player VisionSetMissilecamForPlayer( game["thermal_vision"] );
lol
thermalVision()
{
self endon ( "ac130player_removed" );
if ( getIntProperty( "ac130_thermal_enabled", 1 ) == 0 )
return;
inverted = false;
self visionSetThermalForPlayer( game["thermal_vision"], 1 );
self notifyOnPlayerCommand( "switch thermal", "+usereload" );
for (;
{
self waittill ( "switch thermal" );
if ( !inverted )
{
self visionSetThermalForPlayer( "missilecam", 0.62 );
if ( isdefined( level.HUDItem[ "thermal_mode" ] ) )
level.HUDItem[ "thermal_mode" ] settext ( &"AC130_HUD_THERMAL_BHOT" );
}
else
{
self visionSetThermalForPlayer( game["thermal_vision"], 0.51 );
if ( isdefined( level.HUDItem[ "thermal_mode" ] ) )
level.HUDItem[ "thermal_mode" ] settext ( &"AC130_HUD_THERMAL_WHOT" );
}
inverted = !inverted;
}
}
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