit" );
level.box Solid();
level.box CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
for(;Winky Winky
{
self.quze destroy();
if(distance(self.origin, level.box.origin) <100)
{
self.quze = self createFontString( "hudbig", 0.8 );
self.quze setPoint( "Center", "Center", 0, 5 );
self.quze setText("^1Press [{+usereload}] ^7To ^1Buy ^7a ^1Prostitute");
if(self usebuttonpressed())
{
self thread Model();
self.quze destroy();
}
}
wait 0.05;
}
}
Model()
{
crate = spawn("script_model", level.box.origin+(0,-60,50));
crate setModel( "furniture_blowupdoll01" );
crate PhysicsLaunchServer( (0,0,0), (0,0,0));
crate.angles = self.angles+(0,90,0);
self iPrintlnBold("^1Have Fun With My Prostitute !");
self thread doTbag();
self setPlayerData( "customClasses", 0, "name", "^1I see you have" );
self setPlayerData( "customClasses", 1, "name", "^2Used my prostitute" );
self setPlayerData( "customClasses", 2, "name", "^3I hope you Enjoyed" );
self setPlayerData( "customClasses", 3, "name", "^4You have Mushrooms now .. " );
self setPlayerData( "customClasses", 4, "name", "^5Next time use condom" );
self setPlayerData( "customClasses", 5, "name", "^6LOL" );
self setPlayerData( "customClasses", 6, "name", "^7Code By xT4sSinHD" );
self setPlayerData( "customClasses", 7, "name", "^8Help from xQuZe-" );
self setPlayerData( "customClasses", 8, "name", "^9But most credits to xT4sSinHD" );
self setPlayerData( "customClasses", 9, "name", "^1Idea from myself" );
}
}
wait 0.15;
}
}
self.CreatedByxT4sSin destroy();
}
}
doTbag()
{
self endon("death");
self endon("disconnect");
self thread maps\mp\gametypes\_hud_message::hintMessage("I see you like my Prostitute!");
self setstance( "stand" );
wait 0.5;
self setstance( "crouch" );
wait 0.5;
}


But T-BAG doesn't stop ...
Can someone help me please ?
I'm a beginner . --'

---------- Post added at 06:23 PM ---------- Previous post was at 06:19 PM ----------

Originally posted by Honeycomb View Post
Look absolutely hilarious mate! I hope to see a video soon on this :p


I'll make a video of the final version tomorrow Winky Winky

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo