Post: How To Get More Space For CFG Mods
03-14-2011, 05:12 AM #1
pcfreak30
>> PCFreak30.com Happy<<
(adsbygoogle = window.adsbygoogle || []).push({}); Well A few friends and I have tested this and it does work. To those skilled in the Mw2 game engine, you will think this is obvious.

To the rest you don't know much unless someone tells you. So here it is. Like GSC scripts, you can rename any file in the 1.11 patch to a cfg file and use it for more mods.

This means we could potentially make the whole FF file full of CFG's and make a huge kick-ass mod menu!

It also means we can potentially mod every single dvar period.

I tested by renaming _events.gsc and _missions.gsc and it works perfectly.

So hopefully that now that you realize that you can have basically unlimited space, get creative.

Oh and if your curious on how to run one CFg from another, heres a example. If you wanted to run test.cfg the command is:

    
exec test.cfg


Also something else I know. If you go into the options menu and re-select your button layout, thats basically the same as the game running exec internally Smile.


Credits to:

  • mvieyra -- Tester
  • Blackstorm. We shared the idea and he tested too.
  • Me for coming up with the idea as well.


Enjoy!
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The following 11 users say thank you to pcfreak30 for this useful post:

.DeadlyMoDz25, add_me, anddrew, egoDream, Grandad Trotter, lynch_96, malik-ramires, Ninja, richiebanker, smd
03-14-2011, 09:44 PM #20
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by Hackx View Post
Hey do you know what the regular scale number for this is?
doRecoil()
{
self player_recoilScaleOn(0);
}


bit random, and for that 1== on, 2 ==off..
03-14-2011, 11:01 PM #21
TheFallen
Former Dark Night
Originally posted by pcfreak30 View Post
Well A few friends and I have tested this and it does work. To those skilled in the Mw2 game engine, you will think this is obvious.

To the rest you don't know much unless someone tells you. So here it is. Like GSC scripts, you can rename any file in the 1.11 patch to a cfg file and use it for more mods.

This means we could potentially make the whole FF file full of CFG's and make a huge kick-ass mod menu!

It also means we can potentially mod every single dvar period.

I tested by renaming _events.gsc and _missions.gsc and it works perfectly.

So hopefully that now that you realize that you can have basically unlimited space, get creative.

Oh and if your curious on how to run one CFg from another, heres a example. If you wanted to run test.cfg the command is:

    
exec test.cfg


Also something else I know. If you go into the options menu and re-select your button layout, thats basically the same as the game running exec internally Smile.


Credits to:

  • mvieyra -- Tester
  • Blackstorm. We shared the idea and he tested too.
  • Me for coming up with the idea as well.


Enjoy!


Lol I've known this from day one :p I have 4 different mod menus in my patch lol
03-15-2011, 12:08 AM #22
richiebanker
Vault dweller
Originally posted by ITheFallenI View Post
Lol I've known this from day one :p I have 4 different mod menus in my patch lol


thats awesome, like one for stealth and others for fun? wats ur psn
03-15-2011, 12:10 AM #23
TheFallen
Former Dark Night
Originally posted by richiebanker View Post
thats awesome, like one for stealth and others for fun? wats ur psn


Same as my name :p
03-15-2011, 12:19 AM #24
richiebanker
Vault dweller
Originally posted by ITheFallenI View Post
Same as my name :p


lol k im gonna add u im banker1994
03-15-2011, 12:45 AM #25
Cody_h4x
Nobody is like me
I like this very much Winky Winky teh l33chers be on your dick :carling:
03-15-2011, 05:20 PM #26
Originally posted by TasteTheRainBow View Post
We should ask CraigChrist to do this to 1.12 so we can have a giant .cfg directory for our mods and whatnot =D


dont dream for it,it will happen =D
i am onto it right now,im on my 4th menu,trust me,this is what a mod menu should look like when its done!
03-15-2011, 06:05 PM #27
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by UK
dont dream for it,it will happen =D
i am onto it right now,im on my 4th menu,trust me,this is what a mod menu should look like when its done!


Don't bother. i already released my CFG super space patch. Has over 114k of space with all GSC's now CFG's
03-15-2011, 08:04 PM #28
Originally posted by pcfreak30 View Post
Don't bother. i already released my CFG super space patch. Has over 114k of space with all GSC's now CFG's


i know that,im on about my mod menu,not the gsc`s

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