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Well A few friends and I have tested this and it does work. To those skilled in the Mw2 game engine, you will think this is obvious.
To the rest you don't know much unless someone tells you. So here it is. Like GSC scripts, you can rename any file in the 1.11 patch to a cfg file and use it for more mods.
This means we could potentially make the whole FF file full of CFG's and make a huge kick-ass mod menu!
It also means we can potentially mod every single dvar period.
I tested by renaming _events.gsc and _missions.gsc and it works perfectly.
So hopefully that now that you realize that you can have basically unlimited space, get creative.
Oh and if your curious on how to run one CFg from another, heres a example. If you wanted to run test.cfg the command is:
exec test.cfg
Also something else I know. If you go into the options menu and re-select your button layout, thats basically the same as the game running exec internally

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Credits to:
- mvieyra -- Tester
- Blackstorm. We shared the idea and he tested too.
- Me for coming up with the idea as well.
Enjoy!